Esempio n. 1
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 def on_enter(self):
     super(MainMenu, self).on_enter()
     constants.MUSIC = True
     menu_player.set_volume(2)
     if self.game_started:
         Objects.reset_game()
         self.game_started = False
Esempio n. 2
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 def on_win(self):
     Objects.reset_game()
     server = Objects.get_server(self.levelName)
     server.curLevel = self.level+1
     utils.play_sound("Enter.wav")
     game = Scene(server.map, server)
     game.add(ImageLayer(os.path.join("images", "backgrounds", "notebook-paper.png")), z=BACKGROUND_Z)
     director.push(game)
     menu_player.stop()
     self.game_started = True
Esempio n. 3
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 def on_enter(self):
     super(MultiplayerMenu, self).on_enter()
     if self.game_started:
         Objects.reset_game()
         self.game_started = False