def doLoad(): filename = mh.getOpenFileName( mh.getPath("scenes"), 'MakeHuman scene (*.mhscene);;All files (*.*)') if filename: self.scene.load(filename) self.readScene()
def doLoad(): filename = mh.getOpenFileName( G.app.getSetting('Scene_Editor_FileDlgPath'), 'MakeHuman scene (*.mhscene);;All files (*.*)') if filename: G.app.setSetting('Scene_Editor_FileDlgPath', filename) self.scene.load(filename)
def doLoad(): filename = mh.getOpenFileName( G.app.settings.get('Scene_Editor_FileDlgPath', mh.getDataPath('scenes')), 'MakeHuman scene (*.mhscene);;All files (*.*)') if filename: G.app.settings['Scene_Editor_FileDlgPath'] = filename self.scene.load(filename)
def onClicked(event): filename = mh.getOpenFileName(self.directory, 'Python scripts (*.py);;All files (*.*)') if(os.path.exists(filename)): contents = open(filename, 'r').read() self.scriptText.setText(contents) dlg = gui.Dialog() dlg.prompt("Load script","File was loaded in an acceptable manner","OK") self.filename = filename self.directory = os.path.split(filename)[0] else: dlg = gui.Dialog() dlg.prompt("Load script","File " + filename + " does not seem to exist","OK")
def doLoad(): filename = mh.getOpenFileName(mh.getPath("scenes"), 'MakeHuman scene (*.mhscene);;All files (*.*)') if filename: self.scene.load(filename) self.readScene()