def on_enter(self): super(MainMenu, self).on_enter() constants.MUSIC = True menu_player.set_volume(2) if self.game_started: Objects.reset_game() self.game_started = False
def on_win(self): Objects.reset_game() server = Objects.get_server(self.levelName) server.curLevel = self.level+1 utils.play_sound("Enter.wav") game = Scene(server.map, server) game.add(ImageLayer(os.path.join("images", "backgrounds", "notebook-paper.png")), z=BACKGROUND_Z) director.push(game) menu_player.stop() self.game_started = True
def on_enter(self): super(MultiplayerMenu, self).on_enter() if self.game_started: Objects.reset_game() self.game_started = False