Beispiel #1
0
playerColor = input("Would you like to be black or white chess pieces?")

if playerColor == 'black':
    pawn1 = Classes.Pawn('black', '2a')
    pawn2 = Classes.Pawn('black', '2b')
    pawn3 = Classes.Pawn('black', '2c')
    pawn4 = Classes.Pawn('black', '2d')
    pawn5 = Classes.Pawn('black', '2e')
    pawn6 = Classes.Pawn('black', '2f')
    pawn7 = Classes.Pawn('black', '2g')
    pawn8 = Classes.Pawn('black', '2h')
    rook1 = Classes.Rook('black', '1a')
    rook2 = Classes.Rook('black', '1h')
    knight1 = Classes.Knight('black', '1b')
    knight2 = Classes.Knight('black', '1g')
    bishop1 = Classes.Bishop('black', '1c')
    bishop2 = Classes.Bishop('black', '1f')
    queen = Classes.Queen('black', '1d')
    king = Classes.King('black', '1e')
    computerpawn1 = Classes.Pawn('white', '7a')
    computerpawn2 = Classes.Pawn('white', '7b')
    computerpawn3 = Classes.Pawn('white', '7c')
    computerpawn4 = Classes.Pawn('white', '7d')
    computerpawn5 = Classes.Pawn('white', '7e')
    computerpawn6 = Classes.Pawn('white', '7f')
    computerpawn7 = Classes.Pawn('white', '7g')
    computerpawn8 = Classes.Pawn('white', '7h')
    computerrook1 = Classes.Rook('white', '8a')
    computerrook2 = Classes.Rook('white', '8h')
    computerknight1 = Classes.Knight('white', '8b')
    computerknight2 = Classes.Knight('white', '8g')
Beispiel #2
0
pawn1 = Classes.Pawn('black', 'a2', pygame.image.load("images/black_pawn.png"))
pawn2 = Classes.Pawn('black', 'b2', pygame.image.load("images/black_pawn.png"))
pawn3 = Classes.Pawn('black', 'c2', pygame.image.load("images/black_pawn.png"))
pawn4 = Classes.Pawn('black', 'd2', pygame.image.load("images/black_pawn.png"))
pawn5 = Classes.Pawn('black', 'e2', pygame.image.load("images/black_pawn.png"))
pawn6 = Classes.Pawn('black', 'f2', pygame.image.load("images/black_pawn.png"))
pawn7 = Classes.Pawn('black', 'g2', pygame.image.load("images/black_pawn.png"))
pawn8 = Classes.Pawn('black', 'h2', pygame.image.load("images/black_pawn.png"))
rook1 = Classes.Rook('black', 'a1', pygame.image.load("images/black_rook.png"))
rook2 = Classes.Rook('black', 'h1', pygame.image.load("images/black_rook.png"))
knight1 = Classes.Knight('black', 'b1',
                         pygame.image.load("images/black_knight.png"))
knight2 = Classes.Knight('black', 'g1',
                         pygame.image.load("images/black_knight.png"))
bishop1 = Classes.Bishop('black', 'c1',
                         pygame.image.load("images/black_bishop.png"))
bishop2 = Classes.Bishop('black', 'f1',
                         pygame.image.load("images/black_bishop.png"))
queen = Classes.Queen('black', 'd1',
                      pygame.image.load("images/black_queen.png"))
king = Classes.King('black', 'e1', pygame.image.load("images/black_king.png"))
computerpawn1 = Classes.Pawn('white', 'a7',
                             pygame.image.load("images/white_pawn.png"))
computerpawn2 = Classes.Pawn('white', 'b7',
                             pygame.image.load("images/white_pawn.png"))
computerpawn3 = Classes.Pawn('white', 'c7',
                             pygame.image.load("images/white_pawn.png"))
computerpawn4 = Classes.Pawn('white', 'd7',
                             pygame.image.load("images/white_pawn.png"))
computerpawn5 = Classes.Pawn('white', 'e7',
                             pygame.image.load("images/white_pawn.png"))