Exemple #1
0
def cli(point, circle, sympy, filename):
    """Comparing the `sympy.geometry` and `matplotlib.path` libraries"""

    figure = plt.figure()

    x, y = point
    plt.scatter([x], [y], c='r', marker='X')

    cx, cy, r = circle
    theta = np.linspace(0, 2 * np.pi, 500)
    plt.scatter([cx], [cy], c='b', marker='x')
    plt.plot(r * np.cos(theta) + cx, r * np.sin(theta) + cy, 'b--')

    plt.title(f'Comparing the .{sympy} and .contains_point methods')
    plt.grid()
    plt.xlim((-(r + 1) + cx, +(r + 1) + cx))
    plt.ylim((-(r + 1) + cy, +(r + 1) + cy))
    plt.gca().set_aspect('equal', adjustable='box')
    plt.tight_layout()

    c1 = ['red', 'blue'][Path.circle((cx, cy), r).contains_point(point)]
    c2 = ['red', 'blue'][getattr(Circle((cx, cy), r), sympy)(Point(x, y))]

    p1 = mpatches.Patch(color=c1, label='.contains_point')
    p2 = mpatches.Patch(color=c2, label=f'.{sympy}')
    plt.legend(handles=[p1, p2], loc='upper left')

    if filename is None:
        plt.show()
    else:
        figure.savefig(filename, format="png")
 def nearest_point(self, lon, lat, lons, lats, length=0.06):  #0.3/5==0.06
     '''Find the nearest point to (lon,lat) from (lons,lats),
        return the nearest-point (lon,lat)
        author: Bingwei'''
     p = Path.circle((lon,lat),radius=length)
     #numpy.vstack(tup):Stack arrays in sequence vertically
     points = np.vstack((lons.flatten(),lats.flatten())).T  
     
     insidep = []
     #collect the points included in Path.
     for i in xrange(len(points)):
         if p.contains_point(points[i]):# .contains_point return 0 or 1
             insidep.append(points[i])  
     # if insidep is null, there is no point in the path.
     if not insidep:
         #print 'This point out of the model area or hits the land.'
         raise Exception()
     #calculate the distance of every points in insidep to (lon,lat)
     distancelist = []
     for i in insidep:
         ss=math.sqrt((lon-i[0])**2+(lat-i[1])**2)
         distancelist.append(ss)
     # find index of the min-distance
     mindex = np.argmin(distancelist)
     # location the point
     lonp = insidep[mindex][0]; latp = insidep[mindex][1]
     
     return lonp,latp
Exemple #3
0
def circumpolar_axis(ax):
    """
    Draw a circumpolar grid of longitudes around a map at latitude 62 degrees N

    License
    -------
    GNU-GPLv3, (C) A. R.
    (https://github.com/poplarShift/python-data-science-utils)
    """
    circle = Path.circle(radius=3e6)
    proj = ax.projection
    ax.set_boundary(circle, transform=proj)
    # collections are only clipped when added after this point, so re-add them
    for c in ax.collections:
        c.remove()
        ax.add_collection(c)

    lat = 62

    def rotation(lon):
        if abs(lon) <= 90:
            return lon
        else:
            return lon - 180

    for lon in np.arange(-180, 180, 60):
        lon_text = '{:3d}$^\circ${}'.format(abs(lon), {
            True: 'E',
            False: 'W'
        }[lon >= 0])
        textopts = dict(va='center', ha='center', rotation=rotation(lon))
        ax.text(*proj.transform_point(lon, lat, ccrs.PlateCarree()), lon_text,
                **textopts)
Exemple #4
0
    def nearest_point(self, lon, lat, lons, lats, length):  #0.3/5==0.06
        '''Find the nearest point to (lon,lat) from (lons,lats),
           return the nearest-point (lon,lat)
           author: Bingwei'''
        p = Path.circle((lon, lat), radius=length)
        #numpy.vstack(tup):Stack arrays in sequence vertically
        points = np.vstack((lons.flatten(), lats.flatten())).T

        insidep = []
        #collect the points included in Path.
        for i in xrange(len(points)):
            if p.contains_point(points[i]):  # .contains_point return 0 or 1
                insidep.append(points[i])
        # if insidep is null, there is no point in the path.
        if not insidep:
            print 'There is no model-point near the given-point.'
            raise Exception()
        #calculate the distance of every points in insidep to (lon,lat)
        distancelist = []
        for i in insidep:
            ss = math.sqrt((lon - i[0])**2 + (lat - i[1])**2)
            distancelist.append(ss)
        # find index of the min-distance
        mindex = np.argmin(distancelist)
        # location the point
        lonp = insidep[mindex][0]
        latp = insidep[mindex][1]

