def _update_free_map_infos(self): number_of_players = SavegameManager.get_recommended_number_of_players( self._get_selected_map()) #xgettext:python-format self.current.findChild(name="recommended_number_of_players_lbl").text = \ _("Recommended number of players: {number}").format(number=number_of_players) self.map_preview.update_map(self._get_selected_map())
def _update_infos(): mapindex = self.current.collectData('maplist') mapfile = self.current.files[mapindex] number_of_players = SavegameManager.get_recommended_number_of_players(mapfile) #xgettext:python-format self.current.findChild(name="recommended_number_of_players_lbl").text = \ _("Recommended number of players: {number}").format(number=number_of_players)
def _update_infos(): number_of_players = SavegameManager.get_recommended_number_of_players(self._get_selected_map()) # xgettext:python-format self.current.findChild(name="recommended_number_of_players_lbl").text = _( "Recommended number of players: {number}" ).format(number=number_of_players) self.map_preview.update_map(self._get_selected_map())
def _update_map_infos(self): map_file = self._get_selected_map() number_of_players = SavegameManager.get_recommended_number_of_players(map_file) lbl = self._gui.findChild(name="recommended_number_of_players_lbl") lbl.text = _("Recommended number of players: {number}").format(number=number_of_players) self._update_map_preview(map_file)
def _update_infos(): mapindex = self.current.collectData('maplist') mapfile = self.current.files[mapindex] number_of_players = SavegameManager.get_recommended_number_of_players( mapfile) #xgettext:python-format self.current.findChild(name="recommended_number_of_players_lbl").text = \ _("Recommended number of players: {number}").format(number=number_of_players)
def _update_infos(self): index = self._gui.collectData('maplist') mapfile = self._files[index] number_of_players = SavegameManager.get_recommended_number_of_players(mapfile) lbl = self._gui.findChild(name="recommended_number_of_players_lbl") lbl.text = _("Recommended number of players: {number}").format(number=number_of_players) self._update_map_preview(mapfile)
def _update_infos(self): index = self._gui.collectData('maplist') mapfile = self._files[index] number_of_players = SavegameManager.get_recommended_number_of_players(mapfile) lbl = self._gui.findChild(name="recommended_number_of_players_lbl") #xgettext:python-format lbl.text = _("Recommended number of players: {number}").format(number=number_of_players) self._update_map_preview(mapfile)
def _update_infos(): number_of_players = SavegameManager.get_recommended_number_of_players( self.__get_selected_map() ) self.current.findChild(name="recommended_number_of_players_lbl").text = \ _("Recommended number of players: ") + unicode( number_of_players )