示例#1
0
class Player:
    def __init__(self):
        self.ui = Ui()
        self.datatype = 'songs'
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.songs = []
        self.idx = 0

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that 
        would give to subprocess.Popen.
        """
        def runInThread(onExit, popenArgs):
            self.popen_handler = subprocess.Popen(['mpg123', popenArgs],
                                                  stdin=subprocess.PIPE,
                                                  stdout=subprocess.PIPE,
                                                  stderr=subprocess.PIPE)
            self.popen_handler.wait()
            if self.playing_flag:
                self.idx = carousel(0, len(self.songs) - 1, self.idx + 1)
                onExit()
            return

        thread = threading.Thread(target=runInThread, args=(onExit, popenArgs))
        thread.start()
        # returns immediately after the thread starts
        return thread

    def recall(self):
        self.playing_flag = True
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'])
        self.popen_recall(self.recall, item['mp3_url'])

    def play(self, datatype, songs, idx):
        # if same playlists && idx --> same song :: pause/resume it
        self.datatype = datatype

        if datatype == 'songs' or datatype == 'djchannels':
            if idx == self.idx and songs == self.songs:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()

            else:
                if datatype == 'songs' or datatype == 'djchannels':
                    self.songs = songs
                    self.idx = idx

                # if it's playing
                if self.playing_flag:
                    self.switch()

                # start new play
                else:
                    self.recall()
        # if current menu is not song, pause/resume
        else:
            if self.playing_flag:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()
            else:
                pass

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.01)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.popen_handler.kill()

    def pause(self):
        self.pause_flag = True
        os.kill(self.popen_handler.pid, signal.SIGSTOP)
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'],
                               item['artist'],
                               item['album_name'],
                               pause=True)

    def resume(self):
        self.pause_flag = False
        os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'])

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs) - 1, self.idx + 1)
        self.recall()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs) - 1, self.idx - 1)
        self.recall()
示例#2
0
class Player:
    def __init__(self):
        self.config = Config()
        self.ui = Ui()
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.process_length = 0
        self.process_location = 0
        self.process_first = False
        self.storage = Storage()
        self.info = self.storage.database["player_info"]
        self.songs = self.storage.database["songs"]
        self.playing_id = -1
        self.cache = Cache()
        self.notifier = self.config.get_item("notifier")
        self.mpg123_parameters = self.config.get_item("mpg123_parameters")
        self.end_callback = None
        self.playing_song_changed_callback = None

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args
        that would give to subprocess.Popen.
        """
        def runInThread(onExit, arg):
            para = ['mpg123', '-R']
            para[1:1] = self.mpg123_parameters
            self.popen_handler = subprocess.Popen(para,
                                                  stdin=subprocess.PIPE,
                                                  stdout=subprocess.PIPE,
                                                  stderr=subprocess.PIPE)
            self.popen_handler.stdin.write("V " +
                                           str(self.info["playing_volume"]) +
                                           "\n")
            if arg:
                self.popen_handler.stdin.write("L " + arg + "\n")
            self.process_first = True
            while True:
                if self.playing_flag is False:
                    break
                try:
                    strout = self.popen_handler.stdout.readline()
                except IOError:
                    break
                if re.match("^\@F.*$", strout):
                    process_data = strout.split(" ")
                    process_location = float(process_data[4])
                    if self.process_first:
                        self.process_length = process_location
                        self.process_first = False
                        self.process_location = 0
                    else:
                        self.process_location = self.process_length - process_location  # NOQA
                    continue
                elif strout[:2] == '@E':
                    # get a alternative url from new api
                    sid = popenArgs['song_id']
                    new_url = NetEase().songs_detail_new_api([sid])[0]['url']
                    if new_url is None:
                        log.warning(('Song {} is unavailable '
                                     'due to copyright issue').format(sid))
                        break
                    log.error(
                        'Song {} is not compatible with old api.'.format(sid))

                    self.popen_handler.stdin.write("\nL " + new_url + "\n")
                    self.popen_handler.stdout.readline()
                elif strout == "@P 0\n":
                    self.popen_handler.stdin.write("Q\n")
                    self.popen_handler.kill()
                    break

            if self.playing_flag:
                self.next_idx()
                onExit()
            return

        def getLyric():
            if 'lyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]["lyric"] = []
            if len(self.songs[str(self.playing_id)]["lyric"]) > 0:
                return
            netease = NetEase()
            lyric = netease.song_lyric(self.playing_id)
            if lyric == [] or lyric == '未找到歌词':
                return
            lyric = lyric.split('\n')
            self.songs[str(self.playing_id)]["lyric"] = lyric
            return

        def gettLyric():
            if 'tlyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]["tlyric"] = []
            if len(self.songs[str(self.playing_id)]["tlyric"]) > 0:
                return
            netease = NetEase()
            tlyric = netease.song_tlyric(self.playing_id)
            if tlyric == [] or tlyric == '未找到歌词翻译':
                return
            tlyric = tlyric.split('\n')
            self.songs[str(self.playing_id)]["tlyric"] = tlyric
            return

        def cacheSong(song_id, song_name, artist, song_url):
            def cacheExit(song_id, path):
                self.songs[str(song_id)]['cache'] = path

            self.cache.add(song_id, song_name, artist, song_url, cacheExit)
            self.cache.start_download()

        if 'cache' in popenArgs.keys() and os.path.isfile(popenArgs['cache']):
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['cache']))
        else:
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['mp3_url']))
            cache_thread = threading.Thread(
                target=cacheSong,
                args=(popenArgs['song_id'], popenArgs['song_name'],
                      popenArgs['artist'], popenArgs['mp3_url']))
            cache_thread.start()
        thread.start()
        lyric_download_thread = threading.Thread(target=getLyric, args=())
        lyric_download_thread.start()
        tlyric_download_thread = threading.Thread(target=gettLyric, args=())
        tlyric_download_thread.start()
        # returns immediately after the thread starts
        return thread

    def get_playing_id(self):
        return self.playing_id

    def recall(self):
        if self.info["idx"] >= len(
                self.info["player_list"]) and self.end_callback is not None:
            self.end_callback()
        if self.info["idx"] < 0 or self.info["idx"] >= len(
                self.info["player_list"]):
            self.info["idx"] = 0
            self.stop()
            return
        self.playing_flag = True
        self.pause_flag = False
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'], item['quality'],
                               time.time())
        if self.notifier:
            self.ui.notify("Now playing", item['song_name'],
                           item['album_name'], item['artist'])
        self.playing_id = item['song_id']
        self.popen_recall(self.recall, item)

    def generate_shuffle_playing_list(self):
        del self.info["playing_list"][:]
        for i in range(0, len(self.info["player_list"])):
            self.info["playing_list"].append(i)
        random.shuffle(self.info["playing_list"])
        self.info["ridx"] = 0

    def new_player_list(self, type, title, datalist, offset):
        self.info["player_list_type"] = type
        self.info["player_list_title"] = title
        self.info["idx"] = offset
        del self.info["player_list"][:]
        del self.info["playing_list"][:]
        self.info["ridx"] = 0
        for song in datalist:
            self.info["player_list"].append(str(song["song_id"]))
            if str(song["song_id"]) not in self.songs.keys():
                self.songs[str(song["song_id"])] = song
            else:
                database_song = self.songs[str(song["song_id"])]
                if (database_song["song_name"] != song["song_name"]
                        or database_song["quality"] != song["quality"]):
                    self.songs[str(song["song_id"])] = song

    def append_songs(self, datalist):
        for song in datalist:
            self.info["player_list"].append(str(song["song_id"]))
            if str(song["song_id"]) not in self.songs.keys():
                self.songs[str(song["song_id"])] = song
            else:
                database_song = self.songs[str(song["song_id"])]
                if database_song["song_name"] != song["song_name"] or \
                    database_song["quality"] != song["quality"] or \
                        database_song["mp3_url"] != song["mp3_url"]:
                    if "cache" in self.songs[str(song["song_id"])].keys():
                        song["cache"] = self.songs[str(
                            song["song_id"])]["cache"]
                    self.songs[str(song["song_id"])] = song
        if len(datalist) > 0 and self.info["playing_mode"] == 3 or self.info[
                "playing_mode"] == 4:
            self.generate_shuffle_playing_list()

    def play_and_pause(self, idx):
        # if same playlists && idx --> same song :: pause/resume it
        if self.info["idx"] == idx:
            if self.pause_flag:
                self.resume()
            else:
                self.pause()
        else:
            self.info["idx"] = idx

