def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) self.questItemIds = [FOOD, MEAT] self.gstate = GrandBossState(BUMPALUMP) test = self.loadGlobalQuestVar("625_respawn") if test.isdigit() : remain = long(test) - System.currentTimeMillis() if remain <= 0 : self.addSpawn(31542,157136,-121456,-2363,40000, False, 0, True) else : self.startQuestTimer("spawn_npc", remain, None, None) else: self.addSpawn(31542,157136,-121456,-2363,40000, False, 0, True)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Ice_Heart] self.gstate = GrandBossState(Ashutar) test = self.loadGlobalQuestVar("610_respawn") if test.isdigit(): remain = long(test) - System.currentTimeMillis() if remain <= 0: self.addSpawn(31560, 105452, -36775, -1050, 34000, False, 0, True) else: self.startQuestTimer("spawn_npc", remain, None, None) else: self.addSpawn(31560, 105452, -36775, -1050, 34000, False, 0, True)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.gstate = GrandBossState(Nastron) self.questItemIds = [Fire_Heart] test = self.loadGlobalQuestVar("616_respawn") if test.isdigit(): remain = long(test) - System.currentTimeMillis() if remain <= 0: self.addSpawn(31558, 142368, -82512, -6487, 58000, False, 0, True) else: self.startQuestTimer("spawn_npc", remain, None, None) else: self.addSpawn(31558, 142368, -82512, -6487, 58000, False, 0, True)