def enter(self, requestStatus): if self.dnaFile is not None: dna = loader.loadDNA(self.dnaFile) visgroups = DNAUtil.getVisGroups(dna) visZones = [] for vg in visgroups: if vg.getZone() == dna.zone: visZones = vg.getVisibleZones() break self.visInterest = base.cr.addInterest( base.localAvatar.defaultShard, visZones, 'cogHQVis') self.zoneId = requestStatus['zoneId'] BattlePlace.BattlePlace.enter(self) self.fsm.enterInitialState() base.playMusic(self.loader.music, looping=1, volume=0.8) self.loader.geom.reparentTo(render) self.nodeList = [self.loader.geom] self._telemLimiter = TLGatherAllAvs('CogHQExterior', RotationLimitToH) self.accept('doorDoneEvent', self.handleDoorDoneEvent) self.accept('DistributedDoor_doorTrigger', self.handleDoorTrigger) NametagGlobals.setMasterArrowsOn(1) self.tunnelOriginList = base.cr.hoodMgr.addLinkTunnelHooks( self, self.nodeList, self.zoneId) how = requestStatus['how'] self.fsm.request(how, [requestStatus])
def updateVis(self, zone): if not self.visGroups: dna = loader.loadDNA(self.dnaFile) self.visGroups = DNAUtil.getVisGroups(dna) visZones = [] for vg in self.visGroups: if vg.getZone() == zone: visZones = vg.getVisibleZones() visZones.append(ToontownGlobals.SellbotFactoryExt) # :dolphin: break if not self.visInterest: self.visInterest = base.cr.addInterest(base.localAvatar.defaultShard, visZones, 'cogHQVis') else: base.cr.alterInterest(self.visInterest, base.localAvatar.defaultShard, visZones)
def enter(self, requestStatus): if self.dnaFile is not None: dna = loader.loadDNA(self.dnaFile) visgroups = DNAUtil.getVisGroups(dna) visZones = [] for vg in visgroups: if vg.getZone() == dna.zone: visZones = vg.getVisibleZones() break self.visInterest = base.cr.addInterest(base.localAvatar.defaultShard, visZones, 'cogHQVis') self.zoneId = requestStatus['zoneId'] BattlePlace.BattlePlace.enter(self) self.fsm.enterInitialState() base.playMusic(self.loader.music, looping=1, volume=0.8) self.loader.geom.reparentTo(render) self.nodeList = [self.loader.geom] self._telemLimiter = TLGatherAllAvs('CogHQExterior', RotationLimitToH) self.accept('doorDoneEvent', self.handleDoorDoneEvent) self.accept('DistributedDoor_doorTrigger', self.handleDoorTrigger) NametagGlobals.setMasterArrowsOn(1) self.tunnelOriginList = base.cr.hoodMgr.addLinkTunnelHooks(self, self.nodeList, self.zoneId) how = requestStatus['how'] self.fsm.request(how, [requestStatus])