示例#1
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 def __init__(self, game):
     super().__init__(game, "DIMENSION MISSION", missions.DimensionMission)
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Checkbox,
                              setting_key="all_stages",
                              text="All stages"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(
             setting_type=GameMode.ModeSetting.Spinbox,
             setting_key="difficulty",
             text="Select Dimension Mission stage difficulty",
             min=1,
             max=15))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Checkbox,
                              setting_key="use_hidden_tickets",
                              text="Use Hidden Tickets for battle"))
     self.mode_settings.append(
         GameMode.ModeSetting(
             setting_type=GameMode.ModeSetting.Checkbox,
             setting_key="acquire_rewards",
             text="Acquire all contribution rewards at the end"))
示例#2
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 def __init__(self, game):
     super().__init__(game, "GIANT BOSS RAID", missions.GiantBossRaid)
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Checkbox,
                              setting_key="max_rewards",
                              text="Use maximum boost points for rewards"))
示例#3
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 def __init__(self, game):
     super().__init__(game, "CO-OP PLAY", missions.CoopPlay)
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Checkbox,
                              setting_key="all_stages",
                              text="All stages"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete",
                              min=1,
                              max=5))
示例#4
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 def __init__(self, game):
     super().__init__(game, "QUANTUM POWER", missions.QuantumPower,
                      "Quantum Power [Gamora]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#5
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 def __init__(self, game):
     super().__init__(game, "WINGS OF DARKNESS", missions.WingsOfDarkness,
                      "Wings Of Darkness [Darkhawk]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#6
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 def __init__(self, game):
     super().__init__(game, "DEVIANT DIVERSION", missions.DeviantDiversion,
                      "Deviant Diversion [Black Panther]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#7
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 def __init__(self, game):
     super().__init__(game, "THE BIG TWIN", missions.TheBigTwin,
                      "The Big Twin [Feathers/Crystals]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Checkbox,
                              setting_key="all_stages",
                              text="All stages"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete",
                              min=1,
                              max=6))
示例#8
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 def __init__(self, game):
     super().__init__(game, "ROAD TO MONASTERY", missions.RoadToMonastery,
                      "Road To Monastery [Baron Mordo]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=6))
示例#9
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 def __init__(self, game):
     super().__init__(game, "MYSTERIOUS AMBUSH", missions.MysteriousAmbush,
                      "Mysterious Ambush [Wong]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=6))
示例#10
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 def __init__(self, game):
     super().__init__(game, "GOING ROGUE", missions.GoingRogue,
                      "Going Rogue [Rogue]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#11
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 def __init__(self, game):
     super().__init__(game, "HEROES REUNITED", missions.HeroesReunited,
                      "Heroes Reunited [Makkari]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Checkbox,
                              setting_key="all_stages",
                              text="All stages"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete",
                              min=1,
                              max=4))
示例#12
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 def __init__(self, game):
     super().__init__(game, "AW MAN THIS GUY", missions.AwManThisGuy,
                      "Aw, Man. This Guy? [Fantomex]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#13
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 def __init__(self, game):
     super().__init__(game, "DOMINO FALLS", missions.DominoFalls,
                      "Domino Falls [Domino]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#14
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 def __init__(self, game):
     super().__init__(game, "VEILED SECRET", missions.VeiledSecret,
                      "Veiled Secret [Feathers/Crystals]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Checkbox,
                              setting_key="all_stages",
                              text="All stages"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete",
                              min=1,
                              max=4))
示例#15
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 def __init__(self, game):
     super().__init__(game, "HOTHEAD", missions.Hothead,
                      "Hothead [Human Torch]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#16
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 def __init__(self, game):
     super().__init__(game, "CLOBBERIN TIME", missions.ClobberinTime,
                      "Clobberin Time [Thing]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#17
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 def __init__(self, game):
     super().__init__(game, "POWER OF THE DARK", missions.PowerOfTheDark,
                      "Power Of The Dark [Kaecilius]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=6))
示例#18
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 def __init__(self, game):
     super().__init__(game, "MONASTERY IN TROUBLE",
                      missions.MonasteryInTrouble,
                      "Monastery In Trouble [Ancient One]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=6))
示例#19
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    def __init__(self, game):
        super().__init__(game, "LEGACY OF BLOOD", missions.LegacyOfBlood,
                         "Legacy Of Blood [Daken]")

        self.mode_settings.append(
            GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                                 setting_key="times",
                                 text="Select how many stages to complete"))
        self.mode_settings.append(
            GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                                 setting_key="difficulty",
                                 text="Select stage difficulty",
                                 min=1,
                                 max=4))
示例#20
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 def __init__(self, game):
     super().__init__(game, "WEATHERING THE STORM",
                      missions.WeatheringTheStorm,
                      "Weathering The Storm [Storm]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#21
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 def __init__(self, game):
     super().__init__(game, "INDUSTRIAL COMPLEX",
                      missions.IndustrialComplex,
                      "Industrial Complex [Sersi]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#22
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 def __init__(self, game):
     super().__init__(game, "FRIENDS AND ENEMIES",
                      missions.FriendsAndEnemies,
                      "Friends And Enemies [Beast]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="difficulty",
                              text="Select stage difficulty",
                              min=1,
                              max=4))
示例#23
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 def __init__(self, game):
     super().__init__(game, "INCREASING DARKNESS",
                      missions.IncreasingDarkness,
                      "Increasing Darkness [Hellstorm/Cleo]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(
             setting_type=GameMode.ModeSetting.Checkbox,
             setting_key="farm_shifter_bios",
             initial_state=False,
             text="Farm shifter's biometrics (requires restartable emulator)"
         ))
示例#24
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    def __init__(self, game):
        super().__init__(game, "DARK ADVENT", missions.DarkAdvent,
                         "Dark Advent [Satana/Cleo]")

        self.mode_settings.append(
            GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                                 setting_key="times",
                                 text="Select how many stages to complete"))
        self.mode_settings.append(
            GameMode.ModeSetting(
                setting_type=GameMode.ModeSetting.Checkbox,
                setting_key="farm_shifter_bios",
                initial_state=False,
                text="Farm shifter's biometrics (requires restartable emulator)"
            ))
示例#25
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 def __init__(self, game):
     super().__init__(game, "INHUMAN PRINCESS", missions.InhumanPrincess,
                      "Inhuman Princess [Crystal]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
示例#26
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 def __init__(self, game):
     super().__init__(game, "COSMIC RIDER", missions.CosmicRider,
                      "Cosmic Rider [Punisher]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
示例#27
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 def __init__(self, game):
     super().__init__(game, "BLINDSIDED", missions.Blindsided,
                      "Blindsided [Cyclops]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
示例#28
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 def __init__(self, game):
     super().__init__(game, "STORY MISSION", missions.Story)
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Combobox,
                              setting_key="story_mission",
                              text="Select Story Mission",
                              values_dict=self.story_missions))
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Combobox,
                              setting_key="story_stage",
                              text="Select mission stage",
                              values_dict=self.story_stage))
示例#29
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 def __init__(self, game):
     super().__init__(game, "MEAN AND GREEN", missions.MeanAndGreen,
                      "Mean And Green [She-Hulk]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))
示例#30
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 def __init__(self, game):
     super().__init__(game, "DANGEROUS SISTERS", missions.DangerousSisters,
                      "Dangerous Sisters [Nebula]")
     self.mode_settings.append(
         GameMode.ModeSetting(setting_type=GameMode.ModeSetting.Spinbox,
                              setting_key="times",
                              text="Select how many stages to complete"))