示例#1
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def test_table_take_bet_skim():
    table = Table()
    player = Player(4)
    player.sit(table, 0)
    for i in (1, 2):
        player = Player(10)
        player.sit(table, i)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(5)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: 6}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 2
    assert table.pots[0].round_bets == {1: 4, 0: 4, 2: 4}
    assert table.pots[1].round_bets == {1: 1, 2: 2}
    assert table.players[0].chips == 0
    assert table.players[1].chips == 5
    assert table.players[2].chips == 4
示例#2
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def test_table_take_bet_two_skim_bets():
    table = Table()
    player = Player(3)
    player.sit(table, 0)
    player = Player(4)
    player.sit(table, 3)
    for i in (1, 2):
        player = Player(10)
        player.sit(table, i)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(5)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: None, 3: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: 6, 3: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 2
    assert table.pots[0].round_bets == {1: 4, 0: None, 2: 4, 3: 4}
    assert table.pots[1].round_bets == {1: 1, 2: 2, 0: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 3
    assert table.pots[0].round_bets == {1: 3, 0: 3, 2: 3, 3: 3}
    assert table.pots[1].round_bets == {1: 1, 2: 1, 3: 1}
    assert table.pots[2].round_bets == {1: 1, 2: 2}
示例#3
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def test_table_take_bet_two_skim_bets():
    table = Table()
    player = Player(3)
    player.sit(table, 0)
    player = Player(4)
    player.sit(table, 3)
    for i in (1, 2):
        player = Player(10)
        player.sit(table, i)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(5)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: None, 3: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: 6, 3: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 2
    assert table.pots[0].round_bets == {1: 4, 0: None, 2: 4, 3: 4}
    assert table.pots[1].round_bets == {1: 1, 2: 2, 0: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 3
    assert table.pots[0].round_bets == {1: 3, 0: 3, 2: 3, 3: 3}
    assert table.pots[1].round_bets == {1: 1, 2: 1, 3: 1}
    assert table.pots[2].round_bets == {1: 1, 2: 2}
示例#4
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def test_table_take_bet_skim():
    table = Table()
    player = Player(4)
    player.sit(table, 0)
    for i in (1, 2):
        player = Player(10)
        player.sit(table, i)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(5)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: None}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 1
    assert table.pots[0].round_bets == {1: 5, 0: None, 2: 6}
    table.incr_action()
    table.take_bet(6)
    assert len(table.pots) == 2
    assert table.pots[0].round_bets == {1: 4, 0: 4, 2: 4}
    assert table.pots[1].round_bets == {1: 1, 2: 2}
    assert table.players[0].chips == 0
    assert table.players[1].chips == 5
    assert table.players[2].chips == 4
def test_foldwithnopostfloppairorbetter_call_preflop():
    table = Table()
    num_players = 3
    for i in xrange(num_players):
        player = Player(10, 'FoldWithNoPostFlopPairOrBetter')
        player.sit(table, i)
    table.initialize_hand()
    table.players[0].hole_cards.append(Card('D', 2))
    table.players[0].hole_cards.append(Card('H', 9))
    assert table.players[0].decide() == Decision.CALL
def test_foldwithnopostfloppairorbetter_call_preflop():
    table = Table()
    num_players = 3
    for i in xrange(num_players):
        player = Player(10, 'FoldWithNoPostFlopPairOrBetter')
        player.sit(table, i)
    table.initialize_hand()
    table.players[0].hole_cards.append(Card('D', 2))
    table.players[0].hole_cards.append(Card('H', 9))
    assert table.players[0].decide() == Decision.CALL
def test_callpairorbetter_fold_preflop():
    table = Table()
    num_players = 3
    for i in xrange(num_players):
        player = Player(10, 'CallPairOrBetter')
        player.sit(table, i)
    table.initialize_hand()
    table.players[0].hole_cards.append(Card('H', 10))
    table.players[0].hole_cards.append(Card('H', 9))
    assert table.players[0].decide() == Decision.FOLD
def test_callpairorbetter_fold_preflop():
    table = Table()
    num_players = 3
    for i in xrange(num_players):
        player = Player(10, 'CallPairOrBetter')
        player.sit(table, i)
    table.initialize_hand()
    table.players[0].hole_cards.append(Card('H', 10))
    table.players[0].hole_cards.append(Card('H', 9))
    assert table.players[0].decide() == Decision.FOLD
