Ejemplo n.º 1
0
def effect119(position, direction, explosive):
    """
    est_effect_19 <player filter> <delay> <position x y z> <direction x y z> <explosive>
    """
    if not isinstance(position, Vector):
        position = Vector(*position)

    if not isinstance(direction, Vector):
        direction = Vector(*direction)

    te = TempEntity('Energy Splash')
    te.position = position
    te.direction = direction
    te.explosive = explosive

    return te