def SaurusOldblood(UnitList, Weapon, LA, S, Mount, *args): BRB.Handweapon( BuildLizardModel(UnitList, 4, 6, 0, 5, 5, 3, 4, 5, 8, 3, 0, 145), 0) if Weapon == 1: BRB.Spear(UnitList[-1], 8) elif Weapon == 2: BRB.GreatWeapon(UnitList[-1], 12) elif Weapon == 3: BRB.Halberd(UnitList[-1], 8) elif Weapon == 4: BRB.AHW(UnitList[-1], 8) if LA == 1: BRB.LA(UnitList[-1], 10) if S == 1: BRB.Shield(UnitList[-1], 6) if Mount == 1: BRB.ColdOne(UnitList, 30) elif Mount == 2: Carnosaur(UnitList, 210) for arg in args: pass ## insert magical items possible to hold here. suspect magical item assignment subroutine appropriate. try: army subroutine calls BRB subroutine.