            # if it's playing
            if self.playing_flag:
                self.switch()

                # start new play
            else:
                self.recall()

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.1)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            try:
                self.popen_handler.stdin.write("Q\n")
            except:
                pass
            try:
                self.popen_handler.kill()
            except:
                return

    def pause(self):
        if not self.playing_flag and not self.popen_handler:
            return
        self.pause_flag = True
        try:
            self.popen_handler.stdin.write("P\n")
        except:
            self.switch()
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'],
                               item['artist'],
                               item['album_name'],
                               item['quality'],
                               time.time(),
                               pause=True)

    def resume(self):
        self.pause_flag = False
        try:
            self.popen_handler.stdin.write("P\n")
        except:
            self.switch()
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'], item['quality'],
                               time.time())
        self.playing_id = item['song_id']

    def next_idx(self):
        if self.info["idx"] < 0 or self.info["idx"] >= len(
                self.info["player_list"]):
            self.stop()
            return
        # Playing mode. 0 is ordered. 1 is orderde loop.
        # 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self.info["idx"] += 1
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] + 1) % len(
                self.info["player_list"])
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            self.info["ridx"] += 1
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.info["idx"] = len(self.info["playing_list"])
            else:
                self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        elif self.info["playing_mode"] == 4:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            self.info["ridx"] = (self.info["ridx"] + 1) % len(
                self.info["player_list"])
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] += 1
        if self.playing_song_changed_callback is not None:
            self.playing_song_changed_callback()

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.next_idx()
        self.recall()

    def prev_idx(self):
        if self.info["idx"] < 0 or self.info["idx"] >= len(
                self.info["player_list"]):
            self.stop()
            return
        # Playing mode. 0 is ordered. 1 is orderde loop.
        # 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self.info["idx"] -= 1
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] - 1) % len(
                self.info["player_list"])
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
            self.info["ridx"] -= 1
            if self.info["ridx"] < 0:
                self.info["ridx"] = 0
                return
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        elif self.info["playing_mode"] == 4:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
            self.info["ridx"] = (self.info["ridx"] - 1) % len(
                self.info["player_list"])
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] -= 1
        if self.playing_song_changed_callback is not None:
            self.playing_song_changed_callback()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.prev_idx()
        self.recall()

    def shuffle(self):
        self.stop()
        time.sleep(0.01)
        self.info["playing_mode"] = 3
        self.generate_shuffle_playing_list()
        self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        self.recall()

    def volume_up(self):
        self.info["playing_volume"] = self.info["playing_volume"] + 7
        if (self.info["playing_volume"] > 100):
            self.info["playing_volume"] = 100
        if not self.playing_flag:
            return
        try:
            self.popen_handler.stdin.write("V " +
                                           str(self.info["playing_volume"]) +
                                           "\n")
        except:
            self.switch()

    def volume_down(self):
        self.info["playing_volume"] = self.info["playing_volume"] - 7
        if (self.info["playing_volume"] < 0):
            self.info["playing_volume"] = 0
        if not self.playing_flag:
            return
        try:
            self.popen_handler.stdin.write("V " +
                                           str(self.info["playing_volume"]) +
                                           "\n")
        except:
            self.switch()

    def update_size(self):
        try:
            self.ui.update_size()
            item = self.songs[self.info["player_list"][self.info["idx"]]]
            if self.playing_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'],
                                       item['album_name'], item['quality'],
                                       time.time())
            if self.pause_flag:
                self.ui.build_playinfo(item['song_name'],
                                       item['artist'],
                                       item['album_name'],
                                       item['quality'],
                                       time.time(),
                                       pause=True)
        except:
            pass

    def cacheSong1time(self, song_id, song_name, artist, song_url):
        def cacheExit(song_id, path):
            self.songs[str(song_id)]['cache'] = path
            self.cache.enable = False

        self.cache.enable = True
        self.cache.add(song_id, song_name, artist, song_url, cacheExit)
        self.cache.start_download()
示例#3
0
class Player:
    def __init__(self):
        self.ui = Ui()
        self.datatype = 'songs'
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.songs = []
        self.idx = 0
        self.volume = 60

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that
        would give to subprocess.Popen.
        """

        def runInThread(onExit, popenArgs):
            self.popen_handler = subprocess.Popen(['mpg123', '-R', ], stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
            self.popen_handler.stdin.write("SILENCE\n")
            self.popen_handler.stdin.write("V " + str(self.volume) + "\n")
            self.popen_handler.stdin.write("L " + popenArgs + "\n")
            # self.popen_handler.wait()
            while (True):
                if self.playing_flag == False:
                    break
                try:
                    strout = self.popen_handler.stdout.readline()
                except IOError:
                    break
                if strout == "@P 0\n":
                    self.popen_handler.stdin.write("Q\n")
                    self.popen_handler.kill()
                    break

            if self.playing_flag:
                self.idx = carousel(0, len(self.songs) - 1, self.idx + 1)
                onExit()
            return

        thread = threading.Thread(target=runInThread, args=(onExit, popenArgs))
        thread.start()
        # returns immediately after the thread starts
        return thread

    def recall(self):
        self.playing_flag = True
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
        self.popen_recall(self.recall, item['mp3_url'])

    def play(self, datatype, songs, idx):
        # if same playlists && idx --> same song :: pause/resume it
        self.datatype = datatype

        if datatype == 'songs' or datatype == 'djchannels':
            if idx == self.idx and songs == self.songs:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()

            else:
                if datatype == 'songs' or datatype == 'djchannels':
                    self.songs = songs
                    self.idx = idx

                # if it's playing
                if self.playing_flag:
                    self.switch()

                # start new play
                else:
                    self.recall()
        # if current menu is not song, pause/resume
        else:
            if self.playing_flag:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()
            else:
                pass

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.01)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.popen_handler.stdin.write("Q\n")
            self.popen_handler.kill()

    def pause(self):
        self.pause_flag = True
        os.kill(self.popen_handler.pid, signal.SIGSTOP)
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time(), pause=True)

    def resume(self):
        self.pause_flag = False
        os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs) - 1, self.idx + 1)
        self.recall()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs) - 1, self.idx - 1)
        self.recall()

    def shuffle(self):
        self.stop()
        time.sleep(0.01)
        num = random.randint(0, 12)
        self.idx = carousel(0, len(self.songs) - 1, self.idx + num)
        self.recall()

    def volume_up(self):
        self.volume = self.volume + 7
        if (self.volume > 100):
            self.volume = 100
        self.popen_handler.stdin.write("V " + str(self.volume) + "\n")

    def volume_down(self):
        self.volume = self.volume - 7
        if (self.volume < 0):
            self.volume = 0
        self.popen_handler.stdin.write("V " + str(self.volume) + "\n")

    def update_size(self):
        try:
            self.ui.update_size()
            item = self.songs[self.idx]
            if self.playing_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
            if self.pause_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time(), pause=True)
        except IndexError:
            pass
示例#4
0
class Player:
    def __init__(self):
        self.config = Config()
        self.ui = Ui()
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.process_length = 0
        self.process_location = 0
        self.process_first = False
        self.storage = Storage()
        self.info = self.storage.database["player_info"]
        self.songs = self.storage.database["songs"]
        self.playing_id = -1
        self.cache = Cache()
        self.notifier = self.config.get_item("notifier")
        self.mpg123_parameters = self.config.get_item("mpg123_parameters")
        self.end_callback = None
        self.playing_song_changed_callback = None

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args
        that would give to subprocess.Popen.
        """

        def runInThread(onExit, arg):
            para = ['mpg123', '-R']
            para[1:1] = self.mpg123_parameters
            self.popen_handler = subprocess.Popen(para,
                                                  stdin=subprocess.PIPE,
                                                  stdout=subprocess.PIPE,
                                                  stderr=subprocess.PIPE)
            self.popen_handler.stdin.write("V " + str(self.info[
                                                          "playing_volume"]) + "\n")
            if arg:
                self.popen_handler.stdin.write("L " + arg + "\n")
            else:
                self.next_idx()
                onExit()
                return

            self.process_first = True
            while True:
                if self.playing_flag is False:
                    break

                strout = self.popen_handler.stdout.readline()

                if re.match("^\@F.*$", strout):
                    process_data = strout.split(" ")
                    process_location = float(process_data[4])
                    if self.process_first:
                        self.process_length = process_location
                        self.process_first = False
                        self.process_location = 0
                    else:
                        self.process_location = self.process_length - process_location  # NOQA
                    continue
                elif strout[:2] == '@E':
                    # get a alternative url from new api
                    sid = popenArgs['song_id']
                    new_url = NetEase().songs_detail_new_api([sid])[0]['url']
                    if new_url is None:
                        log.warning(('Song {} is unavailable '
                                     'due to copyright issue').format(sid))
                        break
                    log.error('Song {} is not compatible with old api.'.format(
                        sid))

