def handle(self, player): game = Game(gid=Game.generate_gid(), status=Game.WAITING) game.save() game.players.add(self.player, Player.treasure_player()) log.info("{} created new game {}".format(self.player, game)) return redirect('show_game', self.player.pid, game.gid)
def handle(self, player): game = Game(gid=Game.generate_gid(), status=Game.WAITING) game.save() game.players.add(self.player, Player.treasure_player()) return redirect('show_game', self.player.pid, game.gid)