if __name__ == '__main__': pygame.init() screen = pygame.display.set_mode((1280, 720)) done = False c = pygame.time.Clock() bgg = pygame.image.load("img/wood.jpg") awa = pygame.image.load("img/awa.png") jeu = Jeu("Hollande", " Obama", contreIa=True) myfont = pygame.font.SysFont("monospace", 50) mouse = Mouse() while not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True screen.blit(bgg, (0, 0)) screen.blit(awa, (150, 150)) jeu.printG(myfont, screen) if mouse.check(): jeu.mouseChech(pygame.mouse.get_pos()[0], pygame.mouse.get_pos()[1]) pygame.display.flip()