                    self.popen_handler.stdin.write("\nL " + new_url + "\n")
                    self.popen_handler.stdout.readline()
                elif strout == "@P 0\n":
                    self.popen_handler.stdin.write("Q\n")
                    self.popen_handler.kill()
                    break

            if self.playing_flag:
                self.next_idx()
                onExit()
            return

        def getLyric():
            if 'lyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]["lyric"] = []
            if len(self.songs[str(self.playing_id)]["lyric"]) > 0:
                return
            netease = NetEase()
            lyric = netease.song_lyric(self.playing_id)
            if lyric == [] or lyric == '未找到歌词':
                return
            lyric = lyric.split('\n')
            self.songs[str(self.playing_id)]["lyric"] = lyric
            return

        def gettLyric():
            if 'tlyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]["tlyric"] = []
            if len(self.songs[str(self.playing_id)]["tlyric"]) > 0:
                return
            netease = NetEase()
            tlyric = netease.song_tlyric(self.playing_id)
            if tlyric == [] or tlyric == '未找到歌词翻译':
                return
            tlyric = tlyric.split('\n')
            self.songs[str(self.playing_id)]["tlyric"] = tlyric
            return

        def cacheSong(song_id, song_name, artist, song_url):
            def cacheExit(song_id, path):
                self.songs[str(song_id)]['cache'] = path

            self.cache.add(song_id, song_name, artist, song_url, cacheExit)
            self.cache.start_download()

        if 'cache' in popenArgs.keys() and os.path.isfile(popenArgs['cache']):
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['cache']))
        else:
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['mp3_url']))
            cache_thread = threading.Thread(
                target=cacheSong,
                args=(popenArgs['song_id'], popenArgs['song_name'], popenArgs[
                    'artist'], popenArgs['mp3_url']))
            cache_thread.start()
        thread.start()
        lyric_download_thread = threading.Thread(target=getLyric, args=())
        lyric_download_thread.start()
        tlyric_download_thread = threading.Thread(target=gettLyric, args=())
        tlyric_download_thread.start()
        # returns immediately after the thread starts
        return thread

    def get_playing_id(self):
        return self.playing_id

    def recall(self):
        if self.info["idx"] >= len(self.info["player_list"]) and self.end_callback is not None:
            self.end_callback()
        if self.info["idx"] < 0 or self.info["idx"] >= len(self.info["player_list"]):
            self.info["idx"] = 0
            self.stop()
            return
        self.playing_flag = True
        self.pause_flag = False
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
        if self.notifier:
            self.ui.notify("Now playing", item['song_name'], item['album_name'], item['artist'])
        self.playing_id = item['song_id']
        self.popen_recall(self.recall, item)

    def generate_shuffle_playing_list(self):
        del self.info["playing_list"][:]
        for i in range(0, len(self.info["player_list"])):
            self.info["playing_list"].append(i)
        random.shuffle(self.info["playing_list"])
        self.info["ridx"] = 0

    def new_player_list(self, type, title, datalist, offset):
        self.info["player_list_type"] = type
        self.info["player_list_title"] = title
        self.info["idx"] = offset
        del self.info["player_list"][:]
        del self.info["playing_list"][:]
        self.info["ridx"] = 0
        for song in datalist:
            self.info["player_list"].append(str(song["song_id"]))
            if str(song["song_id"]) not in self.songs.keys():
                self.songs[str(song["song_id"])] = song
            else:
                database_song = self.songs[str(song["song_id"])]
                if (database_song["song_name"] != song["song_name"] or
                            database_song["quality"] != song["quality"]):
                    self.songs[str(song["song_id"])] = song

    def append_songs(self, datalist):
        for song in datalist:
            self.info["player_list"].append(str(song["song_id"]))
            if str(song["song_id"]) not in self.songs.keys():
                self.songs[str(song["song_id"])] = song
            else:
                database_song = self.songs[str(song["song_id"])]
                if database_song["song_name"] != song["song_name"] or \
                                database_song["quality"] != song["quality"] or \
                                database_song["mp3_url"] != song["mp3_url"]:
                    if "cache" in self.songs[str(song["song_id"])].keys():
                        song["cache"] = self.songs[str(song["song_id"])][
                            "cache"]
                    self.songs[str(song["song_id"])] = song
        if len(datalist) > 0 and self.info["playing_mode"] == 3 or self.info[
            "playing_mode"] == 4:
            self.generate_shuffle_playing_list()

    def play_and_pause(self, idx):
        # if same playlists && idx --> same song :: pause/resume it
        if self.info["idx"] == idx:
            if self.pause_flag:
                self.resume()
            else:
                self.pause()
        else:
            self.info["idx"] = idx

            # if it's playing
            if self.playing_flag:
                self.switch()

                # start new play
            else:
                self.recall()

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.1)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.popen_handler.stdin.write("Q\n")
            try:
                self.popen_handler.kill()
            except OSError as e:
                log.error(e)
                return

    def pause(self):
        if not self.playing_flag and not self.popen_handler:
            return
        self.pause_flag = True
        self.popen_handler.stdin.write("P\n")

        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'],
                               item['artist'],
                               item['album_name'],
                               item['quality'],
                               time.time(),
                               pause=True)

    def resume(self):
        self.pause_flag = False
        self.popen_handler.stdin.write("P\n")

        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'], item['quality'],
                               time.time())
        self.playing_id = item['song_id']

    def _swap_song(self):
        plist = self.info["playing_list"]
        now_songs = plist.index(self.info["idx"])
        plist[0], plist[now_songs] = plist[now_songs], plist[0]

    def _is_idx_valid(self):
        return 0 <= self.info["idx"] < len(self.info["player_list"])

    def _inc_idx(self):
        if self.info["idx"] < len(self.info["player_list"]) - 1:
            self.info["idx"] += 1

    def _dec_idx(self):
        if self.info["idx"] > 0:
            self.info["idx"] -= 1

    def next_idx(self):
        if not self._is_idx_valid():
            self.stop()
            return
        playlist_len = len(self.info["player_list"])
        playinglist_len = len(self.info["playing_list"])
        # Playing mode. 0 is ordered. 1 is orderde loop.
        # 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self._inc_idx()
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] + 1) % playlist_len
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3 or self.info["playing_mode"] == 4:
            # First is out of border. Second is change playlist.
            if self.info["ridx"] >= playinglist_len or self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                playinglist_len = len(self.info["playing_list"])
                # When you regenerate playing list, you should keep previous song same.
                try:
                    self._swap_song()
                except Exception as e:
                    log.error(e)
            self.info["ridx"] += 1
            # Out of border
            if self.info["playing_mode"] == 4:
                self.info["ridx"] %= playinglist_len
            if self.info["ridx"] >= playinglist_len:
                self.info["idx"] = playlist_len
            else:
                self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] += 1
        if self.playing_song_changed_callback is not None:
            self.playing_song_changed_callback()

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.next_idx()
        self.recall()

    def prev_idx(self):
        if not self._is_idx_valid():
            self.stop()
            return
        playlist_len = len(self.info["player_list"])
        playinglist_len = len(self.info["playing_list"])
        # Playing mode. 0 is ordered. 1 is orderde loop.
        # 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self._dec_idx()
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] - 1) % playlist_len
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3 or self.info["playing_mode"] == 4:
            if self.info["ridx"] >= len(self.info["playing_list"]) or \
                            self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                playinglist_len = len(self.info["playing_list"])
            self.info["ridx"] -= 1
            if self.info["ridx"] < 0:
                if self.info["playing_mode"] == 3:
                    self.info["ridx"] = 0
                else:
                    self.info["ridx"] %= playinglist_len
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] -= 1
        if self.playing_song_changed_callback is not None:
            self.playing_song_changed_callback()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.prev_idx()
        self.recall()

    def shuffle(self):
        self.stop()
        time.sleep(0.01)
        self.info["playing_mode"] = 3
        self.generate_shuffle_playing_list()
        self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        self.recall()

    def volume_up(self):
        self.info["playing_volume"] = self.info["playing_volume"] + 7
        if (self.info["playing_volume"] > 100):
            self.info["playing_volume"] = 100
        if not self.playing_flag:
            return
        self.popen_handler.stdin.write("V " + str(self.info[
                                                      "playing_volume"]) + "\n")

    def volume_down(self):
        self.info["playing_volume"] = self.info["playing_volume"] - 7
        if (self.info["playing_volume"] < 0):
            self.info["playing_volume"] = 0
        if not self.playing_flag:
            return

        self.popen_handler.stdin.write("V " + str(self.info[
                                                      "playing_volume"]) + "\n")

