Beispiel #1
0
    def paintEvent(self, event):
        rect = QRect(10, 20, 80, 60)

        path = QPainterPath()
        path.moveTo(20, 80)
        path.lineTo(20, 30)
        path.cubicTo(80, 0, 50, 50, 80, 80)

        startAngle = 30 * 16
        arcLength = 120 * 16

        painter = QPainter(self)
        painter.setPen(self.pen)
        painter.setBrush(self.brush)
        if self.antialiased:
            painter.setRenderHint(QPainter.Antialiasing)

        for x in range(0, self.width(), 100):
            for y in range(0, self.height(), 100):
                painter.save()
                painter.translate(x, y)
                if self.transformed:
                    painter.translate(50, 50)
                    painter.rotate(60.0)
                    painter.scale(0.6, 0.9)
                    painter.translate(-50, -50)

                if self.shape == RenderArea.Line:
                    painter.drawLine(rect.bottomLeft(), rect.topRight())
                elif self.shape == RenderArea.Points:
                    painter.drawPoints(RenderArea.points)
                elif self.shape == RenderArea.Polyline:
                    painter.drawPolyline(RenderArea.points)
                elif self.shape == RenderArea.Polygon:
                    painter.drawPolygon(RenderArea.points)
                elif self.shape == RenderArea.Rect:
                    painter.drawRect(rect)
                elif self.shape == RenderArea.RoundedRect:
                    painter.drawRoundedRect(rect, 25, 25, Qt.RelativeSize)
                elif self.shape == RenderArea.Ellipse:
                    painter.drawEllipse(rect)
                elif self.shape == RenderArea.Arc:
                    painter.drawArc(rect, startAngle, arcLength)
                elif self.shape == RenderArea.Chord:
                    painter.drawChord(rect, startAngle, arcLength)
                elif self.shape == RenderArea.Pie:
                    painter.drawPie(rect, startAngle, arcLength)
                elif self.shape == RenderArea.Path:
                    painter.drawPath(path)
                elif self.shape == RenderArea.Text:
                    painter.drawText(rect, Qt.AlignCenter,
                                     "PySide 2\nQt %s" % qVersion())
                elif self.shape == RenderArea.Pixmap:
                    painter.drawPixmap(10, 10, self.pixmap)

                painter.restore()

        painter.setPen(self.palette().dark().color())
        painter.setBrush(Qt.NoBrush)
        painter.drawRect(QRect(0, 0, self.width() - 1, self.height() - 1))
Beispiel #2
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def paint_with_opacity(pixmap: QPixmap, opacity: float):
    transparent_image = QImage(QSize(36, 36),
                               QImage.Format_ARGB32_Premultiplied)
    transparent_image.fill(Qt.transparent)
    painter = QPainter(transparent_image)
    painter.setOpacity(opacity)
    painter.drawPixmap(18 - pixmap.width() / 2, 18 - pixmap.height() / 2,
                       pixmap)
    painter.end()
    return QPixmap.fromImage(transparent_image)
Beispiel #3
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    def paintEvent(self, event):
        super(Profile, self).paintEvent(event)

        # DRAW BACKGROUND IMAGE
        p = QPainter(self)
        p.setRenderHint(QPainter.Antialiasing)

        image = QPixmap()
        image.load("res/img/back.jpg")
        image = image.scaled(self.width(), self.height(), Qt.IgnoreAspectRatio,
                             Qt.SmoothTransformation)
        p.drawPixmap(self.rect(), image)
Beispiel #4
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    def assert_equal(self):
        __tracebackhide__ = True
        self.end()
        self.different_pixels = 0
        actual_image: QImage = self.actual.device().toImage()
        expected_image: QImage = self.expected.device().toImage()
        diff_pixmap = QPixmap(actual_image.width(), actual_image.height())
        diff = QPainter(diff_pixmap)
        try:
            white = QColor('white')
            diff.fillRect(0, 0, actual_image.width(), actual_image.height(),
                          white)
            for x in range(actual_image.width()):
                for y in range(actual_image.height()):
                    actual_colour = actual_image.pixelColor(x, y)
                    expected_colour = expected_image.pixelColor(x, y)
                    diff.setPen(
                        self.diff_colour(actual_colour, expected_colour, x, y))
                    diff.drawPoint(x, y)
        finally:
            diff.end()
        diff_image: QImage = diff.device().toImage()

