def __init__(self): self.log = log.getChild(self.__class__.__name__) self._ping_timer = None self.bufferized_packets = [] self.avatar = None UGAMEProtocol.__init__(self) self._ping_delay = 10
def __init__(self): self._ping_timer = None self.user = User() self.bufferized_packets = [] UGAMEProtocol.__init__(self) self._ping_delay = 5 self.connection_lost_deferred = defer.Deferred()
def __init__(self): self.log = UGAMEClientProtocol.log.get_instance(self, refs=[ ('User', self, lambda x: x.user.serial if x.user.serial > 0 else None) ]) self.user = User() UGAMEProtocol.__init__(self) self._keepalive_delay = 5 self.connection_lost_deferred = defer.Deferred()
def __init__(self): self.log = UGAMEClientProtocol.log.get_instance( self, refs=[('User', self, lambda x: x.user.serial if x.user.serial > 0 else None)]) self.user = User() UGAMEProtocol.__init__(self) self._keepalive_delay = 5 self.connection_lost_deferred = defer.Deferred()
def __init__(self): self.log = UGAMEClientProtocol.log.get_instance(self, refs=[ ('User', self, lambda x: x.user.serial if x.user.serial > 0 else None) ]) self._ping_timer = None self.user = User() self.bufferized_packets = [] UGAMEProtocol.__init__(self) self._ping_delay = 5 self.connection_lost_deferred = defer.Deferred()
def __init__(self): self.log = log.getChild( self.__class__.__name__, refs=[("User", self, lambda x: x.user.serial if x.user.serial > 0 else None)] ) self._ping_timer = None self.user = User() self.bufferized_packets = [] UGAMEProtocol.__init__(self) self._ping_delay = 5 self.connection_lost_deferred = defer.Deferred()
def __init__(self): self.log = UGAMEClientProtocol.log.get_instance( self, refs=[('User', self, lambda x: x.user.serial if x.user.serial > 0 else None)]) self._ping_timer = None self.user = User() self.bufferized_packets = [] UGAMEProtocol.__init__(self) self._ping_delay = 5 self.connection_lost_deferred = defer.Deferred()
def __init__(self): self._ping_timer = None self.bufferized_packets = [] self.avatar = None UGAMEProtocol.__init__(self) self._ping_delay = 10
def __init__(self): self.avatar = None UGAMEProtocol.__init__(self)