def get_iteration(self, iteration): Side = Battle.Side() i = 0 for unit in self.allowed_units: unit = Unit.ImportUnit(self.file_units, name=self.allowed_units[i], amount=iteration[i]) Side.add_unit(unit) i += 1
def setUp(self): self.Side = Battle.Side() self.file_path = "./Adventures/CN/units.json" self.unit_cav = Unit.ImportUnit(self.file_path, abbrev="Cava", amount=100) self.unit_sol = Unit.ImportUnit(self.file_path, abbrev="S", amount=100) self.unit_arc = Unit.ImportUnit(self.file_path, abbrev="Arc", amount=100) self.Side.add_unit(self.unit_arc) self.Side.add_unit(self.unit_sol) self.Side.add_unit(self.unit_cav)
def setUp(self): self.Side = Battle.Side() self.file_path = "./Adventures/CN/units.json" self.name = "soldat" self.abbrev = "S"