        display_diff(actual_image, diff_image, expected_image,
                     self.different_pixels)

        if self.different_pixels == 0:
            return
        actual_image.save(str(self.work_dir / (self.name + '_actual.png')))
        expected_image.save(str(self.work_dir / (self.name + '_expected.png')))
        diff_path = self.work_dir / (self.name + '_diff.png')
        is_saved = diff_image.save(str(diff_path))
        diff_width = self.diff_max_x - self.diff_min_x + 1
        diff_height = self.diff_max_y - self.diff_min_y + 1
        diff_section = QImage(diff_width, diff_height, QImage.Format_RGB32)
        diff_section_painter = QPainter(diff_section)
        try:
            diff_section_painter.drawPixmap(0, 0, diff_width, diff_height,
                                            QPixmap.fromImage(diff_image),
                                            self.diff_min_x, self.diff_min_y,
                                            diff_width, diff_height)
        finally:
            diff_section_painter.end()
        # To see an image dumped in the Travis CI log, copy the text from the
        # log, and paste it in test_pixmap_differ.test_decode_image.
        print(f'Encoded image of differing section '
              f'({self.diff_min_x}, {self.diff_min_y}) - '
              f'({self.diff_max_x}, {self.diff_max_y}):')
        print(encode_image(diff_section))
        message = f'Found {self.different_pixels} different pixels, '
        message += f'see' if is_saved else 'could not write'
        message += f' {diff_path.relative_to(Path(__file__).parent.parent)}.'
        assert self.different_pixels == 0, message
    def show_synced(self, is_sync: bool) -> None:
        p1 = QPixmap(self.icon().pixmap(self.icon().actualSize(QSize(1024, 1024))))
        p2 = self.get_icon(is_sync)

        mode = QPainter.CompositionMode_SourceOver
        s = p1.size().expandedTo(p2.size())
        result = QPixmap(s)
        result.fill(Qt.transparent)
        painter = QPainter(result)
        painter.setRenderHint(QPainter.Antialiasing)
        painter.drawPixmap(QPoint(), p1)
        painter.setCompositionMode(mode)
        painter.drawPixmap(result.rect(), p2, p2.rect())
        painter.end()
        self.setIcon(QIcon(result))
Beispiel #6
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    def paintEvent(self, event):
        """
        Paint the widget.
        """
        super(WaTorWidget, self).paintEvent(event)

        painter = QPainter(self)

        for y in range(self._size.height()):
            for x in range(self._size.width()):
                pos = QPoint(x, y) * self._scale
                painter.drawPixmap(pos, self._water.pixmap)

        for pos, mob in self._world.mobs.items():
            painter.drawPixmap(pos * self._scale, mob.pixmap)

        painter.end()
Beispiel #7
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    def assert_equal(self):
        __tracebackhide__ = True
        self.end()
        self.different_pixels = 0
        actual_image: QImage = self.actual.device().toImage()
        expected_image: QImage = self.expected.device().toImage()
        diff_pixmap = QPixmap(actual_image.width(), actual_image.height())
        diff = QPainter(diff_pixmap)
        try:
            white = QColor('white')
            diff.fillRect(0, 0, actual_image.width(), actual_image.height(),
                          white)
            for x in range(actual_image.width()):
                for y in range(actual_image.height()):
                    actual_colour = actual_image.pixelColor(x, y)
                    expected_colour = expected_image.pixelColor(x, y)
                    diff.setPen(
                        self.diff_colour(actual_colour, expected_colour, x, y))
                    diff.drawPoint(x, y)
        finally:
            diff.end()
        diff_image: QImage = diff.device().toImage()

        display_diff(actual_image, diff_image, expected_image,
                     self.different_pixels)