        return lonp, latp
Exemple #5
0
 def transmute(self, x0, y0, width, height, mutation_size):
     # def __call__(self, x0, y0, width, height, mutation_size):
     '''
     x0 and y0 are the lower left corner of original bbox.
     They are set automatically by matplotlib.
     '''
     xc, yc = x0 + width / 2, y0 + height / 2  # Center of the circle
     pad = mutation_size * self.pad
     radius = max(self.width / 2, width / 2 + pad)
     return Path.circle((xc, yc),
                        radius)  # Return a Path object as the new bbox
def gpf(infile, masked_image, aperture):

    ts = time()

    mask = fits.open(masked_image)  # mask image
    w = WCS(mask_image)  # wcs
    imdata = mask[0].data  # mask data
    mask.close()

    xscale, yscale = abs(mask[0].header['CD1_1']), abs(
        mask[0].header['CD2_2'])  # 2.3979657626886E-4 degrees/pixel
    xpixarcmin, ypixarcmin = (1 / (60 * xscale)), (
        1 / (60 * yscale))  # pixels/arcmin along the X(Y) axis
    pix_arcmin = (xpixarcmin + ypixarcmin) / 2.0  # <pixels>/arcmin
    aperture = aperture * pix_arcmin  # in pixels

    pxcrd = w.wcs_world2pix(infile['ra'], infile['dec'],
                            0)  # source table in pixel coords
    pix_cat = np.column_stack([pxcrd[0], pxcrd[1]])
    pix_dict = {key: [] for key in ['tpix', 'gpix', 'gpf']}

    for rn in range(len(pix_cat)):
        if rn % 5000 == 0:
            print(rn)
        # boundaries: larger box than the box which fits the circle with a given aperture radius
        cmin, cmax = int(round(pix_cat[rn, 0] - 1.1 * aperture)), int(
            round(pix_cat[rn, 0] + 1.1 * aperture))
        rmin, rmax = int(round(pix_cat[rn, 1] - 1.1 * aperture)), int(
            round(pix_cat[rn, 1] + 1.1 * aperture))
        pts_inside_box = [
            k for k in product(range(cmin, cmax +
                                     1, 1), range(rmin, rmax + 1, 1))
        ]  # points inside box

        circ = Path.circle(center=(pix_cat[rn][0], pix_cat[rn][1]),
                           radius=aperture)  # circle with the given aperture
        truth_array = np.where(circ.contains_points(pts_inside_box))[
            0]  # point indices that are within the circle
        pts_inside_circ = [pts_inside_box[inx] for inx in truth_array
                           ]  # points that are within the circle
        good_pixels = sum([
            1 for pt in pts_inside_circ if imdata[pt[1], pt[0]] == 0
        ])  # good pixels in the circle
        gp_frac = round(good_pixels / float(len(pts_inside_circ)),
                        3)  # good pixel fraction

        pix_dict['tpix'].append(len(pts_inside_circ))  # of total pixels
        pix_dict['gpix'].append(good_pixels)  # good pixels
        pix_dict['gpf'].append(gp_frac)  # gpf

    print(time() - ts)
    return pix_dict
Exemple #7
0
def _circle(xy, radius, facecolor, edgecolor, config):

    main_path = Path.circle(xy, radius)
    inner_path = Path.circle(xy, radius - config["goalless_edge_thickness"])

    main_path_data = list(zip(main_path.codes, main_path.vertices))
    inner_path_data = list(zip(inner_path.codes, inner_path.vertices))
    main_path_data += ([inner_path_data[0]] + inner_path_data[1:-2][::-1] +
                       inner_path_data[-2:])

    codes, verts = zip(*main_path_data)
    main_path = Path(verts, codes)
    outer_patch = PathPatch(main_path, facecolor=edgecolor, linewidth=0)

    codes, verts = zip(*inner_path_data)
    inner_path = Path(verts, codes)
    inner_patch = PathPatch(inner_path,
                            facecolor=facecolor,
                            edgecolor=facecolor,
                            linewidth=2)

    return [outer_patch, inner_patch]
Exemple #8
0
    def __init__(self, shape, xy, radius, **kwargs):
        self.shape = shape
        self.xy = xy
        self.radius = radius

        if shape == 'o':  # circle
            self.numVertices = None
            self.orientation = 0
        elif shape == '^':  # triangle up
            self.numVertices = 3
            self.orientation = 0
        elif shape == '<':  # triangle left
            self.numVertices = 3
            self.orientation = np.pi * 0.5
        elif shape == 'v':  # triangle down
            self.numVertices = 3
            self.orientation = np.pi
        elif shape == '>':  # triangle right
            self.numVertices = 3
            self.orientation = np.pi * 1.5
        elif shape == 's':  # square
            self.numVertices = 4
            self.orientation = np.pi * 0.25
        elif shape == 'd':  # diamond
            self.numVertices = 4
            self.orientation = np.pi * 0.5
        elif shape == 'p':  # pentagon
            self.numVertices = 5
            self.orientation = 0
        elif shape == 'h':  # hexagon
            self.numVertices = 6
            self.orientation = 0
        elif shape == '8':  # octagon
            self.numVertices = 8
            self.orientation = 0
        else:
            raise ValueError(
                "Node shape should be one of: 'so^>v<dph8'. Current shape:{}".
                format(shape))

