import random

print("ready \n")

EPCount = 5000
PlayCost = 1
DamagePenalty = 50
WinReward = 25
Epsilon = 0.9
EpsilonDecay = 0.95
LearningRate = 0.1
Discount = 0.95

start_q_table = None

Agent = Classes.Agent()

if start_q_table == None:
    q_table = {}

for i in range(EPCount):
    currentState = Agent.state()
    availableCommands = State.get_commands(currentState)
    inGame = State.in_game()
    if inGame == False:
        Agent.start()
        x = input("choose 0\n")
        x = input("choose 1\n")
        x = input("choose 0\n")
        x = input("choose 0\n")
    else: