def run(): print '--> mission The Hidden Stash' if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.activateAccelerationGate(): return False if not space.openMissionDetail(): return False if not space.lockTarget('img/warehouse.bmp'): return False if not space.openAfterBurn(): return False if not space.approach(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False # there are two cargos if not space.pickMissionItem(): return False if not space.pickMissionItem(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print '<-- mission The Hidden Stash\n' return True
def run(): print '--> mission The Damsel In Distress' if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.openMissionDetail(): return False if not space.lockTarget('img/pleasure_hub.bmp'): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False #there are two cargos mouse.move(-200, 0) if not space.pickMissionItem(): return False if not space.pickMissionItem(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print '<-- mission The Damsel In Distress\n' return True
def run(): print '--> mission Stop The Thief' if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.launchDrones(): return False if not space.openMissionDetail(): return False if not space.openAfterBurn(): return False while space.findEnemy(): mouse.leftClick() key.keyPressEx(sc.Lock) space.approach() time.sleep(8) space.fireOne() time.sleep(15) mouse.move(-200, 0) if not space.dronesReturn(): return False space.pickMissionItem() if not space.missionObjectiveComplete(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print '<-- mission Stop The Thief\n' return True
def run(): print "--> mission Customs lnterdictian (1 of 2)" if not station.undock(): return False pilot.autopilot() space.warpToMissionLocation() # this mission don't have a acceleration gate # and will pop up a dialog time.sleep(10) if space.findClose(): mouse.leftClick() if not space.enableAllLowSlot(): return False if not space.openMissionDetail(): return False time.sleep(10) if not space.lockBig(): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False if not space.pickMissionItem(): return False if not space.setMissionWaypoint(): return False pilot.autopilot() print "<-- mission Customs lnterdictian (1 of 2)\n" return True
def run(): print '--> mission Customs lnterdictian (2 of 2)' if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.openMissionDetail(): return False if not space.lockBig(): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False if not space.pickMissionItem(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print '<-- mission Customs lnterdictian (2 of 2)\n' return True
def run(): print '--> mission The Drug Bust' if not station.undock(): return False if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.activateAccelerationGate(): return False if not space.openMissionDetail(): return False if not space.lockBig(): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False if not space.pickMissionItem(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False if not space.backToAgentStation(): return False print '<-- mission The Drug Bust\n' return True
def run(): print "--> mission Saving A Mans Career" if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if space.findClose(): mouse.leftClick() if not space.lockTarget("img/sangrel_minn.bmp"): return False space.openAfterBurn() space.approachFor(30) if not space.launchDrones(): return False space.fireOne() space.dronesEngage() if not space.pickMissionItem(): return False if not space.dronesReturn(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print "<-- mission Saving A Mans Career\n" return True
def run(): print '--> mission Vigilance' if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.openAfterBurn(): return False while not space.lockTarget('img/suspicious.bmp'): time.sleep(5) if not space.launchDrones(): return False if not space.dronesEngage(): return False if not space.pickMissionItem(): return False if not space.dronesReturn(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print '<-- mission Vigilance\n' return True
def run(): print '--> mission Technological Secrets (1 of 3)' if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.launchDrones(): return False if not space.openAfterBurn(): return False if not space.pickMissionItem(): return False if not space.dronesReturn(): return False if not space.setMissionWaypoint(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print '<-- mission Technological Secrets (1 of 3)\n' return True