Example #1
0
def addEvents(eventManager):
	"""Adds the diplomacy events to BugEventManager."""
	global g_eventManager
	g_eventManager = eventManager
	
	# Trade
	DiploEvent("AI_DIPLOCOMMENT_OFFER_DEAL", "DealOffered", onDealOffered, sendTrade=True)
	DiploEvent("AI_DIPLOCOMMENT_CANCEL_DEAL", "DealCanceled", onDealCanceled, sendTrade=True)
	DiploEvent("USER_DIPLOCOMMENT_ACCEPT_OFFER", "DealAccepted", onDealAccepted, sendTrade=True)
	DiploEvent("USER_DIPLOCOMMENT_REJECT_OFFER", "DealRejected", onDealRejected, sendTrade=True)
	
	# Free Stuff
	DiploEvent("AI_DIPLOCOMMENT_OFFER_CITY", "CityOffered", onCityOffered, tradeType=TradeableItems.TRADE_CITIES)
	DiploEvent("AI_DIPLOCOMMENT_GIVE_HELP", "HelpOffered", onHelpOffered, sendTrade=True)
	DiploEvent("AI_DIPLOCOMMENT_OFFER_PEACE", "PeaceOffered", onPeaceOffered)
	DiploEvent("AI_DIPLOCOMMENT_OFFER_VASSAL", "VassalOffered", onVassalOffered)
	
	# Ask for Help
	DiploEvent("AI_DIPLOCOMMENT_ASK_FOR_HELP", "HelpDemanded", onHelpDemanded, sendTrade=True)
	DiploEvent("USER_DIPLOCOMMENT_GIVE_HELP", "HelpAccepted", onHelpAccepted, sendTrade=True)
	DiploEvent("USER_DIPLOCOMMENT_REFUSE_HELP", "HelpRejected", onHelpRejected, sendTrade=True)
	
	# Demand Tribute
	DiploEvent("AI_DIPLOCOMMENT_DEMAND_TRIBUTE", "TributeDemanded", onTributeDemanded, sendTrade=True)
	DiploEvent("USER_DIPLOCOMMENT_ACCEPT_DEMAND", "TributeAccepted", onTributeAccepted, sendTrade=True)
	DiploEvent("USER_DIPLOCOMMENT_REJECT_DEMAND", "TributeRejected", onTributeRejected, sendTrade=True)
	
	# Religion
	DiploEvent("AI_DIPLOCOMMENT_RELIGION_PRESSURE", "ReligionDemanded", onReligionDemanded, 
			argFunc=lambda eFromPlayer, eToPlayer, args, data: (PlayerUtil.getStateReligion(eFromPlayer), ))
	DiploEvent("USER_DIPLOCOMMENT_CONVERT", "ReligionAccepted", onReligionAccepted,
			argFunc=lambda eFromPlayer, eToPlayer, args, data: (PlayerUtil.getStateReligion(eToPlayer), ))
	DiploEvent("USER_DIPLOCOMMENT_NO_CONVERT", "ReligionRejected", onReligionRejected,
			argFunc=lambda eFromPlayer, eToPlayer, args, data: (PlayerUtil.getStateReligion(eToPlayer), ))
	
	# Civic
	DiploEvent("AI_DIPLOCOMMENT_CIVIC_PRESSURE", "CivicDemanded", onCivicDemanded, 
			argFunc=lambda eFromPlayer, eToPlayer, args, data: (PlayerUtil.getFavoriteCivic(eFromPlayer), ))
	DiploEvent("USER_DIPLOCOMMENT_REVOLUTION", "CivicAccepted", onCivicAccepted, 
			argFunc=lambda eFromPlayer, eToPlayer, args, data: (PlayerUtil.getFavoriteCivic(eToPlayer), ))
	DiploEvent("USER_DIPLOCOMMENT_NO_REVOLUTION", "CivicRejected", onCivicRejected, 
			argFunc=lambda eFromPlayer, eToPlayer, args, data: (PlayerUtil.getFavoriteCivic(eToPlayer), ))
	
	# Join War
	DiploEvent("AI_DIPLOCOMMENT_JOIN_WAR", "WarDemanded", onWarDemanded, sendData=True)
	DiploEvent("USER_DIPLOCOMMENT_JOIN_WAR", "WarAccepted", onWarAccepted, sendData=True)
	DiploEvent("USER_DIPLOCOMMENT_NO_JOIN_WAR", "WarRejected", onWarRejected, sendData=True)
	
	# Trade Embargo
	DiploEvent("AI_DIPLOCOMMENT_STOP_TRADING", "EmbargoDemanded", onEmbargoDemanded, sendData=True)
	DiploEvent("USER_DIPLOCOMMENT_STOP_TRADING", "EmbargoAccepted", onEmbargoAccepted, sendData=True)
	DiploEvent("USER_DIPLOCOMMENT_NO_STOP_TRADING", "EmbargoRejected", onEmbargoRejected, sendData=True)