        if self.shape == 'o':  # circle
            self.linewidth_correction = 2
            self._path = Path.circle()
        else:  # regular polygon
            self.linewidth_correction = 2 * np.sin(
                np.pi / self.numVertices
            )  # derives from the ratio between a side and the radius in a regular polygon.
            self._path = Path.unit_regular_polygon(self.numVertices)

        self._patch_transform = transforms.Affine2D()
        super().__init__(path=self._path, **kwargs)
 def shrink_data(self,lon,lat,lons,lats):
     # ind = argwhere((lonc >= size[0]) & (lonc <= size[1]) & (latc >= size[2]) & (latc <= size[3]))
     lont = []; latt = []
     p = Path.circle((lon,lat),radius=0.6)
     pints = np.vstack((lons.flatten(),lats.flatten())).T
     for i in range(len(pints)):
         if p.contains_point(pints[i]):
             lont.append(pints[i][0])
             latt.append(pints[i][1])
     lonl=np.array(lont); latl=np.array(latt)#'''
     if not lont:
         print 'point position error! shrink_data'
         sys.exit()
     return lonl,latl
Exemple #10
0
def draw_lineage_graph(graph: DiGraph) -> None:
    try:
        import matplotlib.pyplot as plt
        from matplotlib.colors import colorConverter
        from matplotlib.patches import FancyArrowPatch
        from matplotlib.path import Path
    except ImportError as e:
        raise ImportError("Matplotlib required for draw()") from e
    except RuntimeError:
        logger.error("Matplotlib unable to open display")
        raise
    try:
        import pygraphviz  # noqa
    except ImportError as e:
        raise ImportError("requires pygraphviz") from e
    pos = nx.nx_agraph.graphviz_layout(graph,
                                       prog="dot",
                                       args="-Grankdir='LR'")
    edge_color, node_color, font_color = "#9ab5c7", "#3499d9", "#35393e"
    arrowsize = font_size = radius = 10
    node_size = 30
    ha, va = "left", "bottom"
    nx.draw(
        graph,
        pos=pos,
        with_labels=True,
        edge_color=edge_color,
        arrowsize=arrowsize,
        node_color=node_color,
        node_size=node_size,
        font_color=font_color,
        font_size=font_size,
        horizontalalignment=ha,
        verticalalignment=va,
    )
    # selfloop edges
    for edge in nx.selfloop_edges(graph):
        x, y = pos[edge[0]]
        arrow = FancyArrowPatch(
            path=Path.circle((x, y + radius), radius),
            arrowstyle="-|>",
            color=colorConverter.to_rgba_array(edge_color)[0],
            mutation_scale=arrowsize,
            linewidth=1.0,
            zorder=1,
        )
        plt.gca().add_patch(arrow)
    plt.show()
def nearest_point(lon, lat, lons, lats, length,x):  #0.3/5==0.06
    '''Find the nearest point to (lon,lat) from (lons,lats),
    return the nearest-point (lon,lat)
    author: Bingwei'''
    #FN='necscoast_worldvec.dat'
    #CL=np.genfromtxt(FN,names=['lon','lat'])
    p = Path.circle((lon,lat),radius=length)
    #plt.figure(figsize=(8,7))
    #numpy.vstack(tup):Stack arrays in sequence vertically
    points = np.vstack((lons.flatten(),lats.flatten())).T  
        
    insidep = []
    #collect the points included in Path.
    for i in np.arange(len(points)):
        if p.contains_point(points[i]):# .contains_point return 0 or 1
            insidep.append(points[i])  
    # if insidep is null, there is no point in the path.
    if len(insidep)<2:
        
        print ('There is no model-point near the given-point.')
        raise Exception()
    #calculate the distance of every points in insidep to (lon,lat)
    distancelist = []
    for i in insidep:
        #print (lon,i[0],'########',lat,i[1])
        ss=haversine(lon, lat, i[0], i[1]) 
        #plt.scatter(i[0],i[1],color='blue',s=1)
        #print (ss)
        distancelist.append(ss)
    mindex = np.argmin(distancelist)
    distancelist[mindex]=100000000
    mindex1 = np.argmin(distancelist)
    #plt.scatter(lon,lat,color='green',s=1)
    #plt.scatter(insidep[mindex1][0],insidep[mindex1][1],color='red',s=1)
    #plt.axis([-70.75,-70,41.72,42.07])
    #plt.plot(CL['lon'],CL['lat'],color='black',linewidth=1)
    #plt.title('cape cod')
    #plt.savefig('cape cod %s'%(x))
    #plt.show()

