示例#1
0
    def gen_texture(self):
        if (self.texture == False): return
        if (self.tex_name != 0):
            glDeleteTextures(self.tex_name)

        if (self.data_copy == None):
            self.tex_name = GLUtil.gen_gl_texture(self.data)
        else:
            self.tex_name = GLUtil.gen_gl_texture(self.data_copy)
示例#2
0
	def gen_texture(self):
		if ( self.texture == False ): return
		if ( self.tex_name != 0 ):
			glDeleteTextures(self.tex_name)
		
		if ( self.data_copy == None ):
			self.tex_name = GLUtil.gen_gl_texture(self.data)
		else:
			self.tex_name = GLUtil.gen_gl_texture(self.data_copy)