Experiment.Inicializar(False, True)
mover = False

while (True):

    for event in pygame.event.get():

        if event.type == KEYUP:
            #mover = False          # Para que no se mueva constantemente
            pass

        elif event.type == KEYDOWN:
            #if not hasattr(event, 'key'): continue

            if event.key == K_ESCAPE:
                Experiment.Finalizar()

            elif event.key == K_SPACE:  # La barra espaciadora corta el movimiento
                mover = False

            elif event.key == K_RIGHT:
                mover = True
                movimiento = Accion.DERECHA

            elif event.key == K_LEFT:
                mover = True
                movimiento = Accion.IZQUIERDA

    if mover:
        Experiment.EjecutarAccion(movimiento)
    else: