Beispiel #1
0
def Skelemage(Skelemage):
    u = Skelemage
    uSTR = u + "STR"
    uSPR = u + "SPR"
    uSKL = u + "SKL"
    uABL = u + "ABL"
    uAGI = u + "AGI"
    uEVA = u + "EVA"
    uTGH = u + "TGH"
    uRES = u + "RES"
    uLCK = u + "LCK"
    uPAR = u + "PAR"
    uMAR = u + "MAR"
    choice = input(
        "Select an action type!\n [ST] Statcheck!\n [SP] Spells!\n ")
    if choice == "ST" or choice == "st":
        print("These are SkeleMage's stats!")
        print("-----------------")
        print("Strength:", (WSD[uSTR]))
        print("Spirit:", (WSD[uSPR]))
        print("Skill:", (WSD[uSKL]))
        print("Ability:", (WSD[uABL]))
        print("Agility:", (WSD[uAGI]))
        print("Evasion:", (WSD[uEVA]))
        print("Toughness:", (WSD[uTGH]))
        print("Resistance:", (WSD[uRES]))
        print("Luck:", (WSD[uLCK]))
        print("Physical Resist: ", (WSD[uPAR]))
        print("Magical Resist: ", (WSD[uMAR]))
        print("-----------------")
    elif choice == "SP" or choice == "sp" or choice == "Spells" or choice == "spells":
        choice = input(
            "Select a Spell!\n [SB] Stun Bolt!\n [FB] Fire Blast!\n [WG] Water Grenade!\n [EH] Earthen Hammer!\n [WW] Windy Whip!\n "
        )
        if choice == "SB" or choice == "sb" or choice == "Stun Bolt" or choice == "stun bolt":
            SLB.StunBolt("SkeleMage", "NormalCopperRod2")
        elif choice == "FB" or choice == "fb" or choice == "Fire Blast" or choice == "fire blast":
            SLB.FireBlast("SkeleMage", "NormalCopperRod2")
        elif choice == "WG" or choice == "wg" or choice == "Water Grenade" or choice == "water grenade":
            SLB.WaterGrenade("SkeleMage", "NormalCopperRod2")
        elif choice == "EH" or choice == "eh" or choice == "Earthen Hammer" or choice == "earthen hammer":
            SLB.EarthenHammer("SkeleMage", "NormalCopperRod2")
        elif choice == "WW" or choice == "ww" or choice == "Windy Whip" or choice == "windy whip":
            SLB.WindyWhip("SkeleMage", "NormalCopperRod2")
Beispiel #2
0
def AHLoriana(AHLoriana):
    u = AHLoriana
    uSTR = u + "STR"
    uMHP = u + "MHP"
    uENE = u + "ENE"
    uSTR = u + "STR"
    uSPR = u + "SPR"
    uSKL = u + "SKL"
    uABL = u + "ABL"
    uAGI = u + "AGI"
    uEVA = u + "EVA"
    uTGH = u + "TGH"
    uRES = u + "RES"
    uLCK = u + "LCK"
    uPAR = u + "PAR"
    uMAR = u + "MAR"
    choice = input(
        "Select something!\n [ST] Statcheck!\n [WL] Weapons List!\n")
    if choice == "ST" or choice == "st":
        print("These are Loriana's stats, so far!")
        print("-----------------")
        print("Health Pool:", (WSD[uMHP]))
        print("Energy Pool:", (WSD[uENE]))
        print("Strength:", (WSD[uSTR]))
        print("Spirit:", (WSD[uSPR]))
        print("Skill:", (WSD[uSKL]))
        print("Ability:", (WSD[uABL]))
        print("Agility:", (WSD[uAGI]))
        print("Evasion:", (WSD[uEVA]))
        print("Toughness:", (WSD[uTGH]))
        print("Resistance:", (WSD[uRES]))
        print("Luck:", (WSD[uLCK]))
        print("Physical Resist: ", (WSD[uPAR]))
        print("Magical Resist: ", (WSD[uMAR]))
        print("-----------------")
    elif choice == "WL" or choice == "wl":
        choice = input(
            "Select a Weapon!\n [IW] Ivory Wand!\n [GR] Gold Rod!\n ")
        if choice == "IW" or choice == "iw" or choice == "Ivory Wand" or choice == "ivory wand":
            choice = input(
                "Select an action!\n [W] Weak Magic Blast!\n [S] Split Magic Blast!\n [N] Normal Magic Blast!\n [FB] Flame Blast!\n [WW] Windy Whip!\n "
            )
            if choice == "W" or choice == "w" or choice == "Weak" or choice == "weak":
                TLB.MagicBlastW("Loriana", "NormalIvoryWand0")
            elif choice == "S" or choice == "s" or choice == "Split" or choice == "split":
                TLB.MagicBlastS("Loriana", "NormalIvoryWand0")
            elif choice == "N" or choice == "n" or choice == "Normal" or choice == "normal":
                TLB.MagicBlastN("Loriana", "NormalIvoryWand0")
            if choice == "WW" or choice == "ww" or choice == "Windy Whip" or choice == "windy whip":
                SLB.WindyWhip("Loriana", "NormalIvoryWand0")
            elif choice == "FB" or choice == "fb" or choice == "Flame Blast" or choice == "flame blast":
                SLB.FlameBlast("Loriana", "NormalIvoryWand0")
        elif choice == "GR" or choice == "gr" or choice == "Gold Rod" or choice == "Golden Rod" or choice == "gold rod" or choice == "golden rod":
            choice = input(
                "Select an action!\n [W] Weak Magic Blast!\n [S] Split Magic Blast!\n [N] Normal Magic Blast!\n [FB] Flame Blast!\n [WW] Windy Whip!\n "
            )
            if choice == "W" or choice == "w" or choice == "Weak" or choice == "weak":
                TLB.MagicBlastW("Loriana", "NormalGoldRod0")
            elif choice == "S" or choice == "s" or choice == "Split" or choice == "split":
                TLB.MagicBlastS("Loriana", "NormalGoldRod0")
            elif choice == "N" or choice == "n" or choice == "Normal" or choice == "normal":
                TLB.MagicBlastN("Loriana", "NormalGoldRod0")
            if choice == "WW" or choice == "ww" or choice == "Windy Whip" or choice == "windy whip":
                SLB.WindyWhip("Loriana", "NormalGoldRod0")
            elif choice == "FB" or choice == "fb" or choice == "Flame Blast" or choice == "flame blast":
                SLB.FlameBlast("Loriana", "NormalGoldRod0")