def __init__(self, cr=None, shipMgr=None, shipClass=None, isFlagship=0):
     DistributedPlayerSimpleShip.__init__(self, cr)
     self.allowCrewState = False
     self.allowFriendState = False
     self.allowGuildState = False
     self.allowPublicState = True
     self.captureTimer = None
 def __init__(self, cr=None, shipMgr=None, shipClass=None, isFlagship=0):
     DistributedPlayerSimpleShip.__init__(self, cr)
     self.allowCrewState = False
     self.allowFriendState = False
     self.allowGuildState = False
     self.allowPublicState = True
     self.captureTimer = None
示例#3
0
 def __init__(self,
              cr=None,
              shipMgr=None,
              shipClass=None,
              isFlagship=0,
              isFishing=True):
     DistributedPlayerSimpleShip.__init__(self, cr)
     self.pendingCannons = None
     self.isFishing = isFishing
     self.fishingSpots = {}
     self.maxFishingSpots = 6
 def __init__(self, cr = None, shipMgr = None, shipClass = None, isFlagship = 0, isFishing = True):
     DistributedPlayerSimpleShip.__init__(self, cr)
     self.pendingCannons = None
     self.isFishing = isFishing
     self.fishingSpots = { }
     self.maxFishingSpots = 6