    def update_size(self):
        try:
            self.ui.update_size()
            item = self.songs[self.info["player_list"][self.info["idx"]]]
            if self.playing_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'],
                                       item['album_name'], item['quality'],
                                       time.time())
            if self.pause_flag:
                self.ui.build_playinfo(item['song_name'],
                                       item['artist'],
                                       item['album_name'],
                                       item['quality'],
                                       time.time(),
                                       pause=True)
        except Exception as e:
            log.error(e)
            pass

    def cacheSong1time(self, song_id, song_name, artist, song_url):
        def cacheExit(song_id, path):
            self.songs[str(song_id)]['cache'] = path
            self.cache.enable = False

        self.cache.enable = True
        self.cache.add(song_id, song_name, artist, song_url, cacheExit)
        self.cache.start_download()
示例#5
0
class Player(object):
    def __init__(self):
        self.config = Config()
        self.ui = Ui()
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.process_length = 0
        self.process_location = 0
        self.process_first = False
        self.storage = Storage()
        self.info = self.storage.database['player_info']
        self.songs = self.storage.database['songs']
        self.playing_id = -1
        self.cache = Cache()
        self.notifier = self.config.get_item('notifier')
        self.mpg123_parameters = self.config.get_item('mpg123_parameters')
        self.end_callback = None
        self.playing_song_changed_callback = None

    def popen_recall(self, onExit, popenArgs):
        '''
        Runs the given args in subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args
        that would give to subprocess.Popen.
        '''
        def runInThread(onExit, arg):
            para = ['mpg123', '-R']
            para[1:1] = self.mpg123_parameters
            self.popen_handler = subprocess.Popen(para,
                                                  stdin=subprocess.PIPE,
                                                  stdout=subprocess.PIPE,
                                                  stderr=subprocess.PIPE)
            self.popen_handler.stdin.write('V ' +
                                           str(self.info['playing_volume']) +
                                           '\n')
            if arg:
                self.popen_handler.stdin.write('L ' + arg + '\n')
            else:
                self.next_idx()
                onExit()
                return

            self.process_first = True
            while True:
                if self.playing_flag is False:
                    break

                strout = self.popen_handler.stdout.readline()

                if re.match('^\@F.*$', strout):
                    process_data = strout.split(' ')
                    process_location = float(process_data[4])
                    if self.process_first:
                        self.process_length = process_location
                        self.process_first = False
                        self.process_location = 0
                    else:
                        self.process_location = self.process_length - process_location  # NOQA
                    continue
                elif strout[:2] == '@E':
                    # get a alternative url from new api
                    sid = popenArgs['song_id']
                    new_url = NetEase().songs_detail_new_api([sid])[0]['url']
                    if new_url is None:
                        log.warning(('Song {} is unavailable '
                                     'due to copyright issue').format(sid))
                        break
                    log.warning(
                        'Song {} is not compatible with old api.'.format(sid))
                    popenArgs['mp3_url'] = new_url

                    self.popen_handler.stdin.write('\nL ' + new_url + '\n')
                    self.popen_handler.stdout.readline()
                elif strout == '@P 0\n':
                    self.popen_handler.stdin.write('Q\n')
                    self.popen_handler.kill()
                    break

            if self.playing_flag:
                self.next_idx()
                onExit()
            return

        def getLyric():
            if 'lyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]['lyric'] = []
            if len(self.songs[str(self.playing_id)]['lyric']) > 0:
                return
            netease = NetEase()
            lyric = netease.song_lyric(self.playing_id)
            if lyric == [] or lyric == '未找到歌词':
                return
            lyric = lyric.split('\n')
            self.songs[str(self.playing_id)]['lyric'] = lyric
            return

        def gettLyric():
            if 'tlyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]['tlyric'] = []
            if len(self.songs[str(self.playing_id)]['tlyric']) > 0:
                return
            netease = NetEase()
            tlyric = netease.song_tlyric(self.playing_id)
            if tlyric == [] or tlyric == '未找到歌词翻译':
                return
            tlyric = tlyric.split('\n')
            self.songs[str(self.playing_id)]['tlyric'] = tlyric
            return

        def cacheSong(song_id, song_name, artist, song_url):
            def cacheExit(song_id, path):
                self.songs[str(song_id)]['cache'] = path

            self.cache.add(song_id, song_name, artist, song_url, cacheExit)
            self.cache.start_download()

        if 'cache' in popenArgs.keys() and os.path.isfile(popenArgs['cache']):
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['cache']))
        else:
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['mp3_url']))
            cache_thread = threading.Thread(
                target=cacheSong,
                args=(popenArgs['song_id'], popenArgs['song_name'],
                      popenArgs['artist'], popenArgs['mp3_url']))
            cache_thread.start()
        thread.start()
        lyric_download_thread = threading.Thread(target=getLyric, args=())
        lyric_download_thread.start()
        tlyric_download_thread = threading.Thread(target=gettLyric, args=())
        tlyric_download_thread.start()
        # returns immediately after the thread starts
        return thread

    def get_playing_id(self):
        return self.playing_id

    def recall(self):
        if self.info['idx'] >= len(
                self.info['player_list']) and self.end_callback is not None:
            log.debug('Callback')
            self.end_callback()
        if self.info['idx'] < 0 or self.info['idx'] >= len(
                self.info['player_list']):
            self.info['idx'] = 0
            self.stop()
            return
        self.playing_flag = True
        self.pause_flag = False
        item = self.songs[self.info['player_list'][self.info['idx']]]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'], item['quality'],
                               time.time())
        if self.notifier:
            self.ui.notify('Now playing', item['song_name'],
                           item['album_name'], item['artist'])
        self.playing_id = item['song_id']
        self.popen_recall(self.recall, item)

    def generate_shuffle_playing_list(self):
        del self.info['playing_list'][:]
        for i in range(0, len(self.info['player_list'])):
            self.info['playing_list'].append(i)
        random.shuffle(self.info['playing_list'])
        self.info['ridx'] = 0

    def new_player_list(self, type, title, datalist, offset):
        self.info['player_list_type'] = type
        self.info['player_list_title'] = title
        self.info['idx'] = offset
        del self.info['player_list'][:]
        del self.info['playing_list'][:]
        self.info['ridx'] = 0
        for song in datalist:
            self.info['player_list'].append(str(song['song_id']))
            if str(song['song_id']) not in self.songs.keys():
                self.songs[str(song['song_id'])] = song
            else:
                database_song = self.songs[str(song['song_id'])]
                if (database_song['song_name'] != song['song_name']
                        or database_song['quality'] != song['quality']):
                    self.songs[str(song['song_id'])] = song

    def append_songs(self, datalist):
        for song in datalist:
            self.info['player_list'].append(str(song['song_id']))
            if str(song['song_id']) not in self.songs.keys():
                self.songs[str(song['song_id'])] = song
            else:
                database_song = self.songs[str(song['song_id'])]
                cond = any([
                    database_song[k] != song[k]
                    for k in ('song_name', 'quality', 'mp3_url')
                ])
                if cond:
                    if 'cache' in self.songs[str(song['song_id'])].keys():
                        song['cache'] = self.songs[str(
                            song['song_id'])]['cache']
                    self.songs[str(song['song_id'])] = song
        if len(datalist) > 0 and self.info['playing_mode'] == 3 or self.info[
                'playing_mode'] == 4:
            self.generate_shuffle_playing_list()

    def play_and_pause(self, idx):
        # if same playlists && idx --> same song :: pause/resume it
        if self.info['idx'] == idx:
            if self.pause_flag:
                self.resume()
            else:
                self.pause()
        else:
            self.info['idx'] = idx

            # if it's playing
            if self.playing_flag:
                self.switch()

            # start new play
            else:
                self.recall()

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.1)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.popen_handler.stdin.write('Q\n')
            try:
                self.popen_handler.kill()
            except OSError as e:
                log.error(e)
                return

    def pause(self):
        if not self.playing_flag and not self.popen_handler:
            return
        self.pause_flag = True
        self.popen_handler.stdin.write('P\n')

        item = self.songs[self.info['player_list'][self.info['idx']]]
        self.ui.build_playinfo(item['song_name'],
                               item['artist'],
                               item['album_name'],
                               item['quality'],
                               time.time(),
                               pause=True)

    def resume(self):
        self.pause_flag = False
        self.popen_handler.stdin.write('P\n')

        item = self.songs[self.info['player_list'][self.info['idx']]]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'], item['quality'],
                               time.time())
        self.playing_id = item['song_id']

    def _swap_song(self):
        plist = self.info['playing_list']
        now_songs = plist.index(self.info['idx'])
        plist[0], plist[now_songs] = plist[now_songs], plist[0]

    def _is_idx_valid(self):
        return 0 <= self.info['idx'] < len(self.info['player_list'])

    def _inc_idx(self):
        if self.info['idx'] < len(self.info['player_list']):
            self.info['idx'] += 1

    def _dec_idx(self):
        if self.info['idx'] > 0:
            self.info['idx'] -= 1

    def _need_to_shuffle(self):
        playing_list = self.info['playing_list']
        ridx = self.info['ridx']
        idx = self.info['idx']
        if ridx >= len(playing_list) or playing_list[ridx] != idx:
            return True
        else:
            return False

    def next_idx(self):
        if not self._is_idx_valid():
            self.stop()
            return
        playlist_len = len(self.info['player_list'])
        playinglist_len = len(self.info['playing_list'])

