Ejemplo n.º 1
0
def effect110(model, origin, direction, red, green, blue, alpha, size):
    """
    est_effect_10 <player filter> <delay> <model> <origin x y z> <direction x y z> <red> <green> <blue> <alpha> <size>
    """
    if not isinstance(model, Model):
        model = Model(model)

    if not isinstance(origin, Vector):
        origin = Vector(*origin)

    if not isinstance(direction, Vector):
        direction = Vector(*direction)

    te = TempEntity('Blood Sprite')
    te.drop_model = model
    te.spray_model = model
    te.origin = origin
    te.direction = direction
    te.red = red
    te.green = green
    te.blue = blue
    te.alpha = alpha
    te.size = size

    return te