        if self.different_pixels == 0:
            return
        actual_image.save(str(self.work_dir / (self.name + '_actual.png')))
        expected_image.save(str(self.work_dir / (self.name + '_expected.png')))
        diff_path = self.work_dir / (self.name + '_diff.png')
        is_saved = diff_image.save(str(diff_path))
        diff_width = self.diff_max_x - self.diff_min_x + 1
        diff_height = self.diff_max_y - self.diff_min_y + 1
        diff_section = QImage(diff_width, diff_height, QImage.Format_RGB32)
        diff_section_painter = QPainter(diff_section)
        try:
            diff_section_painter.drawPixmap(0, 0, diff_width, diff_height,
                                            QPixmap.fromImage(diff_image),
                                            self.diff_min_x, self.diff_min_y,
                                            diff_width, diff_height)
        finally:
            diff_section_painter.end()
        message = f'Found {self.different_pixels} different pixels.'
        assert self.different_pixels == 0, message
Beispiel #8
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def main():
    parser = parse_args()
    pov_file: Path = parser.pov_file
    stem = pov_file.stem
    shadow_stem = re.sub(r'-(\d+)$', r'-shadow-\1', stem)
    temp_file = pov_file.parent / (stem + '-temp.png')
    temp_shadow_file = pov_file.parent / (shadow_stem + '-temp.png')
    png_file = pov_file.parent / (shadow_stem + '.png')
    current_images = Path(__file__).parent.parent / 'shibumi_images'
    current_file = current_images / png_file.name
    if current_file.exists():
        png_file = current_file
    args = ['povray',
            '-D',
            f'+I{pov_file}',
            '+V',
            '-W640',
            '-H480',
            '+ua',
            f'+O{temp_file}']
    run(args, check=True)

    app = QApplication()
    images_path = Path(__file__).parent
    shadow_file = images_path / 'ball-r-shadow-1.png'
    shadow = QPixmap(str(shadow_file))
    rendered = QPixmap(str(temp_file))
    cropped = rendered.copy(120, 20, 400, 400)
    scaled = cropped.scaled(98,
                            102,
                            Qt.KeepAspectRatio,
                            Qt.SmoothTransformation)

    painter = QPainter(shadow)
    try:
        painter.drawPixmap(7, 2, scaled)
    finally:
        painter.end()
    assert app

    shadow.save(str(temp_shadow_file), 'png')
    temp_file.unlink()
    temp_shadow_file.rename(png_file)
    print(f'Generated {png_file} from {pov_file}.')
    def paintEvent(self, event):
        painter = QPainter(self)
        painter.fillRect(self.rect(), Qt.black)

        if self.pixmap.isNull():
            painter.setPen(Qt.white)
            painter.drawText(self.rect(), Qt.AlignCenter,
                             "Rendering initial image, please wait...")
            return

        if self.curScale == self.pixmapScale:
            painter.drawPixmap(self.pixmapOffset, self.pixmap)
        else:
            scaleFactor = self.pixmapScale / self.curScale
            newWidth = int(self.pixmap.width() * scaleFactor)
            newHeight = int(self.pixmap.height() * scaleFactor)
            newX = self.pixmapOffset.x() + (self.pixmap.width() - newWidth) / 2
            newY = self.pixmapOffset.y() + (self.pixmap.height() -
                                            newHeight) / 2

            painter.save()
            painter.translate(newX, newY)
            painter.scale(scaleFactor, scaleFactor)
            exposed, _ = painter.transform().inverted()
            exposed = exposed.mapRect(self.rect()).adjusted(-1, -1, 1, 1)
            painter.drawPixmap(exposed, self.pixmap, exposed)
            painter.restore()

        text = "Use mouse wheel or the '+' and '-' keys to zoom. Press and " \
                "hold left mouse button to scroll."
        metrics = painter.fontMetrics()
        textWidth = metrics.horizontalAdvance(text)

