elif (event.key == pygame.K_s or event.key == pygame.K_DOWN):
                rightSide = rightSide - 100
                leftSide = leftSide - 100
                
            elif (event.key == pygame.K_d or event.key == pygame.K_RIGHT):
                rightSide = rightSide - 50

            elif (event.key == pygame.K_w or event.key == pygame.K_UP):
                rightSide = rightSide + 100
                leftSide = leftSide + 100
            
            

            if (leftSide == -50):
                #Turn Left
                motor1.forwards()
                motor2.forwards()
                motor3.backwards()
                motor4.backwards()
                
            elif (rightSide == -50):
                #Turn Right
                motor3.forwards()
                motor4.forwards()
                motor1.backwards()
                motor2.backwards()
               
                
            elif (rightSide == 100 and leftSide == 50 ):
                #Turn half left