        # Playing mode. 0 is ordered. 1 is orderde loop.
        # 2 is single song loop. 3 is single random. 4 is random loop
        if self.info['playing_mode'] == 0:
            self._inc_idx()
        elif self.info['playing_mode'] == 1:
            self.info['idx'] = (self.info['idx'] + 1) % playlist_len
        elif self.info['playing_mode'] == 2:
            self.info['idx'] = self.info['idx']
        elif self.info['playing_mode'] == 3 or self.info['playing_mode'] == 4:
            if self._need_to_shuffle():
                self.generate_shuffle_playing_list()
                playinglist_len = len(self.info['playing_list'])
                # When you regenerate playing list
                # you should keep previous song same.
                try:
                    self._swap_song()
                except Exception as e:
                    log.error(e)
            self.info['ridx'] += 1
            # Out of border
            if self.info['playing_mode'] == 4:
                self.info['ridx'] %= playinglist_len
            if self.info['ridx'] >= playinglist_len:
                self.info['idx'] = playlist_len
            else:
                self.info['idx'] = self.info['playing_list'][self.info['ridx']]
        else:
            self.info['idx'] += 1
        if self.playing_song_changed_callback is not None:
            self.playing_song_changed_callback()

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.next_idx()
        self.recall()

    def prev_idx(self):
        if not self._is_idx_valid():
            self.stop()
            return
        playlist_len = len(self.info['player_list'])
        playinglist_len = len(self.info['playing_list'])
        # Playing mode. 0 is ordered. 1 is orderde loop.
        # 2 is single song loop. 3 is single random. 4 is random loop
        if self.info['playing_mode'] == 0:
            self._dec_idx()
        elif self.info['playing_mode'] == 1:
            self.info['idx'] = (self.info['idx'] - 1) % playlist_len
        elif self.info['playing_mode'] == 2:
            self.info['idx'] = self.info['idx']
        elif self.info['playing_mode'] == 3 or self.info['playing_mode'] == 4:
            if self._need_to_shuffle():
                self.generate_shuffle_playing_list()
                playinglist_len = len(self.info['playing_list'])
            self.info['ridx'] -= 1
            if self.info['ridx'] < 0:
                if self.info['playing_mode'] == 3:
                    self.info['ridx'] = 0
                else:
                    self.info['ridx'] %= playinglist_len
            self.info['idx'] = self.info['playing_list'][self.info['ridx']]
        else:
            self.info['idx'] -= 1
        if self.playing_song_changed_callback is not None:
            self.playing_song_changed_callback()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.prev_idx()
        self.recall()

    def shuffle(self):
        self.stop()
        time.sleep(0.01)
        self.info['playing_mode'] = 3
        self.generate_shuffle_playing_list()
        self.info['idx'] = self.info['playing_list'][self.info['ridx']]
        self.recall()

    def volume_up(self):
        self.info['playing_volume'] = self.info['playing_volume'] + 7
        if (self.info['playing_volume'] > 100):
            self.info['playing_volume'] = 100
        if not self.playing_flag:
            return
        self.popen_handler.stdin.write('V ' +
                                       str(self.info['playing_volume']) + '\n')

    def volume_down(self):
        self.info['playing_volume'] = self.info['playing_volume'] - 7
        if (self.info['playing_volume'] < 0):
            self.info['playing_volume'] = 0
        if not self.playing_flag:
            return

        self.popen_handler.stdin.write('V ' +
                                       str(self.info['playing_volume']) + '\n')

    def update_size(self):
        try:
            self.ui.update_size()
            item = self.songs[self.info['player_list'][self.info['idx']]]
            if self.playing_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'],
                                       item['album_name'], item['quality'],
                                       time.time())
            if self.pause_flag:
                self.ui.build_playinfo(item['song_name'],
                                       item['artist'],
                                       item['album_name'],
                                       item['quality'],
                                       time.time(),
                                       pause=True)
        except Exception as e:
            log.error(e)
            pass

    def cacheSong1time(self, song_id, song_name, artist, song_url):
        def cacheExit(song_id, path):
            self.songs[str(song_id)]['cache'] = path
            self.cache.enable = False

        self.cache.enable = True
        self.cache.add(song_id, song_name, artist, song_url, cacheExit)
        self.cache.start_download()
示例#6
0
class Player:

    def __init__(self):
        self.ui = Ui()
        self.datatype = 'songs'
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.songs = []
        self.idx = 0

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that 
        would give to subprocess.Popen.
        """
        def runInThread(onExit, popenArgs):
            self.popen_handler = subprocess.Popen(['mpg123', popenArgs], stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
            self.popen_handler.wait()
            if self.playing_flag:
                self.idx = carousel(0, len(self.songs)-1, self.idx+1 )
                onExit()
            return
        thread = threading.Thread(target=runInThread, args=(onExit, popenArgs))
        thread.start()
        # returns immediately after the thread starts
        return thread

    def notify(self, item, executable='notify-send'):
        try:
            cover_path = os.path.expanduser('~') + \
                '/netease-musicbox/cover.jpg'
            song_info = "%s-%s \n %s"  \
                % (item['album_name'], item['song_name'], item['artist'])
            with open(os.devnull, 'w') as fnull:
                handler = subprocess.Popen(['curl', item['cover_url'], '-o', cover_path],
                        stdout=fnull, stderr=subprocess.STDOUT)
                handler.wait()
                handler = subprocess.Popen(['convert', cover_path, '-resize', '150x150', cover_path],
                        stdout=fnull, stderr=subprocess.STDOUT)
                handler.wait()
                handler = subprocess.Popen(['notify-send', '-i', cover_path, '-t', '3000', song_info], 
                        stdout=fnull, stderr=subprocess.STDOUT)
        except:
            pass

    def recall(self):
        self.playing_flag = True
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], bitrate=item['bitrate'])
        self.notify(item)
        self.popen_recall(self.recall, item['mp3_url'])

    def play(self, datatype, songs, idx):
        # if same playlists && idx --> same song :: pause/resume it
        self.datatype = datatype

        if datatype == 'songs' or datatype == 'djchannels':
            if idx == self.idx and songs == self.songs:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()

            else:
                if datatype == 'songs' or datatype == 'djchannels':
                    self.songs = songs
                    self.idx = idx

                # if it's playing
                if self.playing_flag:
                    self.switch()

                # start new play
                else:
                    self.recall()
        # if current menu is not song, pause/resume
        else:
            if self.playing_flag:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()
            else:
                pass

    # play another   
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.01)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.popen_handler.kill()

    def pause(self):
        self.pause_flag = True
        os.kill(self.popen_handler.pid, signal.SIGSTOP)
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], bitrate=item['bitrate'], pause=True)

    def resume(self):
        self.pause_flag = False
        os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], bitrate=item['bitrate'])

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs)-1, self.idx+1 )
        self.recall()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs)-1, self.idx-1 )
        self.recall()
示例#7
0
class Player:
    def __init__(self):
        self.config = Config()
        self.ui = Ui()
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.process_length = 0
        self.process_location = 0
        self.process_first = False
        self.storage = Storage()
        self.info = self.storage.database["player_info"]
        self.songs = self.storage.database["songs"]
        self.playing_id = -1
        self.cache = Cache()
        self.mpg123_parameters = self.config.get_item("mpg123_parameters")
        self.end_callback = None

