示例#1
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 def __init__(self):
     self.log = log.getChild(self.__class__.__name__)
     self._ping_timer = None
     self.bufferized_packets = []
     self.avatar = None
     UGAMEProtocol.__init__(self)
     self._ping_delay = 10
示例#2
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 def __init__(self):
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
示例#3
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 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(self, refs=[
         ('User', self, lambda x: x.user.serial if x.user.serial > 0 else None)
     ])
     self.user = User()
     UGAMEProtocol.__init__(self)
     self._keepalive_delay = 5
     self.connection_lost_deferred = defer.Deferred()
示例#4
0
 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(
         self,
         refs=[('User', self, lambda x: x.user.serial
                if x.user.serial > 0 else None)])
     self.user = User()
     UGAMEProtocol.__init__(self)
     self._keepalive_delay = 5
     self.connection_lost_deferred = defer.Deferred()
示例#5
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 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(self, refs=[
         ('User', self, lambda x: x.user.serial if x.user.serial > 0 else None)
     ])
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
示例#6
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 def __init__(self):
     self.log = log.getChild(
         self.__class__.__name__, refs=[("User", self, lambda x: x.user.serial if x.user.serial > 0 else None)]
     )
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
示例#7
0
 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(
         self,
         refs=[('User', self, lambda x: x.user.serial
                if x.user.serial > 0 else None)])
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
示例#8
0
 def __init__(self):
     self._ping_timer = None
     self.bufferized_packets = []
     self.avatar = None
     UGAMEProtocol.__init__(self)
     self._ping_delay = 10
示例#9
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 def __init__(self):
     self.avatar = None
     UGAMEProtocol.__init__(self)
示例#10
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 def __init__(self):
     self._ping_timer = None
     self.bufferized_packets = []
     self.avatar = None
     UGAMEProtocol.__init__(self)
     self._ping_delay = 10
示例#11
0
 def __init__(self):
     self.avatar = None
     UGAMEProtocol.__init__(self)