        painter.setPen(Qt.NoPen)
        painter.setBrush(QColor(0, 0, 0, 127))
        painter.drawRect((self.width() - textWidth) / 2 - 5, 0, textWidth + 10,
                         metrics.lineSpacing() + 5)
        painter.setPen(Qt.white)
        painter.drawText((self.width() - textWidth) / 2,
                         metrics.leading() + metrics.ascent(), text)
Beispiel #10
0
 def paintEvent(self, event):
     painter = QPainter(self)
     painter.drawPixmap(QRect(0, 0, self.pixmap.width(), self.pixmap.height()), self.pixmap)
 def assemble_board(self) -> QPixmap:
     full_board = self.load_pixmap('board-1.png')
     board_size = self.start_state.size
     if board_size == 4:
         return full_board
     full_height = full_board.height()
     full_width = full_board.width()
     left_width = round(full_width * 0.28)
     mid_width = round(full_width * 0.22)
     right_width = round(full_width * 0.279)
     top_height = round(full_height * 0.28)
     mid_height = round(full_height * 0.21)
     bottom_height = round(full_height * 0.29)
     final_width = left_width + (board_size - 2) * mid_width + right_width
     final_height = top_height + (board_size -
                                  2) * mid_height + bottom_height
     assembled_board = QPixmap(final_width, final_height)
     assembled_board.fill(Qt.transparent)
     assembled_painter = QPainter(assembled_board)
     # top left
     assembled_painter.drawPixmap(0, 0, left_width, top_height, full_board,
                                  0, 0, left_width, top_height)
     for j in range(board_size - 2):
         # top middle
         assembled_painter.drawPixmap(left_width + j * mid_width, 0,
                                      mid_width, top_height, full_board,
                                      left_width, 0, mid_width, top_height)
     # top right
     assembled_painter.drawPixmap(final_width - right_width, 0, right_width,
                                  top_height, full_board,
                                  full_width - right_width, 0, right_width,
                                  top_height)
     for i in range(board_size - 2):
         # left middle
         assembled_painter.drawPixmap(0, top_height + i * mid_height,
                                      left_width, mid_height, full_board, 0,
                                      top_height, left_width, mid_height)
         for j in range(board_size - 2):
             # middle middle
             assembled_painter.drawPixmap(left_width + j * mid_width,
                                          top_height + i * mid_height,
                                          mid_width, mid_height, full_board,
                                          left_width, top_height, mid_width,
                                          mid_height)
         # right middle
         assembled_painter.drawPixmap(final_width - right_width,
                                      top_height + i * mid_height,
                                      right_width, mid_height, full_board,
                                      full_width - right_width, top_height,
                                      right_width, mid_height)
     # bottom left
     assembled_painter.drawPixmap(0, final_height - bottom_height,
                                  left_width, bottom_height, full_board, 0,
                                  full_height - bottom_height, left_width,
                                  bottom_height)
     for j in range(board_size - 2):
         # bottom middle
         assembled_painter.drawPixmap(left_width + j * mid_width,
                                      final_height - bottom_height,
                                      mid_width, bottom_height, full_board,
                                      left_width,
                                      full_height - bottom_height,
                                      mid_width, bottom_height)
     # bottom right
     assembled_painter.drawPixmap(final_width - right_width,
                                  final_height - bottom_height, right_width,
                                  bottom_height, full_board,
                                  full_width - right_width,
                                  full_height - bottom_height, right_width,
                                  bottom_height)
     return assembled_board
Beispiel #12
0
 def paintEvent(self, event: QPaintEvent) -> None:
     if self.resizeTimer.isActive():
         painter = QPainter(self.viewport())
         painter.drawPixmap(0, 0, self.viewportCache)
     else:
         super().paintEvent(event)
Beispiel #13
0
 def paintEvent(self, event: PySide6.QtGui.QPaintEvent) -> None:
     painter = QPainter(self)
     pixmap = self.movie.currentPixmap()
     pixmap = pixmap.scaled(self.my_size)
     painter.drawPixmap(0, 0, pixmap)
def test_board_size_3(pixmap_differ: PixmapDiffer):
    actual: QPainter
    expected: QPainter
    with pixmap_differ.create_painters(240, 240,
                                       'margo_board_size_3') as (actual,
                                                                 expected):
        expected_scene = QGraphicsScene(0, 0, 240, 240)
        full_board = MargoDisplay.load_pixmap('board-1.png')
        width = full_board.width()
        height = full_board.height()
        top_height = round(height * 0.28)
        mid_height = round(height * 0.21)
        bottom_height = round(height * 0.29)
        left_width = round(width * 0.28)
        mid_width = round(width * 0.22)
        right_width = round(width * 0.279)
        assembled_board = QPixmap(left_width + mid_width + right_width,
                                  top_height + mid_height + bottom_height)
        assembled_board.fill(Qt.transparent)
        assembled_painter = QPainter(assembled_board)
        # top left
        assembled_painter.drawPixmap(0, 0, left_width, top_height, full_board,
                                     0, 0, left_width, top_height)
        # top middle
        assembled_painter.drawPixmap(left_width, 0, mid_width, top_height,
                                     full_board, left_width, 0, mid_width,
                                     top_height)
        # top right
        assembled_painter.drawPixmap(left_width + mid_width, 0, right_width,
                                     top_height, full_board,
                                     width - right_width, 0, right_width,
                                     top_height)
        # left middle
        assembled_painter.drawPixmap(0, top_height, left_width, mid_height,
                                     full_board, 0, top_height, left_width,
                                     mid_height)
        # middle middle
        assembled_painter.drawPixmap(left_width, top_height, mid_width,
                                     mid_height, full_board, left_width,
                                     top_height, mid_width, mid_height)
        # right middle
        assembled_painter.drawPixmap(left_width + mid_width, top_height,
                                     right_width, mid_height, full_board,
                                     width - right_width, top_height,
                                     right_width, mid_height)
        # bottom left
        assembled_painter.drawPixmap(0, top_height + mid_height, left_width,
                                     bottom_height, full_board, 0,
                                     height - bottom_height, left_width,
                                     bottom_height)
        # bottom middle
        assembled_painter.drawPixmap(left_width, top_height + mid_height,
                                     mid_width, bottom_height, full_board,
                                     left_width, height - bottom_height,
                                     mid_width, bottom_height)
        # bottom right
        assembled_painter.drawPixmap(left_width + mid_width,
                                     top_height + mid_height, right_width,
                                     bottom_height, full_board,
                                     width - right_width,
                                     height - bottom_height, right_width,
                                     bottom_height)
        assembled_painter.end()
        scaled_board = assembled_board.scaled(240, 240, Qt.KeepAspectRatio,
                                              Qt.SmoothTransformation)
        board_item = expected_scene.addPixmap(scaled_board)
        board_item.setPos(2, 0)
        white_ball = MargoDisplay.load_pixmap('ball-w-shadow-1.png',
                                              QSize(76, 76))
        black_ball = MargoDisplay.load_pixmap('ball-b-shadow-1.png',
                                              QSize(76, 76))