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that
        would give to subprocess.Popen.
        """

        def runInThread(onExit, popenArgs):
            para = ['mpg123', '-R']
            para[1:1] = self.mpg123_parameters
            self.popen_handler = subprocess.Popen(para, stdin=subprocess.PIPE,
                                                  stdout=subprocess.PIPE,
                                                  stderr=subprocess.PIPE)
            self.popen_handler.stdin.write("V " + str(self.info["playing_volume"]) + "\n")
            self.popen_handler.stdin.write("L " + popenArgs + "\n")
            self.process_first = True
            while (True):
                if self.playing_flag == False:
                    break
                try:
                    strout = self.popen_handler.stdout.readline()
                except IOError:
                    break
                if re.match("^\@F.*$", strout):
                    process_data = strout.split(" ")
                    process_location = float(process_data[4])
                    if self.process_first:
                        self.process_length = process_location
                        self.process_first = False
                        self.process_location = 0
                    else:
                        self.process_location = self.process_length - process_location
                    continue
                if strout == "@P 0\n":
                    self.popen_handler.stdin.write("Q\n")
                    self.popen_handler.kill()
                    break

            if self.playing_flag:
                self.next_idx()
                onExit()
            return

        def getLyric():
            if 'lyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]["lyric"] = []
            if len(self.songs[str(self.playing_id)]["lyric"]) > 0:
                return
            netease = NetEase()
            lyric = netease.song_lyric(self.playing_id)
            if (not lyric == []) or lyric == '未找到歌词':
                lyric = lyric.split('\n')
            self.songs[str(self.playing_id)]["lyric"] = lyric
            return

        def cacheSong(song_id, song_name, artist, song_url):
            def cacheExit(song_id, path):
                self.songs[str(song_id)]['cache'] = path

            self.cache.add(song_id, song_name, artist, song_url, cacheExit)
            self.cache.start_download()

        if 'cache' in popenArgs.keys() and os.path.isfile(popenArgs['cache']):
            thread = threading.Thread(target=runInThread, args=(onExit, popenArgs['cache']))
        else:
            thread = threading.Thread(target=runInThread, args=(onExit, popenArgs['mp3_url']))
            cache_thread = threading.Thread(target=cacheSong, args=(
            popenArgs['song_id'], popenArgs['song_name'], popenArgs['artist'], popenArgs['mp3_url']))
            cache_thread.start()
        thread.start()
        lyric_download_thread = threading.Thread(target=getLyric, args=())
        lyric_download_thread.start()
        # returns immediately after the thread starts
        return thread

    def get_playing_id(self):
        return self.playing_id

    def recall(self):
        if self.info["idx"] >= len(self.info["player_list"]) and self.end_callback != None:
            self.end_callback()
        if self.info["idx"] < 0 or self.info["idx"] >= len(self.info["player_list"]):
            self.info["idx"] = 0
            self.stop()
            return
        self.playing_flag = True
        self.pause_flag = False
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
        self.playing_id = item['song_id']
        self.popen_recall(self.recall, item)

    def generate_shuffle_playing_list(self):
        del self.info["playing_list"][:]
        for i in range(0, len(self.info["player_list"])):
            self.info["playing_list"].append(i)
        random.shuffle(self.info["playing_list"])
        self.info["ridx"] = 0

    def new_player_list(self, type, title, datalist, offset):
        self.info["player_list_type"] = type
        self.info["player_list_title"] = title
        self.info["idx"] = offset
        del self.info["player_list"][:]
        del self.info["playing_list"][:]
        self.info["ridx"] = 0
        for song in datalist:
            self.info["player_list"].append(str(song["song_id"]))
            if str(song["song_id"]) not in self.songs.keys():
                self.songs[str(song["song_id"])] = song
            else:
                database_song = self.songs[str(song["song_id"])]
                if (database_song["song_name"] != song["song_name"]
                    or database_song["quality"] != song["quality"]):
                    self.songs[str(song["song_id"])] = song

    def append_songs(self, datalist):
        for song in datalist:
            self.info["player_list"].append(str(song["song_id"]))
            if str(song["song_id"]) not in self.songs.keys():
                self.songs[str(song["song_id"])] = song
            else:
                database_song = self.songs[str(song["song_id"])]
                if (database_song["song_name"] != song["song_name"]
                    or database_song["quality"] != song["quality"]):
                    self.songs[str(song["song_id"])] = song
        if len(datalist) > 0 and self.info["playing_mode"] == 3 or self.info["playing_mode"] == 4:
            self.generate_shuffle_playing_list()

    def play_and_pause(self, idx):
        # if same playlists && idx --> same song :: pause/resume it
        if self.info["idx"] == idx:
            if self.pause_flag:
                self.resume()
            else:
                self.pause()
        else:
            self.info["idx"] = idx

            # if it's playing
            if self.playing_flag:
                self.switch()

                # start new play
            else:
                self.recall()

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.1)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            try:
                self.popen_handler.stdin.write("Q\n")
            except:
                pass
            try:
                self.popen_handler.kill()
            except:
                return

    def pause(self):
        if not self.playing_flag and not self.popen_handler:
            return
        self.pause_flag = True
        os.kill(self.popen_handler.pid, signal.SIGSTOP)
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time(),
                               pause=True)

    def resume(self):
        self.pause_flag = False
        os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
        self.playing_id = item['song_id']

    def next_idx(self):
        if self.info["idx"] < 0 or self.info["idx"] >= len(self.info["player_list"]):
            self.stop()
            return
        # Playing mode. 0 is ordered. 1 is orderde loop. 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self.info["idx"] += 1
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] + 1) % len(self.info["player_list"])
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            elif self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            self.info["ridx"] += 1
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.info["idx"] = len(self.info["playing_list"])
            else:
                self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        elif self.info["playing_mode"] == 4:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            elif self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            self.info["ridx"] = (self.info["ridx"] + 1) % len(self.info["player_list"])
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] += 1

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.next_idx()
        self.recall()

    def prev_idx(self):
        if self.info["idx"] < 0 or self.info["idx"] >= len(self.info["player_list"]):
            self.stop()
            return
        # Playing mode. 0 is ordered. 1 is orderde loop. 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self.info["idx"] -= 1
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] - 1) % len(self.info["player_list"])
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
            elif self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
            self.info["ridx"] -= 1
            if self.info["ridx"] < 0:
                self.info["ridx"] = 0
                return
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        elif self.info["playing_mode"] == 4:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
            elif self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
            self.info["ridx"] = (self.info["ridx"] - 1) % len(self.info["player_list"])
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] -= 1

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.prev_idx()
        self.recall()

    def shuffle(self):
        self.stop()
        time.sleep(0.01)
        self.info["playing_mode"] = 3
        self.generate_shuffle_playing_list()
        self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        self.recall()

    def volume_up(self):
        self.info["playing_volume"] = self.info["playing_volume"] + 7
        if (self.info["playing_volume"] > 100):
            self.info["playing_volume"] = 100
        if not self.playing_flag:
            return
        try:
            self.popen_handler.stdin.write("V " + str(self.info["playing_volume"]) + "\n")
        except:
            self.switch()

    def volume_down(self):
        self.info["playing_volume"] = self.info["playing_volume"] - 7
        if (self.info["playing_volume"] < 0):
            self.info["playing_volume"] = 0
        if not self.playing_flag:
            return
        try:
            self.popen_handler.stdin.write("V " + str(self.info["playing_volume"]) + "\n")
        except:
            self.switch()

    def update_size(self):
        try:
            self.ui.update_size()
            item = self.songs[self.info["player_list"][self.info["idx"]]]
            if self.playing_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'],
                                       time.time())
            if self.pause_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'],
                                       time.time(), pause=True)
        except:
            pass
示例#8
0
class Player:
    def __init__(self):
        self.ui = Ui()
        self.datatype = 'songs'
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.songs = []
        self.idx = 0
        self.volume = 60

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that 
        would give to subprocess.Popen.
        """
        def runInThread(onExit, popenArgs):
            self.popen_handler = subprocess.Popen([
                'mpg123',
                '-R',
            ],
                                                  stdin=subprocess.PIPE,
                                                  stdout=subprocess.PIPE,
                                                  stderr=subprocess.PIPE)
            self.popen_handler.stdin.write("SILENCE\n")
            self.popen_handler.stdin.write("V " + str(self.volume) + "\n")
            self.popen_handler.stdin.write("L " + popenArgs + "\n")
            # self.popen_handler.wait()
            while (True):
                if self.playing_flag == False:
                    break
                try:
                    strout = self.popen_handler.stdout.readline()
                except IOError:
                    break
                if strout == "@P 0\n":
                    self.popen_handler.stdin.write("Q\n")
                    self.popen_handler.kill()
                    break

            if self.playing_flag:
                self.idx = carousel(0, len(self.songs) - 1, self.idx + 1)
                onExit()
            return

        thread = threading.Thread(target=runInThread, args=(onExit, popenArgs))
        thread.start()
        # returns immediately after the thread starts
        return thread

    def recall(self):
        self.playing_flag = True
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'])
        self.popen_recall(self.recall, item['mp3_url'])

    def play(self, datatype, songs, idx):
        # if same playlists && idx --> same song :: pause/resume it
        self.datatype = datatype

        if datatype == 'songs' or datatype == 'djchannels':
            if idx == self.idx and songs == self.songs:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()

            else:
                if datatype == 'songs' or datatype == 'djchannels':
                    self.songs = songs
                    self.idx = idx

                # if it's playing
                if self.playing_flag:
                    self.switch()

                # start new play
                else:
                    self.recall()
        # if current menu is not song, pause/resume
        else:
            if self.playing_flag:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()
            else:
                pass