        
    return distancelist[mindex1]
Exemple #12
0
 def add_path(self,
              path,
              facecolor='k',
              edgecolor='k',
              alpha=None,
              lw=1,
              clipping_radius=0,
              clipping_pt=(0, 0)):
     stroke_patch = patches.PathPatch(path,
                                      facecolor=facecolor,
                                      edgecolor=edgecolor,
                                      alpha=alpha,
                                      lw=lw,
                                      antialiased=True)
     if clipping_radius > 0:
         circle = Path.circle(clipping_pt, clipping_radius)
         patch = patches.PathPatch(circle, visible=False)
         self._axes.add_patch(patch)
         self._axes.add_patch(stroke_patch).set_clip_path(patch)
     else:
         self._axes.add_patch(stroke_patch)
     self._patches.append(stroke_patch)
Exemple #13
0
def plotObstacles(ax):
    Source1_location = [150, 120]
    Source2_location = [366, 76]
    Source3_location = [620, 120]
    Cask1_location = [200, 100]
    Cask2_location = [400, 100]
    Cask3_location = [600, 100]
    Cask_rad = 20

    def makeRect(xcoord, ycoord, length, width):
        x = np.linspace((xcoord - length / 2), (xcoord + length / 2),
                        length + 1,
                        dtype=int)
        y = np.linspace((ycoord + width / 2), (ycoord - width / 2),
                        width + 1,
                        dtype=int)
        x_1, y_1 = np.meshgrid(x, y, indexing='xy')
        points = np.array(list(zip(x_1.flatten(), y_1.flatten())))
        vertices = [((xcoord - length / 2), (ycoord - width / 2)),
                    ((xcoord - length / 2), (ycoord + width / 2)),
                    ((xcoord + length / 2), (ycoord + width / 2)),
                    ((xcoord + length / 2), (ycoord - width / 2)), (0, 0)]
        return points, vertices

    #################### ROBOT COORDINATE
    robot_x_coord = 30  #LOCATION OF THE EQUIPMENT ENTRY DOOR WHERE ROBOT WILL START
    robot_y_coord = 30  #LOCATION OF THE EQUIPMENT ENTRY DOOR WHERE ROBOT WILL START
    robot_height = 6
    robot_breadth = 6
    Robot_points, rvertices = makeRect(robot_x_coord, robot_y_coord,
                                       robot_breadth, robot_height)
    ########### PLOTTING THE ROBOT ################
    rcodes = [Path.MOVETO] + [Path.LINETO] * 3 + [Path.CLOSEPOLY]
    robot = Path(rvertices, rcodes)
    robotpatch = PathPatch(robot, facecolor='green', edgecolor='green')
    #################### PLOTTING SOURCE 1
    circle = Path.circle(Source1_location, radius=1)
    source1patch = PathPatch(circle, facecolor='red', edgecolor='red')
    #################### PLOTTING SOURCE 2
    circle = Path.circle(Source2_location, radius=1)
    source2patch = PathPatch(circle, facecolor='red', edgecolor='red')
    #################### PLOTTING SOURCE 3
    circle = Path.circle(Source3_location, radius=1)
    source3patch = PathPatch(circle, facecolor='red', edgecolor='red')

    #################### PLOTTING DRY STORAGE CASK 1
    circle = Path.circle(Cask1_location, radius=Cask_rad)
    sourcedrycast1 = PathPatch(circle, facecolor='white', edgecolor='black')
    #################### PLOTTING DRY STORAGE CASK 2
    circle = Path.circle(Cask2_location, radius=Cask_rad)
    sourcedrycast2 = PathPatch(circle, facecolor='white', edgecolor='black')
    #################### PLOTTING DRY STORAGE CASK 3
    circle = Path.circle(Cask3_location, radius=Cask_rad)
    sourcedrycast3 = PathPatch(circle, facecolor='white', edgecolor='black')
    #################### TOOL BOX COORDINATE
    TB_x_coord = 400  # LOCATION OF TOOL BOX CENTER
    TB_y_coord = 40  # LOCATION OF TOOL BOX CENTER
    TB_length = 200
    TB_height = 10
    TB_points, TBvertices = makeRect(TB_x_coord, TB_y_coord, TB_length,
                                     TB_height)
    TB = Path(TBvertices, rcodes)
    TBpatch = PathPatch(TB, facecolor='purple', edgecolor='purple')

