Exemple #1
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 def __init__(self, hatch, density):
     self.num_rows = (hatch.count('*')) * density
     path = Path.unit_regular_star(5)
     self.shape_vertices = path.vertices
     self.shape_codes = np.ones(len(self.shape_vertices)) * Path.LINETO
     self.shape_codes[0] = Path.MOVETO
     Shapes.__init__(self, hatch, density)
Exemple #2
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 def __init__(self, hatch, density):
     self.num_rows = (hatch.count('*')) * density
     path = Path.unit_regular_star(5)
     self.shape_vertices = path.vertices
     self.shape_codes = np.ones(len(self.shape_vertices)) * Path.LINETO
     self.shape_codes[0] = Path.MOVETO
     Shapes.__init__(self, hatch, density)
Exemple #3
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 def __init__(self, hatch, density):
     self.num_rows = (hatch.count('*')) * density
     path = Path.unit_regular_star(5)
     self.shape_vertices = path.vertices
     self.shape_codes = np.full(len(self.shape_vertices), Path.LINETO,
                                dtype=Path.code_type)
     self.shape_codes[0] = Path.MOVETO
     super().__init__(hatch, density)
Exemple #4
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    def test_mpl_to_bezier_path(self):
        """test_mpl_to_bezier_path"""

        star_path = Path.unit_regular_star(10)
        r = RendererCocoa(None, None)
        bpath = r.mpl_to_bezier_path(star_path)

        yield self.assert_paths_equal, star_path, bpath

        wedge_path = Path.wedge(10, 25)
        bpath = r.mpl_to_bezier_path(wedge_path)

        yield self.assert_paths_equal, wedge_path, bpath
Exemple #5
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    def test_mpl_to_bezier_path(self):
        """test_mpl_to_bezier_path"""

        star_path = Path.unit_regular_star(10)
        r = RendererCocoa(None, None)
        bpath = r.mpl_to_bezier_path(star_path)

        yield self.assert_paths_equal, star_path, bpath

        wedge_path = Path.wedge(10, 25)
        bpath = r.mpl_to_bezier_path(wedge_path)

        yield self.assert_paths_equal, wedge_path, bpath
    # return a, b

draw_map[ResidueShape.right_bisected_diamond] = partial(draw_horizontal_bisected_diamond, side='right')
draw_map[ResidueShape.left_bisected_diamond] = partial(draw_horizontal_bisected_diamond, side='left')


def draw_star(ax, x, y, color, scale=0.1):
    path = Path(unit_star.vertices * scale, unit_star.codes)
    trans = matplotlib.transforms.Affine2D().translate(x, y)
    t_path = path.transformed(trans)
    patch = patches.PathPatch(t_path, facecolor=color.value, lw=line_weight, zorder=2)
    a = ax.add_patch(patch)
    ma = MonosaccharidePatch(saccharide_shape=(a,))
    return ma
    # return (a,)
unit_star = Path.unit_regular_star(5, 0.3)
draw_map[ResidueShape.star] = draw_star


def draw_generic(ax, x, y, name, n_points=6, scale=0.1):
    unit_polygon = Path.unit_regular_polygon(n_points)
    path = Path(unit_polygon.vertices * scale, unit_polygon.codes)
    trans = matplotlib.transforms.Affine2D().translate(x, y)
    t_path = path.transformed(trans)
    name = TextPath((x - (0.35 * scale), y), s=name, size=2 * scale * .25)
    patch = patches.PathPatch(t_path, facecolor="white", lw=line_weight, zorder=2)
    a = ax.add_patch(patch)
    patch = patches.PathPatch(name, lw=line_weight, zorder=2)
    s = ax.add_patch(patch)
    ma = MonosaccharidePatch(saccharide_shape=(a,), saccharide_label=(s,))
    return ma