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.01)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.popen_handler.stdin.write("Q\n")
            self.popen_handler.kill()

    def pause(self):
        self.pause_flag = True
        os.kill(self.popen_handler.pid, signal.SIGSTOP)
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'],
                               item['artist'],
                               item['album_name'],
                               pause=True)

    def resume(self):
        self.pause_flag = False
        os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[self.idx]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'])

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs) - 1, self.idx + 1)
        self.recall()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs) - 1, self.idx - 1)
        self.recall()

    def shuffle(self):
        self.stop()
        time.sleep(0.01)
        num = random.randint(0, 12)
        self.idx = carousel(0, len(self.songs) - 1, self.idx + num)
        self.recall()

    def volume_up(self):
        self.volume = self.volume + 7
        if (self.volume > 100):
            self.volume = 100
        self.popen_handler.stdin.write("V " + str(self.volume) + "\n")

    def volume_down(self):
        self.volume = self.volume - 7
        if (self.volume < 0):
            self.volume = 0
        self.popen_handler.stdin.write("V " + str(self.volume) + "\n")
示例#9
0
class Player:

    def __init__(self):
        self.ui = Ui()
        self.datatype = 'songs'
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.songs = []
        self.idx = 0

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that 
        would give to subprocess.Popen.
        """
        def runInThread(onExit, popenArgs):
            self.popen_handler = subprocess.Popen(['mpg123', popenArgs], stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
            self.popen_handler.wait()
            if self.playing_flag:
                self.idx = carousel(0, len(self.songs)-1, self.idx+1 )
                onExit()
            return
        thread = threading.Thread(target=runInThread, args=(onExit, popenArgs))
        thread.start()
        # returns immediately after the thread starts
        return thread

    def recall(self):
        self.playing_flag = True
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'])
        self.popen_recall(self.recall, item['mp3_url'])

    def play(self, datatype, songs, idx):
        # if same playlists && idx --> same song :: pause/resume it
        self.datatype = datatype

        if datatype == 'songs' or datatype == 'djchannels':
            if idx == self.idx and songs == self.songs:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()

            else:
                if datatype == 'songs' or datatype == 'djchannels':
                    self.songs = songs
                    self.idx = idx

                # if it's playing
                if self.playing_flag:
                    self.switch()

                # start new play
                else:
                    self.recall()
        # if current menu is not song, pause/resume
        else:
            if self.playing_flag:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()
            else:
                pass

    # play another   
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.01)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.popen_handler.kill()

    def pause(self):
        self.pause_flag = True
        os.kill(self.popen_handler.pid, signal.SIGSTOP)
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], pause=True)

    def resume(self):
        self.pause_flag = False
        os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'])

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs)-1, self.idx+1 )
        self.recall()

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.idx = carousel(0, len(self.songs)-1, self.idx-1 )
        self.recall()
示例#10
0
文件: player.py 项目: wolf9s/musicbox
class Player:
    def __init__(self):
        self.config = Config()
        self.ui = Ui()
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.process_length = 0
        self.process_location = 0
        self.process_first = False
        self.storage = Storage()
        self.info = self.storage.database["player_info"]
        self.songs = self.storage.database["songs"]
        self.playing_id = -1
        self.cache = Cache()
        self.mpg123_parameters = self.config.get_item("mpg123_parameters")

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that
        would give to subprocess.Popen.
        """
        def runInThread(onExit, popenArgs):
            para = ['mpg123', '-R']
            para[1:1] = self.mpg123_parameters
            self.popen_handler = subprocess.Popen(para,
                                                  stdin=subprocess.PIPE,
                                                  stdout=subprocess.PIPE,
                                                  stderr=subprocess.PIPE)
            self.popen_handler.stdin.write("V " +
                                           str(self.info["playing_volume"]) +
                                           "\n")
            self.popen_handler.stdin.write("L " + popenArgs + "\n")
            self.process_first = True
            while (True):
                if self.playing_flag == False:
                    break
                try:
                    strout = self.popen_handler.stdout.readline()
                except IOError:
                    break
                if re.match("^\@F.*$", strout):
                    process_data = strout.split(" ")
                    process_location = float(process_data[4])
                    if self.process_first:
                        self.process_length = process_location
                        self.process_first = False
                        self.process_location = 0
                    else:
                        self.process_location = self.process_length - process_location
                    continue
                if strout == "@P 0\n":
                    self.popen_handler.stdin.write("Q\n")
                    self.popen_handler.kill()
                    break

            if self.playing_flag:
                self.next_idx()
                onExit()
            return

        def getLyric():
            if 'lyric' not in self.songs[str(self.playing_id)].keys():
                self.songs[str(self.playing_id)]["lyric"] = []
            if len(self.songs[str(self.playing_id)]["lyric"]) > 0:
                return
            netease = NetEase()
            lyric = netease.song_lyric(self.playing_id)
            if (not lyric == []) or lyric == '未找到歌词':
                lyric = lyric.split('\n')
            self.songs[str(self.playing_id)]["lyric"] = lyric
            return

        def cacheSong(song_id, song_url):
            def cacheExit(song_id, path):
                self.songs[str(song_id)]['cache'] = path

            self.cache.add(song_id, song_url, cacheExit)
            self.cache.start_download()

        if 'cache' in popenArgs.keys() and os.path.isfile(popenArgs['cache']):
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['cache']))
        else:
            thread = threading.Thread(target=runInThread,
                                      args=(onExit, popenArgs['mp3_url']))
            cache_thread = threading.Thread(target=cacheSong,
                                            args=(popenArgs['song_id'],
                                                  popenArgs['mp3_url']))
            cache_thread.start()
        thread.start()
        lyric_download_thread = threading.Thread(target=getLyric, args=())
        lyric_download_thread.start()
        # returns immediately after the thread starts
        return thread

    def recall(self):
        if self.info["idx"] < 0 or self.info["idx"] >= len(
                self.info["player_list"]):
            self.stop()
            return
        self.playing_flag = True
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'], item['quality'],
                               time.time())
        self.playing_id = item['song_id']
        self.popen_recall(self.recall, item)

    def generate_shuffle_playing_list(self):
        del self.info["playing_list"][:]
        for i in range(0, len(self.info["player_list"])):
            self.info["playing_list"].append(i)
        random.shuffle(self.info["playing_list"])
        self.info["ridx"] = 0

    def new_player_list(self, type, title, datalist, offset):
        self.info["player_list_type"] = type
        self.info["player_list_title"] = title
        self.info["idx"] = offset
        del self.info["player_list"][:]
        del self.info["playing_list"][:]
        self.info["ridx"] = 0
        for song in datalist:
            self.info["player_list"].append(str(song["song_id"]))
            if str(song["song_id"]) not in self.songs.keys():
                self.songs[str(song["song_id"])] = song
            else:
                database_song = self.songs[str(song["song_id"])]
                if (database_song["song_name"] != song["song_name"]
                        or database_song["quality"] != song["quality"]):
                    self.songs[str(song["song_id"])] = song

    def play_and_pause(self, idx):
        # if same playlists && idx --> same song :: pause/resume it
        if self.info["idx"] == idx:
            if self.pause_flag:
                self.resume()
            else:
                self.pause()
        else:
            self.info["idx"] = idx

            # if it's playing
            if self.playing_flag:
                self.switch()

                # start new play
            else:
                self.recall()

    # play another
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.1)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            try:
                self.popen_handler.stdin.write("Q\n")
                self.popen_handler.kill()
            except:
                return

    def pause(self):
        if not self.playing_flag and not self.popen_handler:
            return
        self.pause_flag = True
        os.kill(self.popen_handler.pid, signal.SIGSTOP)
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'],
                               item['artist'],
                               item['album_name'],
                               item['quality'],
                               time.time(),
                               pause=True)

    def resume(self):
        self.pause_flag = False
        os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[self.info["player_list"][self.info["idx"]]]
        self.ui.build_playinfo(item['song_name'], item['artist'],
                               item['album_name'], item['quality'],
                               time.time())
        self.playing_id = item['song_id']

    def next_idx(self):
        if self.info["idx"] < 0 or self.info["idx"] >= len(
                self.info["player_list"]):
            self.stop()
            return
        # Playing mode. 0 is ordered. 1 is orderde loop. 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self.info["idx"] += 1
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] + 1) % len(
                self.info["player_list"])
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            self.info["ridx"] += 1
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.stop()
                return
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        elif self.info["playing_mode"] == 4:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
                try:
                    now_songs = self.info["playing_list"].index(
                        self.info["idx"])
                    temp = self.info["playing_list"][0]
                    self.info["playing_list"][0] = self.info["playing_list"][
                        now_songs]
                    self.info["playing_list"][now_songs] = temp
                except:
                    self.generate_shuffle_playing_list()
            self.info["ridx"] = (self.info["ridx"] + 1) % len(
                self.info["player_list"])
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] += 1

