示例#1
0
 def getVisualItems(self):
     return Utils.parseNodes(self._send_packet(resource=self.resourceId))
示例#2
0
 def getLastSelected(self):
     return Utils.parseNodes([self._send_packet(resource=self.resourceId)
                              ])[0]
示例#3
0
 def getRootNodes(self):
     return Utils.parseNodes(self._send_packet(resource=self.resourceId))
示例#4
0
 def getNodeByName(self, name):
     return Utils.parseNodes(
         [self._send_packet(name, resource=self.resourceId)])[0]
示例#5
0
 def getNode(self, sceneNodeId):
     return Utils.parseNodes(
         [self._send_packet(sceneNodeId, resource=self.resourceId)])[0]
示例#6
0
 def getItem(self, sceneItemID):
     return Utils.parseNodes(
         [self._send_packet(sceneItemID, resource=self.resourceId)])[0]
示例#7
0
 def getPrevNode(self):
     return Utils.parseNodes([self._send_packet(resource=self.resourceId)
                              ])[0]
示例#8
0
 def getNextItem(self):
     return Utils.parseNodes([self._send_packet(resource=self.resourceId)
                              ])[0]