Esempio n. 1
0
def Skink(UnitList, number, Champion, Musician, Standard, Kroxigors):
    number2 = number
    if Champion == 1:
        BRB.Champion(
            BuildLizardModel(UnitList, 6, 2, 3, 3, 2, 1, 4, 2, 6, 1, 1, 5), 8)
        number2 -= 1
    if Musician == 1:
        BRB.Musician(
            BuildLizardModel(UnitList, 6, 2, 3, 3, 2, 1, 4, 1, 6, 1, 1, 5), 6)
        number2 -= 1
    if Standard == 1:
        BRB.Standard(
            BuildLizardModel(UnitList, 6, 2, 3, 3, 2, 1, 4, 1, 6, 1, 1, 5), 8)
        number2 -= 1
    if Kroxigors > 0:
        Kroxigor(UnitList, Kroxigors, 0, 0, 0)
    for x in range(number2):
        BuildLizardModel(UnitList, 6, 2, 3, 3, 2, 1, 4, 1, 6, 1, 1, 5)
    for x in range(len(UnitList) - number, len(UnitList)):
        BRB.Handweapon(
            BRB.Javelin(BRB.Shield(Aquatic(JunglePoisons(UnitList[x])), 0), 0),
            0)
Esempio n. 2
0
def SaurusWarrior(UnitList, number, Champion, Musician, Standard, spear):
    number2 = number
    if Champion == 1:
        BRB.Champion(
            BuildLizardModel(UnitList, 4, 3, 0, 4, 4, 1, 1, 3, 8, 2, 0, 11),
            12)
        number2 -= 1
    if Musician == 1:
        BRB.Musician(
            BuildLizardModel(UnitList, 4, 3, 0, 4, 4, 1, 1, 2, 8, 2, 0, 11), 6)
        number2 -= 1
    if Standard == 1:
        BRB.Standard(
            BuildLizardModel(UnitList, 4, 3, 0, 4, 4, 1, 1, 2, 8, 2, 0, 11),
            12)
        number2 -= 1
    for x in range(number2):
        BuildLizardModel(UnitList, 4, 3, 0, 4, 4, 1, 1, 2, 8, 2, 0, 11)
    for x in range(len(UnitList) - number, len(UnitList)):
        BRB.Handweapon(BRB.Shield(UnitList[x], 0), 0)
        if spear == 1:
            UnitList[x].Points += 1
            Spear(UnitList[x])