def createDoor(self): interiorDoor = DistributedCogHQDoorAI( self.air, 0, DoorTypes.INT_COGHQ, ToontownGlobals.SellbotHQ, doorIndex=0) for i in range(4): exteriorDoor = DistributedCogHQDoorAI( self.air, 0, DoorTypes.EXT_COGHQ, ToontownGlobals.SellbotLobby, doorIndex=i, lockValue=FADoorCodes.SB_DISGUISE_INCOMPLETE) exteriorDoor.setOtherDoor(interiorDoor) exteriorDoor.zoneId = ToontownGlobals.SellbotHQ exteriorDoor.generateWithRequired(ToontownGlobals.SellbotHQ) exteriorDoor.sendUpdate('setDoorIndex', [i]) self.doors.append(exteriorDoor) interiorDoor.setOtherDoor(self.doors[0]) interiorDoor.zoneId = ToontownGlobals.SellbotLobby interiorDoor.generateWithRequired(ToontownGlobals.SellbotLobby) interiorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(interiorDoor)
def createDoor(self): interiorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.INT_COGHQ, ToontownGlobals.SellbotHQ, doorIndex=0) for i in range(4): exteriorDoor = DistributedCogHQDoorAI( self.air, 0, DoorTypes.EXT_COGHQ, ToontownGlobals.SellbotLobby, doorIndex=i, lockValue=FADoorCodes.SB_DISGUISE_INCOMPLETE) exteriorDoor.setOtherDoor(interiorDoor) exteriorDoor.zoneId = ToontownGlobals.SellbotHQ exteriorDoor.generateWithRequired(ToontownGlobals.SellbotHQ) exteriorDoor.sendUpdate('setDoorIndex', [i]) self.doors.append(exteriorDoor) interiorDoor.setOtherDoor(self.doors[0]) interiorDoor.zoneId = ToontownGlobals.SellbotLobby interiorDoor.generateWithRequired(ToontownGlobals.SellbotLobby) interiorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(interiorDoor)
def createDoor(self): interiorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.INT_COGHQ, self.HOOD, doorIndex=0) exteriorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.EXT_COGHQ, ToontownGlobals.CashbotLobby, doorIndex=0, lockValue=FADoorCodes.CB_DISGUISE_INCOMPLETE) exteriorDoor.setOtherDoor(interiorDoor) exteriorDoor.zoneId = self.HOOD exteriorDoor.generateWithRequired(self.HOOD) exteriorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(exteriorDoor) interiorDoor.setOtherDoor(exteriorDoor) interiorDoor.zoneId = ToontownGlobals.CashbotLobby interiorDoor.generateWithRequired(ToontownGlobals.CashbotLobby) interiorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(interiorDoor)
def createDoor(self): # DA Offices daInteriorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.EXT_COGHQ, self.HOOD, doorIndex=0, lockValue=FADoorCodes.UNLOCKED) daExteriorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.INT_COGHQ, ToontownGlobals.LawbotOfficeExt, doorIndex=0, lockValue=FADoorCodes.UNLOCKED) daExteriorDoor.setOtherDoor(daInteriorDoor) daExteriorDoor.zoneId = self.HOOD daExteriorDoor.generateWithRequired(self.HOOD) daExteriorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(daExteriorDoor) daInteriorDoor.setOtherDoor(daExteriorDoor) daInteriorDoor.zoneId = ToontownGlobals.LawbotOfficeExt daInteriorDoor.generateWithRequired(ToontownGlobals.LawbotOfficeExt) daInteriorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(daInteriorDoor) # CJ Lobby interiorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.INT_COGHQ, self.HOOD, doorIndex=0) exteriorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.EXT_COGHQ, ToontownGlobals.LawbotLobby, doorIndex=1, lockValue=FADoorCodes.LB_DISGUISE_INCOMPLETE) exteriorDoor.setOtherDoor(interiorDoor) exteriorDoor.zoneId = self.HOOD exteriorDoor.generateWithRequired(self.HOOD) exteriorDoor.sendUpdate('setDoorIndex', [1]) self.doors.append(exteriorDoor) interiorDoor.setOtherDoor(exteriorDoor) interiorDoor.zoneId = ToontownGlobals.LawbotLobby interiorDoor.generateWithRequired(ToontownGlobals.LawbotLobby) interiorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(interiorDoor)
def createDoor(self): interiorDoor = DistributedCogHQDoorAI( self.air, 0, DoorTypes.INT_COGHQ, self.HOOD, doorIndex=0) exteriorDoor = DistributedCogHQDoorAI( self.air, 0, DoorTypes.EXT_COGHQ, ToontownGlobals.CashbotLobby, doorIndex=0, lockValue=FADoorCodes.CB_DISGUISE_INCOMPLETE) exteriorDoor.setOtherDoor(interiorDoor) exteriorDoor.zoneId = self.HOOD exteriorDoor.generateWithRequired(self.HOOD) exteriorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(exteriorDoor) interiorDoor.setOtherDoor(exteriorDoor) interiorDoor.zoneId = ToontownGlobals.CashbotLobby interiorDoor.generateWithRequired(ToontownGlobals.CashbotLobby) interiorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(interiorDoor)
def createDoor(self): # DA Offices daInteriorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.EXT_COGHQ, self.HOOD, doorIndex=0, lockValue=FADoorCodes.UNLOCKED) daExteriorDoor = DistributedCogHQDoorAI( self.air, 0, DoorTypes.INT_COGHQ, ToontownGlobals.LawbotOfficeExt, doorIndex=0, lockValue=FADoorCodes.UNLOCKED) daExteriorDoor.setOtherDoor(daInteriorDoor) daExteriorDoor.zoneId = self.HOOD daExteriorDoor.generateWithRequired(self.HOOD) daExteriorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(daExteriorDoor) daInteriorDoor.setOtherDoor(daExteriorDoor) daInteriorDoor.zoneId = ToontownGlobals.LawbotOfficeExt daInteriorDoor.generateWithRequired(ToontownGlobals.LawbotOfficeExt) daInteriorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(daInteriorDoor) # CJ Lobby interiorDoor = DistributedCogHQDoorAI(self.air, 0, DoorTypes.INT_COGHQ, self.HOOD, doorIndex=0) exteriorDoor = DistributedCogHQDoorAI( self.air, 0, DoorTypes.EXT_COGHQ, ToontownGlobals.LawbotLobby, doorIndex=1, lockValue=FADoorCodes.LB_DISGUISE_INCOMPLETE) exteriorDoor.setOtherDoor(interiorDoor) exteriorDoor.zoneId = self.HOOD exteriorDoor.generateWithRequired(self.HOOD) exteriorDoor.sendUpdate('setDoorIndex', [1]) self.doors.append(exteriorDoor) interiorDoor.setOtherDoor(exteriorDoor) interiorDoor.zoneId = ToontownGlobals.LawbotLobby interiorDoor.generateWithRequired(ToontownGlobals.LawbotLobby) interiorDoor.sendUpdate('setDoorIndex', [0]) self.doors.append(interiorDoor)