예제 #1
0
 def __init__(self):
     self.log = log.getChild(self.__class__.__name__)
     self._ping_timer = None
     self.bufferized_packets = []
     self.avatar = None
     UGAMEProtocol.__init__(self)
     self._ping_delay = 10
예제 #2
0
 def __init__(self):
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
예제 #3
0
 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(self, refs=[
         ('User', self, lambda x: x.user.serial if x.user.serial > 0 else None)
     ])
     self.user = User()
     UGAMEProtocol.__init__(self)
     self._keepalive_delay = 5
     self.connection_lost_deferred = defer.Deferred()
예제 #4
0
 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(
         self,
         refs=[('User', self, lambda x: x.user.serial
                if x.user.serial > 0 else None)])
     self.user = User()
     UGAMEProtocol.__init__(self)
     self._keepalive_delay = 5
     self.connection_lost_deferred = defer.Deferred()
예제 #5
0
 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(self, refs=[
         ('User', self, lambda x: x.user.serial if x.user.serial > 0 else None)
     ])
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
예제 #6
0
 def __init__(self):
     self.log = log.getChild(
         self.__class__.__name__, refs=[("User", self, lambda x: x.user.serial if x.user.serial > 0 else None)]
     )
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
예제 #7
0
 def __init__(self):
     self.log = UGAMEClientProtocol.log.get_instance(
         self,
         refs=[('User', self, lambda x: x.user.serial
                if x.user.serial > 0 else None)])
     self._ping_timer = None
     self.user = User()
     self.bufferized_packets = []
     UGAMEProtocol.__init__(self)
     self._ping_delay = 5
     self.connection_lost_deferred = defer.Deferred()
예제 #8
0
 def __init__(self):
     self._ping_timer = None
     self.bufferized_packets = []
     self.avatar = None
     UGAMEProtocol.__init__(self)
     self._ping_delay = 10
예제 #9
0
 def __init__(self):
     self.avatar = None
     UGAMEProtocol.__init__(self)
예제 #10
0
 def __init__(self):
     self._ping_timer = None
     self.bufferized_packets = []
     self.avatar = None
     UGAMEProtocol.__init__(self)
     self._ping_delay = 10
예제 #11
0
 def __init__(self):
     self.avatar = None
     UGAMEProtocol.__init__(self)