def test_callpairorbetter_call_postflop():
    table = Table()
    num_players = 3
    for i in xrange(num_players):
        player = Player(10, 'CallPairOrBetter')
        player.sit(table, i)
    table.initialize_hand()
    table.players[0].hole_cards.append(Card('D', 9))
    table.players[0].hole_cards.append(Card('H', 9))
    table.board.append(Card('S', 'A'))
    assert table.players[0].decide() == Decision.CALL
def test_callpairorbetter_call_postflop():
    table = Table()
    num_players = 3
    for i in xrange(num_players):
        player = Player(10, 'CallPairOrBetter')
        player.sit(table, i)
    table.initialize_hand()
    table.players[0].hole_cards.append(Card('D', 9))
    table.players[0].hole_cards.append(Card('H', 9))
    table.board.append(Card('S', 'A'))
    assert table.players[0].decide() == Decision.CALL
示例#11
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def test_table_community_card():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    remember = table.deck.cards[0]
    table.deal_one_community_card()
    assert table.board == [remember]
示例#12
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def test_table_community_card():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    remember = table.deck.cards[0]
    table.deal_one_community_card()
    assert table.board == [remember]
示例#13
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def test_table_river():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    remember = table.deck.cards[1]
    table.river()
    assert table.board == [remember]
示例#14
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def test_table_river():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    remember = table.deck.cards[1]
    table.river()
    assert table.board == [remember]
示例#15
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def test_table_flop():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    board_cards = table.deck.cards[1:4]
    table.flop()
    assert table.board == board_cards
示例#16
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def test_table():
    table = Table()
    for i in xrange(3):
        player = Player(10)
        player.sit(table, i)
    table.initialize_hand()
    assert table.board == []
    assert table.button_seat == 0
    assert table.action == 0
    assert len(table.pots) == 1
    assert table.pots[0].chips == 0
    assert table.pots[0].round_bets == {0: None, 1: None, 2: None}
    assert table.rake == [0]
示例#17
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def test_table():
    table = Table()
    for i in xrange(3):
        player = Player(10)
        player.sit(table, i)
    table.initialize_hand()
    assert table.board == []
    assert table.button_seat == 0
    assert table.action == 0
    assert len(table.pots) == 1
    assert table.pots[0].chips == 0
    assert table.pots[0].round_bets == {0: None, 1: None, 2: None}
    assert table.rake == [0]
示例#18
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def test_table_flop():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    board_cards = table.deck.cards[1:4]
    table.flop()
    assert table.board == board_cards
示例#19
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def test_table_pots_need_action():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.incr_action()
    table.take_blinds()
    assert table.pots_need_action(0)
    assert table.pots_need_action(1)
    assert not table.pots_need_action(2)
示例#20
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def test_table_take_blinds():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.incr_action()
    table.take_blinds()
    # This will have to change when I support more types of games
    assert table.pots[0].round_bets == {1: 1, 2: 2, 0: None}
    assert table.action == 2
示例#21
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def test_table_pots_need_action():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.incr_action()
    table.take_blinds()
    assert table.pots_need_action(0)
    assert table.pots_need_action(1)
    assert not table.pots_need_action(2)
示例#22
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def test_table_determine_final_winner():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.deal_one_hole_card_to_all_players()
    table.deal_one_hole_card_to_all_players()
    table.flop()
    table.turn()
    table.river()
示例#23
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def test_table_determine_final_winner():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.deal_one_hole_card_to_all_players()
    table.deal_one_hole_card_to_all_players()
    table.flop()
    table.turn()
    table.river()
示例#24
