Exemple #1
0
    def __init__(self):
        User_Interface.__init__(self, "../img/background/title.jpg")  # , pygame.RESIZABLE)
        self.debug = True

        self.object_list = self.get_critters(15)
        game_btn = Button((100, 100), (150, 75), self.game_btn_action)
        exit_btn = Button((100, 300), (150, 75), self.exit_btn_action)
        self.object_list.append(game_btn)
        self.object_list.append(exit_btn)

        self.choice = None
Exemple #2
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	def __init__(self):
		# super
		User_Interface.__init__(self, "../img/background/title.jpg") #, pygame.RESIZABLE)
		self.debug = True

		self.player = Ship()
		self.planets = []

		for i in range(3):
			x = randint(0, self.SCREEN_WIDTH)
			y = randint(0, self.SCREEN_HEIGHT)
			c = choice( (1, 2, 3) )
			self.planets.append( Planet((x, y), c) )
			self.object_list.append(self.planets[i])

		self.object_list.append(self.player)
Exemple #3
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 def __init__(self):
     User_Interface.__init__(self, "../img/background/load.jpg", pygame.NOFRAME, (400, 300))