Beispiel #1
0
import sys
sys.path.insert(0, "..")
import Leap
import constants

import random
from pygameWindow_Del03 import PYGAME_WINDOW
from Recorder import RECORDER

deliverable = RECORDER(Leap.Controller(), PYGAME_WINDOW(), 400, 400, 800, -800,
                       800, -800)

deliverable.Run_Forever()
Beispiel #2
0
import sys
sys.path.insert(0, "..")
import Leap
from pygameWindow_Del03 import PYGAME_WINDOW
from Recorder import RECORDER
import random
import pygame
import os

new_derivable = RECORDER(PYGAME_WINDOW(), Leap.Controller(), 540, 360, 1000,
                         1000.0, -1000.0, 1000.0, -1000.0)
new_derivable.Run_Forever()
Beispiel #3
0
##########################################

#import random
from Recorder import RECORDER

RecInstance = RECORDER()
RecInstance.Run_Forever()
Beispiel #4
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from Recorder import RECORDER

d = RECORDER()
d.Run_Forever()
Beispiel #5
0
import sys
#Add path to PATH
sys.path.insert(0, '../x86')

from Recorder import RECORDER

new_recorder = RECORDER()

#Initialize
new_recorder.Remove_Dir()
new_recorder.Make_Dir()

#Infinite Loop
new_recorder.Run_Forever()

print(pygameWindow)