    ax.add_patch(robotpatch)
    ax.add_patch(TBpatch)
    ax.add_patch(source1patch)
    ax.add_patch(source2patch)
    ax.add_patch(source3patch)
    ax.add_patch(sourcedrycast1)
    ax.add_patch(sourcedrycast2)
    ax.add_patch(sourcedrycast3)
    return ax
    x_1,y_1=np.meshgrid(x,y, indexing='xy')
    points = np.array(list(zip(x_1.flatten(),y_1.flatten())))
    vertices = [((xcoord-length/2), (ycoord-width/2)), ((xcoord-length/2), (ycoord+width/2)), ((xcoord+length/2), (ycoord+width/2)), ((xcoord+length/2), (ycoord-width/2)), (0, 0)]
    return points, vertices
#################### ROBOT COORDINATE
robot_x_coord=30  #LOCATION OF THE EQUIPMENT ENTRY DOOR WHERE ROBOT WILL START
robot_y_coord=30  #LOCATION OF THE EQUIPMENT ENTRY DOOR WHERE ROBOT WILL START
robot_height=6
robot_breadth=6
Robot_points,rvertices=makeRect(robot_x_coord,robot_y_coord,robot_breadth,robot_height)
########### PLOTTING THE ROBOT ################
rcodes = [Path.MOVETO] + [Path.LINETO]*3 + [Path.CLOSEPOLY]
robot = Path(rvertices,rcodes)
robotpatch = PathPatch(robot, facecolor='green', edgecolor='green')
#################### PLOTTING SOURCE 1
circle=Path.circle(Source1_location, radius=1)
source1patch=PathPatch(circle, facecolor='red', edgecolor='red')
#################### PLOTTING SOURCE 2
circle=Path.circle(Source2_location, radius=1)
source2patch=PathPatch(circle, facecolor='red', edgecolor='red')
#################### PLOTTING SOURCE 3
circle=Path.circle(Source3_location, radius=1)
source3patch=PathPatch(circle, facecolor='red', edgecolor='red')

#################### PLOTTING DRY STORAGE CASK 1
circle=Path.circle(Cask1_location, radius=Cask_rad)
sourcedrycast1=PathPatch(circle, facecolor='white', edgecolor='none')
#################### PLOTTING DRY STORAGE CASK 2
circle=Path.circle(Cask2_location, radius=Cask_rad)
sourcedrycast2=PathPatch(circle, facecolor='white', edgecolor='none')
#################### PLOTTING DRY STORAGE CASK 3
Exemple #15
0
        #print model_points['lon'][a][j],model_points['lat'][a][j],dmlon[a][j],dmlat[a][j],d
        #print 'd',d
        d = haversine(dmlon[a + 1], dmlat[a + 1], dmlon[a], dmlat[a])
        dd = dd + d
    #print 'dd',dd
    return dd


FN = 'necscoast_worldvec.dat'
CL = np.genfromtxt(FN, names=['lon', 'lat'])

length = 60 * 0.009009009
latc = np.linspace(44.65, 45.02, 10)
lonc = np.linspace(-66.6, -65.93, 10)

p1 = Path.circle(((lonc[5] + lonc[4]) / 2, (latc[5] + latc[4]) / 2),
                 radius=length)

fig, axes = plt.subplots(1, 1, figsize=(10, 10))  #figure()
cl = plt.Circle(((lonc[5] + lonc[4]) / 2, (latc[5] + latc[4]) / 2),
                length,
                alpha=0.6,
                color='yellow')
axes.add_patch(cl)
latc = np.linspace(44.65, 45.02, 10)
lonc = np.linspace(-66.6, -65.93, 10)
lon1 = []
latc1 = np.linspace(44.65, 45.02, 6)

#lat1=[]
for a in np.arange(len(lonc) - 2):
    lon1.append((lonc[a] + lonc[a + 1]) / 2)
 def circle(self, offset, radius, linewidth, edgecolor, facecolor):
     path = Path.circle(offset, radius)
     self.path(path, linewidth, edgecolor, facecolor)
########### PLOTTING THE MAP SPACE #############
vertices = []
codes = []
######## POLYGON OBSTACLES ###################
codes = [Path.MOVETO] + [Path.LINETO] * 5 + [Path.CLOSEPOLY]
vertices = [(20, 120), (25, 185), (75, 185), (100, 150), (75, 120), (50, 150),
            (0, 0)]
codes += [Path.MOVETO] + [Path.LINETO] * 3 + [Path.CLOSEPOLY]
vertices += [(30, 67.54603), (40, 84.88341025), (105, 47.32472), (95, 35),
             (0, 0)]
codes += [Path.MOVETO] + [Path.LINETO] * 3 + [Path.CLOSEPOLY]
vertices += [(200, 25), (225, 40), (250, 25), (225, 10), (0, 0)]
vertices = np.array(vertices, float)
path = Path(vertices, codes)
####### CIRCLE OBSTACLE #####################
circle = Path.circle((225, 150), radius=25, readonly=False)
####### ELIPSE OBSTACLE ####################
elipse = Ellipse((150, 100), 80, 40, 0, facecolor='None', edgecolor='green')
###### PATCHING THEM TOGETHER ###############
pathpatch = PathPatch(path, facecolor='None', edgecolor='green')
pathpatch2 = PathPatch(circle, facecolor='None', edgecolor='green')
pathpatch3 = Ellipse((150, 100),
                     80,
                     40,
                     0,
                     facecolor='None',
                     edgecolor='green')

