def _update_free_map_infos(self):
     number_of_players = SavegameManager.get_recommended_number_of_players(
         self._get_selected_map())
     #xgettext:python-format
     self.current.findChild(name="recommended_number_of_players_lbl").text = \
      _("Recommended number of players: {number}").format(number=number_of_players)
     self.map_preview.update_map(self._get_selected_map())
Ejemplo n.º 2
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		def _update_infos():
			mapindex = self.current.collectData('maplist')
			mapfile = self.current.files[mapindex]
			number_of_players = SavegameManager.get_recommended_number_of_players(mapfile)
			#xgettext:python-format
			self.current.findChild(name="recommended_number_of_players_lbl").text = \
					_("Recommended number of players: {number}").format(number=number_of_players)
Ejemplo n.º 3
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 def _update_infos():
     number_of_players = SavegameManager.get_recommended_number_of_players(self._get_selected_map())
     # xgettext:python-format
     self.current.findChild(name="recommended_number_of_players_lbl").text = _(
         "Recommended number of players: {number}"
     ).format(number=number_of_players)
     self.map_preview.update_map(self._get_selected_map())
Ejemplo n.º 4
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	def _update_map_infos(self):
		map_file = self._get_selected_map()

		number_of_players = SavegameManager.get_recommended_number_of_players(map_file)
		lbl = self._gui.findChild(name="recommended_number_of_players_lbl")
		lbl.text = _("Recommended number of players: {number}").format(number=number_of_players)

		self._update_map_preview(map_file)
 def _update_infos():
     mapindex = self.current.collectData('maplist')
     mapfile = self.current.files[mapindex]
     number_of_players = SavegameManager.get_recommended_number_of_players(
         mapfile)
     #xgettext:python-format
     self.current.findChild(name="recommended_number_of_players_lbl").text = \
       _("Recommended number of players: {number}").format(number=number_of_players)
Ejemplo n.º 6
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	def _update_map_infos(self):
		map_file = self._get_selected_map()

		number_of_players = SavegameManager.get_recommended_number_of_players(map_file)
		lbl = self._gui.findChild(name="recommended_number_of_players_lbl")
		lbl.text = _("Recommended number of players: {number}").format(number=number_of_players)

		self._update_map_preview(map_file)
	def _update_infos(self):
		index = self._gui.collectData('maplist')
		mapfile = self._files[index]
		number_of_players = SavegameManager.get_recommended_number_of_players(mapfile)

		lbl = self._gui.findChild(name="recommended_number_of_players_lbl")
		lbl.text = _("Recommended number of players: {number}").format(number=number_of_players)

		self._update_map_preview(mapfile)
Ejemplo n.º 8
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	def _update_infos(self):
		index = self._gui.collectData('maplist')
		mapfile = self._files[index]
		number_of_players = SavegameManager.get_recommended_number_of_players(mapfile)

		lbl = self._gui.findChild(name="recommended_number_of_players_lbl")
		#xgettext:python-format
		lbl.text = _("Recommended number of players: {number}").format(number=number_of_players)

		self._update_map_preview(mapfile)
			def _update_infos():
				number_of_players = SavegameManager.get_recommended_number_of_players( self.__get_selected_map() )
				self.current.findChild(name="recommended_number_of_players_lbl").text = \
				    _("Recommended number of players: ") + unicode( number_of_players )