import pygame from GameOfLife import GameOfLife # game = GameOfLife(*(20, 20), height=640) # print(list(map(print, game.curr_generation))) # print(game.get_neighbours((1, 1))) # game.is_max_generations_exceeded game1 = GameOfLife.from_file('./patterns/72p6h2v0.cells.txt', max_generations=100) game1.run() game2 = GameOfLife.from_file('./patterns/55p9h3v0.cells.txt', max_generations=100) game2.run() game3 = GameOfLife.from_file('./patterns/achimsp11.cells.txt', max_generations=100) # game3.save('./patterns/test.cells.txt') game3.run() # game4 = GameOfLife.from_file('./patterns/5enginecordership.cells.txt', max_generations=100) # # # game4.play_pause() # game4.run() game5 = GameOfLife.from_file('./patterns/ak94.cells.txt', max_generations=500) game5.run() game6 = GameOfLife.from_file('./patterns/94p27.1.cells.txt') game6.run()