####### CHECKING TO SEE IF ROBOT IS IN OBSTACLE ################
inside_polygons = (path.contains_points(points, radius=1e-9)
                   )  #true if it is inside the polygon,otherwise false
 def eline_path(self,lon,lat):
     '''
     When drifter close to boundary(less than 0.1),find one nearest point to drifter from boundary points, 
     then find two nearest boundary points to previous boundary point, create a boundary path using that 
     three boundary points.
     '''
     def boundary_location(locindex,pointt,wl):
         '''
         Return the index of boundary points nearest to 'locindex'.
         '''
         loca = []
         dx = pointt[locindex]; #print 'func',dx 
         for i in dx: # i is a number.
             #print i  
             if i ==0 :
                 continue
             dx1 = pointt[i-1]; #print dx1
             if 0 in dx1:
                 loca.append(i-1)
             else:
                 for j in dx1:
                     if j != locindex+1:
                         if wl[j-1] == 1:
                             loca.append(j-1)
         return loca
     
     p = Path.circle((lon,lat),radius=0.02) #0.06
     dis = []; bps = []; pa = []
     tlons = []; tlats = []; loca = []
     for i in self.b_points:
         if p.contains_point(i):
             bps.append((i[0],i[1]))
             d = math.sqrt((lon-i[0])**2+(lat-i[1])**2)
             dis.append(d)
     bps = np.array(bps)
     if not dis:
         return None
     else:
         #print "Close to boundary."
         dnp = np.array(dis)
         dmin = np.argmin(dnp)
         lonp = bps[dmin][0]; latp = bps[dmin][1]
         index1 = np.where(self.lonc==lonp)
         index2 = np.where(self.latc==latp)
         elementindex = np.intersect1d(index1,index2)[0] # location 753'''
         #print index1,index2,elementindex  
         loc1 = boundary_location(elementindex,self.pointt,self.wl) ; #print 'loc1',loc1
         loca.extend(loc1)
         loca.insert(1,elementindex)               
         for i in range(len(loc1)):
             loc2 = boundary_location(loc1[i],self.pointt,self.wl); #print 'loc2',loc2
             if len(loc2)==1:
                 continue
             for j in loc2:
                 if j != elementindex:
                     if i ==0:
                         loca.insert(0,j)
                     else:
                         loca.append(j)
         
         for i in loca:
             tlons.append(self.lonc[i]); tlats.append(self.latc[i])
                    
         for i in xrange(len(tlons)):
             pa.append((tlons[i],tlats[i]))
         path = Path(pa)#,codes
         return path
rotcodes = [Path.MOVETO] + [Path.LINETO] * 3 + [Path.CLOSEPOLY]
rotrobot = Path(rotvertices, rotcodes)
rotrobotpatch = PathPatch(rotrobot, facecolor='blue', edgecolor='blue')
########### PLOTTING THE GOAL - change to circle? ################
gcodes = [Path.MOVETO] + [Path.LINETO] * 3 + [Path.CLOSEPOLY]
gvertices = [
    ((goal_x_coord - robot_breadth / 2), (goal_y_coord - robot_height / 2)),
    ((goal_x_coord - robot_breadth / 2), (goal_y_coord + robot_height / 2)),
    ((goal_x_coord + robot_breadth / 2), (goal_y_coord + robot_height / 2)),
    ((goal_x_coord + robot_breadth / 2), (goal_y_coord - robot_height / 2)),
    (0, 0)
]
goal = Path(gvertices, gcodes)
goalpatch = PathPatch(goal, facecolor='red', edgecolor='red')
######### CIRCLE OBSTACLES #####################
circle1 = Path.circle((5, 5), radius=1, readonly=False)
circle2 = Path.circle((3, 2), radius=1, readonly=False)
circle3 = Path.circle((7.2, 2), radius=1, readonly=False)
circle4 = Path.circle((7.2, 8), radius=1, readonly=False)
pathpatch1 = PathPatch(circle1, facecolor='None', edgecolor='blue')
pathpatch2 = PathPatch(circle2, facecolor='None', edgecolor='blue')
pathpatch3 = PathPatch(circle3, facecolor='None', edgecolor='blue')
pathpatch4 = PathPatch(circle4, facecolor='None', edgecolor='blue')
############# RECTANGULAR OBSTACLES #############
vertices = []
codes = []
########## POLYGON OBSTACLES ###################
codes = [Path.MOVETO] + [Path.LINETO] * 3 + [Path.CLOSEPOLY]
vertices = [(0.25, 5.25), (1.75, 5.25), (1.75, 3.75), (0.25, 3.75), (0, 0)]
codes += [Path.MOVETO] + [Path.LINETO] * 3 + [Path.CLOSEPOLY]
vertices += [(2.25, 8.75), (3.75, 8.75), (3.75, 7.25), (2.25, 7.25), (0, 0)]
Exemple #20
0
CL = np.genfromtxt(FNCL, names=['lon', 'lat'])
cl = dict(lon=[], lat=[])
for a in np.arange(len(CL['lon'])):
    if CL['lon'][a] > lon - size and CL['lon'][a] < lon + size and CL['lat'][
            a] < lat + size and CL['lat'][a] > lat - size:
        cl['lon'].append(CL['lon'][a])
        cl['lat'].append(CL['lat'][a])

