Example #1
0
        window.blit(self.screen, self.rect)


if __name__ == "__main__":
    import os
    from EventManager import *

    running = True
    clock = pygame.time.Clock()
    os.environ['SDL_VIDEO_CENTERED'] = '1'
    pygame.init()
    pygame.font.init()
    pygame.display.set_caption("Menu Test")
    screen = pygame.display.set_mode(SCREEN_RES)
    eventManager = EventManager()
    menu = LandingMenu()
    eventManager.addGameMenu(menu)

    while running:

        # UPDATES
        running = eventManager.process_menu_input()

        if not running:
            break

        screen.fill(pygame.color.THECOLORS['black'])
        menu.draw(screen)
        pygame.display.update()