Ejemplo n.º 1
0
    def __init__(self, host, port):
        self.camera_pos = (0.0, 0.0)
        self.wheel_speed = (0.0, 0.0)
        self.headlights = False

        self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) 
        self.socket.connect((host, port))

        self.cs = ControlSocket(self.socket)

        self.oldcontrol = {}
Ejemplo n.º 2
0
class ClientInterface(object):
    def __init__(self, host, port):
        self.camera_pos = (0.0, 0.0)
        self.wheel_speed = (0.0, 0.0)
        self.headlights = False

        self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) 
        self.socket.connect((host, port))

        self.cs = ControlSocket(self.socket)

        self.oldcontrol = {}

    def __del__(self):
        self.socket.close()

    def setCameraPos(self, x, y):
        self.camera_pos = (x, y)
    
    def getCameraPos(self):
        return self.camera_pos

    def setWheelSpeed(self, l, r):
        self.wheel_speed = (l, r)

    def getWheelSpeed(self):
        return self.wheel_speed

    def setHeadlights(self, h):
        self.headlights = h

    def getHeadlights(self):
        return self.headlights

    def updateControl(self):
        newcontrol = {"left_motor" : self.wheel_speed[0], "right_motor" : self.wheel_speed[1]}

        if self.oldcontrol != newcontrol:
            self.cs.transmitControl(newcontrol)
            self.oldcontrol = newcontrol
Ejemplo n.º 3
0
import socket
import time
import pygame

from util.control import ControlSocket

pygame.init()
screen = pygame.display.set_mode((100, 100))

clientsocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
clientsocket.connect(("192.168.42.1", 1337))
cs = ControlSocket(clientsocket)


def clamp(v, l, h):
    return min((max((v, l)), h))


sendcounter = 0

while (1):
    pygame.event.pump()

    pkeys = pygame.key.get_pressed()
    up, down, left, right, quit = [
        (1.0 if pkeys[x] else 0.0)
        for x in [pygame.K_w, pygame.K_s, pygame.K_a, pygame.K_d, pygame.K_q]
    ]

    if quit > 0.5:
        break
Ejemplo n.º 4
0
l_motor,r_motor = mc.motors[0:2]

# Open listening server socket
serversocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serversocket.bind(("192.168.42.1", 1337))
serversocket.listen(1)

sockets.append(serversocket)

while(1):
    clientsocket,address = serversocket.accept()

    sockets.append(clientsocket)

    try:
        cs = ControlSocket(clientsocket)

        while(1):
            cdict = cs.receiveControl()

            print cdict

            l_motor.retry_write(cdict["left_motor"])
            r_motor.retry_write(cdict["right_motor"])

    except Exception as e:
        print e.message
        continue

    clientsocket.close()