fig = plt.figure(figsize=(5, 5))
ax = fig.add_subplot(111)
ax.plot(cl['lon'], cl['lat'], color='black')
ax.scatter(lon, lat, color='red')
ax.axis([lon - size, lon + size, lat - size, lat + size])
cir1 = Circle(xy=(lon, lat), radius=r, alpha=0.5)
ax.add_patch(cir1)
p = Path.circle((lon, lat), radius=r)
points = np.vstack(
    (np.array(cl['lon']).flatten(), np.array(cl['lat']).flatten())).T
insidep = []
#collect the points included in Path.
for i in np.arange(len(points)):
    if p.contains_point(points[i]):  # .contains_point return 0 or 1
        insidep.append(points[i])
lon1 = insidep[0][0]
lat1 = insidep[0][1]

lon2 = insidep[-1][0]
lat2 = insidep[-1][1]

ax.scatter(lon1, lat1)
ax.scatter(lon2, lat2)
Exemple #21
0
def compress_points(points):
    bi, bj, bx, by = get_boundary_intersections(points)

    f = bi == bj
    alone_points = points[bi[f]]
    alone_paths = [Path.circle(xy, 0.5) for xy in alone_points]

    edge_lists = [[] for i in range(len(points))]
    n = 0
    for i, j, x, y in zip(bi, bj, bx, by):
        if i != j:
            edge_lists[j].append((i, x, y))
            n += 1

    print("%s points in total: %s edges, %s alone points" %
          (len(points), n, len(alone_points)))

    def patan2(dy, dx):
        """
        Return pseudo-arctangent of dy/dx such that
            patan2(y1, x1) < patan2(y2, x2)
            if and only if
            atan2(y1, x1) < atan2(y2, x2)
        """
        if dy > 0 and dx > 0:
            return (0, dy - dx)
        elif dy > 0 and dx <= 0:
            return (1, -dy - dx)
        elif dy <= 0 and dx > 0:
            return (2, dx - dy)
        else:
            return (3, dx + dy)

    def shift(u, v):
        if v < u:
            return (v[0] + 4, v[1])
        else:
            return v

    def pop_next(i, ox, oy):
        def local_patan2(y, x):
            return patan2(y - points[i, 1], x - points[i, 0])
        u = local_patan2(oy, ox)
        j = min(range(len(edge_lists[i])),
                key=lambda j: shift(u, local_patan2(edge_lists[i][j][2],
                                                    edge_lists[i][j][1])))
        return edge_lists[i].pop(j)

    paths = []
    # print("<path fill=\"black\" fillrule=\"wind\">")
    while n > 0:
        assert sum(len(e) for e in edge_lists) == n
        i = 0
        while not edge_lists[i]:
            i += 1
        start = i
        j, ox, oy = edge_lists[i].pop(0)
        startx, starty = ox, oy
        ux, uy = ox, oy
        # path = ['%s %s m' % (startx, starty)]
        path_vert_lists = [[[startx, starty]]]
        path_code_lists = [[Path.MOVETO]]

        n -= 1
        while j != start:
            i = j
            j, vx, vy = pop_next(i, ux, uy)
            n -= 1
            # path.append(
            #     '%s 0 0 %s %s %s %s %s a' %
            #     (R, R, points[i, 0], points[i, 1], ox, oy))
            ox, oy = points[i]
            theta1 = np.arctan2(uy - oy, ux - ox)
            theta2 = np.arctan2(vy - oy, vx - ox)
            a = Path.arc(theta1 * 180 / np.pi, theta2 * 180 / np.pi)
            a = a.transformed(Affine2D().scale(0.5).translate(ox, oy))
            path_vert_lists.append(a._vertices[1:])
            path_code_lists.append(a._codes[1:])
            ux, uy = vx, vy
        # path.append(
        #     '%s 0 0 %s %s %s %s %s a' %
        #     (R, R, points[j, 0], points[j, 1], startx, starty))
        ox, oy = points[j]
        theta1 = np.arctan2(uy - oy, ux - ox)
        theta2 = np.arctan2(starty - oy, startx - ox)
        a = Path.arc(theta1 * 180 / np.pi, theta2 * 180 / np.pi)
        a = a.transformed(Affine2D().scale(0.5).translate(ox, oy))
        path_vert_lists.append(a._vertices[1:])
        path_code_lists.append(a._codes[1:])
        # print('\n'.join(path))
        paths.append(
            Path(np.concatenate(path_vert_lists),
                 np.concatenate(path_code_lists).astype(Path.code_type)))
    # print("</path>")
    return Path.make_compound_path(*(alone_paths + paths))
Exemple #22
0
    def eline_path(self, lon, lat):
        '''
        When drifter close to boundary(less than 0.1),find one nearest point to drifter from boundary points, 
        then find two nearest boundary points to previous boundary point, create a boundary path using that 
        three boundary points.
        '''
        def boundary_location(locindex, pointt, wl):
            '''
            Return the index of boundary points nearest to 'locindex'.
            '''
            loca = []
            dx = pointt[locindex]
            #print 'func',dx
            for i in dx:  # i is a number.
                #print i
                if i == 0:
                    continue
                dx1 = pointt[i - 1]
                #print dx1
                if 0 in dx1:
                    loca.append(i - 1)
                else:
                    for j in dx1:
                        if j != locindex + 1:
                            if wl[j - 1] == 1:
                                loca.append(j - 1)
            return loca