        expected_scene.addPixmap(white_ball).setPos(15, 145)
        expected_scene.addPixmap(black_ball).setPos(81, 79)
        expected_scene.render(expected)

        display = MargoDisplay(size=3)
        display.resize(348, 264)

        board_text = """\
  A C E
5 . . . 5

3 . B . 3

1 W . . 1
  A C E
>B
"""
        display.update_board(SpargoState(board_text, size=3))

        render_display(display, actual)
def test_board_size_2(pixmap_differ: PixmapDiffer):
    actual: QPainter
    expected: QPainter
    with pixmap_differ.create_painters(240, 240,
                                       'margo_board_size_2') as (actual,
                                                                 expected):
        expected_scene = QGraphicsScene(0, 0, 240, 240)
        full_board = MargoDisplay.load_pixmap('board-1.png')
        width = full_board.width()
        height = full_board.height()
        top_height = round(height * 0.28)
        left_width = round(width * 0.28)
        right_width = round(width * 0.279)
        bottom_height = round(height * 0.29)
        assembled_board = QPixmap(left_width + right_width,
                                  top_height + bottom_height)
        assembled_board.fill(Qt.transparent)
        assembled_painter = QPainter(assembled_board)
        # top left
        assembled_painter.drawPixmap(0, 0, left_width, top_height, full_board,
                                     0, 0, left_width, top_height)
        # top right
        assembled_painter.drawPixmap(left_width, 0, right_width, top_height,
                                     full_board, width - right_width, 0,
                                     right_width, top_height)
        # bottom left
        assembled_painter.drawPixmap(0, top_height, left_width, bottom_height,
                                     full_board, 0, height - bottom_height,
                                     left_width, bottom_height)
        # bottom right
        assembled_painter.drawPixmap(left_width, top_height, right_width,
                                     bottom_height, full_board,
                                     width - right_width,
                                     height - bottom_height, right_width,
                                     bottom_height)
        assembled_painter.end()
        scaled_board = assembled_board.scaled(232, 240, Qt.KeepAspectRatio,
                                              Qt.SmoothTransformation)
        board_item = expected_scene.addPixmap(scaled_board)
        board_item.setPos(4, 0)
        white_ball = MargoDisplay.load_pixmap('ball-w-shadow-1.png',
                                              QSize(103, 103))
        black_ball = MargoDisplay.load_pixmap('ball-b-shadow-1.png',
                                              QSize(103, 103))

        expected_scene.addPixmap(white_ball).setPos(23, 108)
        expected_scene.addPixmap(black_ball).setPos(113, 18)
        expected_scene.render(expected)

        display = MargoDisplay(size=2)

        trigger_resize(display, 292, 240)
        display.resize(348, 264)
        board_text = """\
  A C
3 . B 3

1 W . 1
  A C
>B
"""
        display.update_board(SpargoState(board_text, size=2))

        render_display(display, actual)