def onBattleSwfLoaded(self):
     if self.isPlaying:
         self.__replayCtrl.onBattleSwfLoaded()
         self.__serverSettings = dict()
         try:
             self.__serverSettings = json.loads(self.__replayCtrl.getArenaInfoStr()).get('serverSettings')
             from gui.LobbyContext import g_lobbyContext
             g_lobbyContext.setServerSettings(self.__serverSettings)
         except:
             pass
Exemple #2
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 def onBattleSwfLoaded(self):
     if self.isPlaying:
         self.__replayCtrl.onBattleSwfLoaded()
         self.__serverSettings = dict()
         try:
             self.__serverSettings = json.loads(
                 self.__replayCtrl.getArenaInfoStr()).get('serverSettings')
             from gui.LobbyContext import g_lobbyContext
             g_lobbyContext.setServerSettings(self.__serverSettings)
         except:
             pass
Exemple #3
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    def onBattleSwfLoaded(self):
        if self.isPlaying:
            self.__serverSettings = dict()
            try:
                self.__serverSettings = json.loads(self.__replayCtrl.getArenaInfoStr()).get('serverSettings')
            except:
                LOG_ERROR('There is exception while getting serverSettings from replay')
                LOG_CURRENT_EXCEPTION()

        from gui.LobbyContext import g_lobbyContext
        g_lobbyContext.setServerSettings(self.__serverSettings)
    def onBattleSwfLoaded(self):
        if self.isPlaying:
            self.__serverSettings = dict()
            try:
                self.__serverSettings = json.loads(self.__replayCtrl.getArenaInfoStr()).get('serverSettings')
            except:
                LOG_WARNING('There is problem while unpacking server settings from replay')
                if IS_DEVELOPMENT:
                    LOG_CURRENT_EXCEPTION()

            from gui.LobbyContext import g_lobbyContext
            g_lobbyContext.setServerSettings(self.__serverSettings)
Exemple #5
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    def onBattleSwfLoaded(self):
        if self.isPlaying:
            self.__serverSettings = dict()
            try:
                self.__serverSettings = json.loads(self.__replayCtrl.getArenaInfoStr()).get('serverSettings')
            except:
                LOG_WARNING('There is problem while unpacking server settings from replay')
                if IS_DEVELOPMENT:
                    LOG_CURRENT_EXCEPTION()

            from gui.LobbyContext import g_lobbyContext
            g_lobbyContext.setServerSettings(self.__serverSettings)