        p = Path.circle((lon, lat), radius=0.02)  #0.06
        dis = []
        bps = []
        pa = []
        tlons = []
        tlats = []
        loca = []
        for i in self.b_points:
            if p.contains_point(i):
                bps.append((i[0], i[1]))
                d = math.sqrt((lon - i[0])**2 + (lat - i[1])**2)
                dis.append(d)
        bps = np.array(bps)
        if not dis:
            return None
        else:
            print "Close to boundary."
            dnp = np.array(dis)
            dmin = np.argmin(dnp)
            lonp = bps[dmin][0]
            latp = bps[dmin][1]
            index1 = np.where(self.lonc == lonp)
            index2 = np.where(self.latc == latp)
            elementindex = np.intersect1d(index1, index2)[0]  # location 753'''
            #print index1,index2,elementindex
            loc1 = boundary_location(elementindex, self.pointt, self.wl)
            #print 'loc1',loc1
            loca.extend(loc1)
            loca.insert(1, elementindex)
            for i in range(len(loc1)):
                loc2 = boundary_location(loc1[i], self.pointt, self.wl)
                #print 'loc2',loc2
                if len(loc2) == 1:
                    continue
                for j in loc2:
                    if j != elementindex:
                        if i == 0:
                            loca.insert(0, j)
                        else:
                            loca.append(j)

            for i in loca:
                tlons.append(self.lonc[i])
                tlats.append(self.latc[i])

            for i in xrange(len(tlons)):
                pa.append((tlons[i], tlats[i]))
            #path = Path(pa)#,codes
            return pa
Exemple #23
0
def get_points(x_coord,y_coord):
    x=np.linspace((robot_x_coord-robot_breadth//2), (robot_x_coord+robot_breadth//2), robot_breadth+1, dtype=int)
    y=np.linspace((robot_y_coord+ robot_height//2), (robot_y_coord- robot_height//2),  robot_height+1, dtype=int)
    x_1,y_1=np.meshgrid(x,y, indexing='xy')
    return np.array(list(zip(x_1.flatten(),y_1.flatten())))
robot_points = get_points(robot_x_coord,robot_y_coord)
goal_points  = get_points( goal_x_coord, goal_y_coord)
#print(robot_points==goal_points)


############# PLOTTING THE ROBOT - changed to circle, can see rotation from plotted curves ################
#rcodes = [Path.MOVETO] + [Path.LINETO]*3 + [Path.CLOSEPOLY]
#rvertices = [((robot_x_coord-robot_breadth/2), (robot_y_coord-robot_height/2)), ((robot_x_coord-robot_breadth/2), (robot_y_coord+robot_height/2)), ((robot_x_coord+robot_breadth/2), (robot_y_coord+robot_height/2)), ((robot_x_coord+robot_breadth/2), (robot_y_coord-robot_height/2)), (0, 0)]
#robot = Path(rvertices,rcodes)
robot = Path.circle((robot_x_coord,robot_y_coord), radius=rob_radius)
robotpatch = PathPatch(robot, facecolor='green', edgecolor='green')
#print("vertices ",rvertices,"shape ", np.shape(rvertices))
#rotvertices=[]
#for i in np.array(rvertices):
#    i=np.array(i)
#    t=i-rvertices[0]
#    #print("t",t)
#    roti=drotmatrix(t,theta_s)
#    rotvertices.append((roti+rvertices[0]))
###print("new vertices ",rotvertices,"shape ", np.shape(rotvertices))
#rotcodes = [Path.MOVETO] + [Path.LINETO]*3 + [Path.CLOSEPOLY]
#rotrobot = Path(rotvertices,rotcodes)
#rotrobotpatch = PathPatch(rotrobot, facecolor='blue', edgecolor='blue')

########### PLOTTING THE GOAL - changed to circle ################