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def test_table_take_blinds():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.incr_action()
    table.take_blinds()
    # This will have to change when I support more types of games
    assert table.pots[0].round_bets == {1: 1, 2: 2, 0: None}
    assert table.action == 2
示例#25
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def test_table_run_betting_round():
    table = Table()
    # Dealer will bet first preflop, so 2 will win as for now all players will fold
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.incr_action()
    table.take_blinds()
    winner = table.run_betting_round()
    assert winner == 2
    assert len(table.pots) == 1
    assert table.pots[0].chips == 3 # For a 1/2 limit game
示例#26
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def test_table_deal_hole_card():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    player_cards = [[table.deck.cards[i + 1]] for i in xrange(num_players)]
    assert to_burn == table.burn_one_card()
    table.deal_one_hole_card_to_all_players()
    for i in xrange(1, num_players):
        assert players[i].hole_cards == player_cards[i - 1]
    assert players[0].hole_cards == player_cards[-1]
示例#27
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def test_table_deal_hole_card():
    table = Table()
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    to_burn = table.deck.cards[0]
    player_cards = [[table.deck.cards[i+1]] for i in xrange(num_players)]
    assert to_burn == table.burn_one_card()
    table.deal_one_hole_card_to_all_players()
    for i in xrange(1, num_players):
        assert players[i].hole_cards == player_cards[i-1]
    assert players[0].hole_cards == player_cards[-1]
示例#28
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def test_table_run_betting_round():
    table = Table()
    # Dealer will bet first preflop, so 2 will win as for now all players will fold
    num_players = 3
    players = []
    for i in xrange(num_players):
        player = Player(10)
        player.sit(table, i)
        players.append(player)
    table.initialize_hand()
    table.incr_action()
    table.take_blinds()
    winner = table.run_betting_round()
    assert winner == 2
    assert len(table.pots) == 1
    assert table.pots[0].chips == 3  # For a 1/2 limit game
示例#29
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def test_table_take_rake_at_limit():
    table = Table()
    for i in (1, 2, 3, 4):
        player = Player(100)
        player.sit(table, i)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(100)
    table.incr_action()
    table.take_bet(100)
    table.incr_action()
    table.take_bet(100)
    table.incr_action()
    table.take_bet(100)
    for pot in table.pots:
        pot.end_round()
    table.take_rake()
    assert table.rake == [5]
示例#30
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def test_table_take_rake_at_limit():
    table = Table()
    for i in (1, 2, 3, 4):
        player = Player(100)
        player.sit(table, i)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(100)
    table.incr_action()
    table.take_bet(100)
    table.incr_action()
    table.take_bet(100)
    table.incr_action()
    table.take_bet(100)
    for pot in table.pots:
        pot.end_round()
    table.take_rake()
    assert table.rake == [5]
示例#31
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def test_table_take_rake_with_skim():
    table = Table()
    for i in (1, 2, 3):
        player = Player(100)
        player.sit(table, i)
    player = Player(10)
    player.sit(table, 0)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(25)
    table.incr_action()
    table.take_bet(25)
    table.incr_action()
    table.take_bet(25)
    table.incr_action()
    table.take_bet(11) # Gets skimmed to 10
    assert len(table.pots) == 2
    assert table.pots[0].round_bets == {1: 10, 0: 10, 2: 10, 3: 10}
    assert table.pots[1].round_bets == {1: 15, 2: 15, 3: 15}
    for pot in table.pots:
        pot.end_round()
    table.take_rake()
    assert table.rake == [4, 1]
示例#32
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def test_table_take_rake_with_skim():
    table = Table()
    for i in (1, 2, 3):
        player = Player(100)
        player.sit(table, i)
    player = Player(10)
    player.sit(table, 0)

    table.initialize_hand()
    table.incr_action()
    table.take_bet(25)
    table.incr_action()
    table.take_bet(25)
    table.incr_action()
    table.take_bet(25)
    table.incr_action()
    table.take_bet(11)  # Gets skimmed to 10
    assert len(table.pots) == 2
    assert table.pots[0].round_bets == {1: 10, 0: 10, 2: 10, 3: 10}
    assert table.pots[1].round_bets == {1: 15, 2: 15, 3: 15}
    for pot in table.pots:
        pot.end_round()
    table.take_rake()
    assert table.rake == [4, 1]