Example #1
0
def run(client):
    Watch(client)
    Guards(client)
    DetectGameMaster(client)
    PrintMessages(client)

    return simple_later(1, begin, client)
Example #2
0
def run(client):
    Watch(client)
    Guards(client)
    DetectGameMaster(client)
    PrintMessages(client)

    return simple_later(1, begin, client)
Example #3
0
def run(client):
    Watch(client)
    Guards(client)
    DetectGameMaster(client)
    RelPorCaptcha(client)
    PrintMessages(client)
    SkillTraining(client, (SKILL_HIDING,), round_robin=False)

    return simple_later(1, begin, client)
Example #4
0
File: wool.py Project: shyba/gemuo
def backpack_opened0(result, *args, **keywords):
    return simple_later(1, backpack_opened, *args, **keywords)
Example #5
0
File: wool.py Project: shyba/gemuo
def chest_opened0(result, *args, **keywords):
    return simple_later(1, chest_opened, *args, **keywords)
Example #6
0
def restock_box_opened0(result, *args, **keywords):
    return simple_later(1, restock_box_opened, *args, **keywords)
Example #7
0
def backpack_opened0(result, *args, **keywords):
    return simple_later(1, backpack_opened, *args, **keywords)
Example #8
0
def update(screen, map_window, client):
    map_window.draw(client.world.player)
    screen.refresh()
    return simple_later(0.5, update, screen, map_window, client)
Example #9
0
def restock_box_opened0(result, *args, **keywords):
    return simple_later(1, restock_box_opened, *args, **keywords)
Example #10
0
def update(screen, map_window, client):
    map_window.draw(client.world.player)
    screen.refresh()
    return simple_later(0.5, update, screen, map_window, client)
Example #11
0
def chest_opened0(result, *args, **keywords):
    return simple_later(1, chest_opened, *args, **keywords)
Example #12
0
def backpack_opened(result, client):
    return simple_later(1, cut, client)
Example #13
0
def backpack_opened(result, client):
    return simple_later(1, cut, client)