Beispiel #1
0
def DialogEnded():
    global ContinueWindow

    GUICommonWindows.UpdateActionsWindow()

    ContinueWindow.Close()
    ContinueWindow = None
Beispiel #2
0
def DialogEnded ():
	global ContinueWindow

	GUICommonWindows.UpdateActionsWindow()

	# reset the global hotkey, so it doesn't interfere with console use afterwards
	ContinueWindow.GetControl(0).SetHotKey (None, 0, True)
	ContinueWindow.Close ()
	ContinueWindow = None
Beispiel #3
0
def DialogEnded():
    global ContinueWindow, OldActionsWindow

    # TODO: why is this being called at game start?!
    if not ContinueWindow:
        return

    #GUICommonWindows.ActionsWindow = OldActionsWindow
    OldActionsWindow.SetVisible(WINDOW_VISIBLE)
    GemRB.SetVar("ActionsWindow", OldActionsWindow.ID)
    GUICommonWindows.UpdateActionsWindow()

    ContinueWindow.Unload()
    ContinueWindow = None
    OldActionsWindow = None

    if GUICommonWindows.PortraitWindow:
        GUICommonWindows.UpdatePortraitWindow()