def onCloseEvent(self, event): if event.CanVeto(): if _utils.runFunc(True,self._outter._closeCheck): _utils.runFunc(None,self._outter._closeAction) self.Destroy() else: event.Veto() else: self.Destroy()
def onClickEvent(self,event): _utils.runFunc(None,self._outter._click)
def returnPressed(self,event): _utils.runFunc(None,self._outter._returnPressed)
def textEdited(self,event): _utils.runFunc(None,self._outter._textEdited)
def focusOutEvent(self,event): _utils.runFunc(None,self._outter._focusOut)