    def next(self):
        self.stop()
        time.sleep(0.01)
        self.next_idx()
        self.recall()

    def prev_idx(self):
        if self.info["idx"] < 0 or self.info["idx"] >= len(
                self.info["player_list"]):
            self.stop()
            return
        # Playing mode. 0 is ordered. 1 is orderde loop. 2 is single song loop. 3 is single random. 4 is random loop
        if self.info["playing_mode"] == 0:
            self.info["idx"] -= 1
        elif self.info["playing_mode"] == 1:
            self.info["idx"] = (self.info["idx"] - 1) % len(
                self.info["player_list"])
        elif self.info["playing_mode"] == 2:
            self.info["idx"] = self.info["idx"]
        elif self.info["playing_mode"] == 3:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
            self.info["ridx"] -= 1
            if self.info["ridx"] < 0:
                self.info["ridx"] = 0
                return
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        elif self.info["playing_mode"] == 4:
            if self.info["ridx"] >= len(self.info["playing_list"]):
                self.generate_shuffle_playing_list()
            elif self.info["playing_list"][
                    self.info["ridx"]] != self.info["idx"]:
                self.generate_shuffle_playing_list()
            self.info["ridx"] = (self.info["ridx"] - 1) % len(
                self.info["player_list"])
            self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        else:
            self.info["idx"] -= 1

    def prev(self):
        self.stop()
        time.sleep(0.01)
        self.prev_idx()
        self.recall()

    def shuffle(self):
        self.stop()
        time.sleep(0.01)
        self.info["playing_mode"] = 3
        self.generate_shuffle_playing_list()
        self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
        self.recall()

    def volume_up(self):
        self.info["playing_volume"] = self.info["playing_volume"] + 7
        if (self.info["playing_volume"] > 100):
            self.info["playing_volume"] = 100
        if not self.playing_flag:
            return
        try:
            self.popen_handler.stdin.write("V " +
                                           str(self.info["playing_volume"]) +
                                           "\n")
        except:
            self.switch()

    def volume_down(self):
        self.info["playing_volume"] = self.info["playing_volume"] - 7
        if (self.info["playing_volume"] < 0):
            self.info["playing_volume"] = 0
        if not self.playing_flag:
            return
        try:
            self.popen_handler.stdin.write("V " +
                                           str(self.info["playing_volume"]) +
                                           "\n")
        except:
            self.switch()

    def update_size(self):
        try:
            self.ui.update_size()
            item = self.songs[self.info["player_list"][self.info["idx"]]]
            if self.playing_flag:
                self.ui.build_playinfo(item['song_name'], item['artist'],
                                       item['album_name'], item['quality'],
                                       time.time())
            if self.pause_flag:
                self.ui.build_playinfo(item['song_name'],
                                       item['artist'],
                                       item['album_name'],
                                       item['quality'],
                                       time.time(),
                                       pause=True)
        except:
            pass
示例#11
0
class Player:

    def __init__(self):
        self.ui = Ui()
        self.datatype = 'songs'
        self.popen_handler = None
        # flag stop, prevent thread start
        self.playing_flag = False
        self.pause_flag = False
        self.songs = []
        self.idx = 0
        self.next_music_p=False  #播放下一曲标志
        self.stop_sub=False  #结束自动播放下一曲,手动选择播放``
        self.mplayer_controller=os.path.join(tempfile.mkdtemp(),'mplayer_controller')
        os.mkfifo(self.mplayer_controller)  #临时文件``

        

    def return_idx(self):
        return self.idx,self.playing_flag#,self.next_music_p

    def popen_recall(self, onExit, popenArgs):
        """
        Runs the given args in a subprocess.Popen, and then calls the function
        onExit when the subprocess completes.
        onExit is a callable object, and popenArgs is a lists/tuple of args that 
        would give to subprocess.Popen.
        """
        def runInThread(onExit, popenArgs):
            self.ui.notifySend(name=self.songs[self.idx]['song_name'],artist=self.songs[self.idx]['artist'])
            play_s='mplayer -quiet -slave -input file={fifo} \'{song_url}\' 2>&1'
            self.popen_handler = subprocess.Popen(play_s.format(fifo=self.mplayer_controller,song_url=popenArgs),shell=True,stdin=subprocess.PIPE,stdout=subprocess.PIPE,bufsize=1)
            self.popen_handler.wait()
            if self.playing_flag and self.stop_sub==False:
                self.idx = carousel(0, len(self.songs)-1, self.idx+1 )
                #self.next_music_p= not self.next_music_p #对下一曲标志取反
                onExit()
            else:
                self.stop_sub=False
            return
        thread = threading.Thread(target=runInThread, args=(onExit, popenArgs))
        thread.start()
        # returns immediately after the thread starts
        return thread

    def recall(self):
        self.playing_flag = True
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'])
        self.popen_recall(self.recall, item['mp3_url'])

    def play(self, datatype, songs, idx):
        # if same playlists && idx --> same song :: pause/resume it
        self.datatype = datatype

        if datatype == 'songs' or datatype == 'djchannels':
            if idx == self.idx and songs == self.songs:
                if self.pause_flag:
                    self.resume()        
                else:
                    self.pause()

            else:    
                if datatype == 'songs' or datatype == 'djchannels':
                    self.songs = songs
                    self.idx = idx

                # if it's playing
                if self.playing_flag:
                    self.switch()

                # start new play
                else:
                    self.recall()
        # if current menu is not song, pause/resume
        else:
            if self.playing_flag:
                if self.pause_flag:
                    self.resume()
                else:
                    self.pause()
            else:
                pass

    # play another   
    def switch(self):
        self.stop()
        # wait process be killed
        time.sleep(0.01)
        self.recall()

    def stop(self):
        if self.playing_flag and self.popen_handler:
            self.playing_flag = False
            self.stop_sub=True
            subprocess.Popen('echo "quit" > {fifo}'.format(fifo=self.mplayer_controller),shell=True,stdin=subprocess.PIPE).wait()
            #self.popen_handler.kill()

    def pause(self):
        self.pause_flag = True
        #os.kill(self.popen_handler.pid, signal.SIGSTOP)
        subprocess.Popen('echo "pause" > {fifo}'.format(fifo=self.mplayer_controller),shell=True,stdin=subprocess.PIPE)
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], pause=True)
        self.ui.notifySend(name=item['song_name'],artist=item['artist'],other='暂停-> ')
        


    def resume(self):
        self.pause_flag = False
        subprocess.Popen('echo "pause" > {fifo}'.format(fifo=self.mplayer_controller),shell=True,stdin=subprocess.PIPE)
        #os.kill(self.popen_handler.pid, signal.SIGCONT)
        item = self.songs[ self.idx ]
        self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'])
        self.ui.notifySend(name=item['song_name'],artist=item['artist'],other='播放-> ')

    def next(self):
        self.stop() 
        self.idx = carousel(0, len(self.songs)-1, self.idx+1 )
        self.recall()

    def prev(self):
        self.stop()
        self.idx = carousel(0, len(self.songs)-1, self.idx-1 )
        self.recall()

    def get_time_pos(self):  # 音乐的当前位置用秒表示,采用浮点数。
        subprocess.Popen('echo "get_time_pos" > {fifo}'.format(fifo=self.mplayer_controller),shell=True,stdin=subprocess.PIPE).wait()
        time_now=self.popen_handler.stdout.readline().decode('utf-8') 
        i=0
        while True:
            if 'ANS_TIME_POSITION=' in time_now:
                break
            elif i>20:
                subprocess.Popen('echo "get_time_pos" > {fifo}'.format(fifo=self.mplayer_controller),shell=True,stdin=subprocess.PIPE).wait()
                i=0
            else:
                i=i+1
                time_now=self.popen_handler.stdout.readline()##.decode('utf-8') 
        return time_now.split('=')[1].strip('\n')

    def get_time_length(self):
        subprocess.Popen('echo "get_time_length" > {fifo}'.format(fifo=self.mplayer_controller),shell=True).wait()
        time_length=self.popen_handler.stdout.readline()#.decode('utf-8')
        i=0
        while True:
            if 'ANS_LENGTH=' in time_length:
                break
            elif i>20:
                subprocess.Popen('echo "get_time_length" > {fifo}'.format(fifo=self.mplayer_controller),shell=True).wait()
                i=0
            else:
                i=i+1
                time_length=self.popen_handler.stdout.readline().decode('utf-8')
        return time_length.split('=')[1].strip('\n')