def Skelemage(Skelemage): u = Skelemage uSTR = u + "STR" uSPR = u + "SPR" uSKL = u + "SKL" uABL = u + "ABL" uAGI = u + "AGI" uEVA = u + "EVA" uTGH = u + "TGH" uRES = u + "RES" uLCK = u + "LCK" uPAR = u + "PAR" uMAR = u + "MAR" choice = input( "Select an action type!\n [ST] Statcheck!\n [SP] Spells!\n ") if choice == "ST" or choice == "st": print("These are SkeleMage's stats!") print("-----------------") print("Strength:", (WSD[uSTR])) print("Spirit:", (WSD[uSPR])) print("Skill:", (WSD[uSKL])) print("Ability:", (WSD[uABL])) print("Agility:", (WSD[uAGI])) print("Evasion:", (WSD[uEVA])) print("Toughness:", (WSD[uTGH])) print("Resistance:", (WSD[uRES])) print("Luck:", (WSD[uLCK])) print("Physical Resist: ", (WSD[uPAR])) print("Magical Resist: ", (WSD[uMAR])) print("-----------------") elif choice == "SP" or choice == "sp" or choice == "Spells" or choice == "spells": choice = input( "Select a Spell!\n [SB] Stun Bolt!\n [FB] Fire Blast!\n [WG] Water Grenade!\n [EH] Earthen Hammer!\n [WW] Windy Whip!\n " ) if choice == "SB" or choice == "sb" or choice == "Stun Bolt" or choice == "stun bolt": SLB.StunBolt("SkeleMage", "NormalCopperRod2") elif choice == "FB" or choice == "fb" or choice == "Fire Blast" or choice == "fire blast": SLB.FireBlast("SkeleMage", "NormalCopperRod2") elif choice == "WG" or choice == "wg" or choice == "Water Grenade" or choice == "water grenade": SLB.WaterGrenade("SkeleMage", "NormalCopperRod2") elif choice == "EH" or choice == "eh" or choice == "Earthen Hammer" or choice == "earthen hammer": SLB.EarthenHammer("SkeleMage", "NormalCopperRod2") elif choice == "WW" or choice == "ww" or choice == "Windy Whip" or choice == "windy whip": SLB.WindyWhip("SkeleMage", "NormalCopperRod2")
def AHLoriana(AHLoriana): u = AHLoriana uSTR = u + "STR" uMHP = u + "MHP" uENE = u + "ENE" uSTR = u + "STR" uSPR = u + "SPR" uSKL = u + "SKL" uABL = u + "ABL" uAGI = u + "AGI" uEVA = u + "EVA" uTGH = u + "TGH" uRES = u + "RES" uLCK = u + "LCK" uPAR = u + "PAR" uMAR = u + "MAR" choice = input( "Select something!\n [ST] Statcheck!\n [WL] Weapons List!\n") if choice == "ST" or choice == "st": print("These are Loriana's stats, so far!") print("-----------------") print("Health Pool:", (WSD[uMHP])) print("Energy Pool:", (WSD[uENE])) print("Strength:", (WSD[uSTR])) print("Spirit:", (WSD[uSPR])) print("Skill:", (WSD[uSKL])) print("Ability:", (WSD[uABL])) print("Agility:", (WSD[uAGI])) print("Evasion:", (WSD[uEVA])) print("Toughness:", (WSD[uTGH])) print("Resistance:", (WSD[uRES])) print("Luck:", (WSD[uLCK])) print("Physical Resist: ", (WSD[uPAR])) print("Magical Resist: ", (WSD[uMAR])) print("-----------------") elif choice == "WL" or choice == "wl": choice = input( "Select a Weapon!\n [IW] Ivory Wand!\n [GR] Gold Rod!\n ") if choice == "IW" or choice == "iw" or choice == "Ivory Wand" or choice == "ivory wand": choice = input( "Select an action!\n [W] Weak Magic Blast!\n [S] Split Magic Blast!\n [N] Normal Magic Blast!\n [FB] Flame Blast!\n [WW] Windy Whip!\n " ) if choice == "W" or choice == "w" or choice == "Weak" or choice == "weak": TLB.MagicBlastW("Loriana", "NormalIvoryWand0") elif choice == "S" or choice == "s" or choice == "Split" or choice == "split": TLB.MagicBlastS("Loriana", "NormalIvoryWand0") elif choice == "N" or choice == "n" or choice == "Normal" or choice == "normal": TLB.MagicBlastN("Loriana", "NormalIvoryWand0") if choice == "WW" or choice == "ww" or choice == "Windy Whip" or choice == "windy whip": SLB.WindyWhip("Loriana", "NormalIvoryWand0") elif choice == "FB" or choice == "fb" or choice == "Flame Blast" or choice == "flame blast": SLB.FlameBlast("Loriana", "NormalIvoryWand0") elif choice == "GR" or choice == "gr" or choice == "Gold Rod" or choice == "Golden Rod" or choice == "gold rod" or choice == "golden rod": choice = input( "Select an action!\n [W] Weak Magic Blast!\n [S] Split Magic Blast!\n [N] Normal Magic Blast!\n [FB] Flame Blast!\n [WW] Windy Whip!\n " ) if choice == "W" or choice == "w" or choice == "Weak" or choice == "weak": TLB.MagicBlastW("Loriana", "NormalGoldRod0") elif choice == "S" or choice == "s" or choice == "Split" or choice == "split": TLB.MagicBlastS("Loriana", "NormalGoldRod0") elif choice == "N" or choice == "n" or choice == "Normal" or choice == "normal": TLB.MagicBlastN("Loriana", "NormalGoldRod0") if choice == "WW" or choice == "ww" or choice == "Windy Whip" or choice == "windy whip": SLB.WindyWhip("Loriana", "NormalGoldRod0") elif choice == "FB" or choice == "fb" or choice == "Flame Blast" or choice == "flame blast": SLB.FlameBlast("Loriana", "NormalGoldRod0")