def __init__(self, map, x, y, sim, model=None, train=False): Bot.__init__(self, map, x, y, sim) if model: self.model = model else: self.model = NN(33, [10, 8]) # attribue le type au bot self.type = "B" # => bot normal self.train = train if train: # si le bot est en mode training # lui donne de l'energie en plus pour avoir un peux plus de temps pour train self.incr_energy(100) # lui donne le type training self.type = "T" self.cellNum = 0 self.e_fruit = 4 # energy donne en absorbant un fruit self.e_meat = 20 # energy donne en absorbant de la viande self.c_move = 1 # cout de bouger self.c_rien = 1 # cout de rien faire
def __init__(self, command_prefixes=TO_DEFAULT_PREFIXES, channel_command_prefixes=CHAN_DEFAULT_PREFIXES, name="CommandBot by HansL"): Bot.__init__(self, name) self.__prefixes = command_prefixes self.__channel_prefixes = channel_command_prefixes
def __init__(self, slackconnection, botname): Bot.__init__(self, slackconnection, botname) self.icon_emoji = ':bread:' self.destinations = dict() # string => Destination self.luncher_index = 0 self.load()
def __init__(self, name="BasesBot", config={}, settings=None): # config["timeframe"] = "7d" Bot.__init__(self, name, config, settings) self.bases = None self.sigevents = None self.pricecharts = None self.sim = None
def __init__(self, channel, nickname, server, port): Bot.__init__(self) self.idle = {} self.resumeState = {} self.adapter = TestBot(self, channel, nickname, server, port) self.adapter.start()
def __init__(self, slackconnection, botname): Bot.__init__(self, slackconnection, botname) self.icon_emoji = ":video_game:" self.games = [] self.user_options = defaultdict(set) # name => set([flag1, flag2...]) self.history = PS4History(negative_stats = set([Stats.scrub])) self.latest_stats_table = defaultdict(LatestStats) # channel => LatestStats self.load()
def __init__(self, canvas=None, namespace=None, vars=None): ''' Nodebot grammar constructor :param canvas: Canvas implementation for output. :param namespace: Optionally specify a dict to inject as namespace :param vars: Optional dict containing initial values for variables ''' Bot.__init__(self, canvas, namespace = namespace, vars = vars) canvas.mode = CORNER self._ns = self._namespace
def __init__(self, canvas=None, namespace=None, vars=None): ''' Nodebot grammar constructor :param canvas: Canvas implementation for output. :param namespace: Optionally specify a dict to inject as namespace :param vars: Optional dict containing initial values for variables ''' Bot.__init__(self, canvas, namespace=namespace, vars=vars) canvas.mode = CORNER self._ns = self._namespace
def __init__(self, config={}, name="TraderBot", settings=None): config["timeframe"] = "7d" Bot.__init__(self, name, config) self.apiInfo = {} self.history = [] self.bases = None self.signals = None self.sigevents = None self.pricecharts = None self.sim = None
def __init__(self, sc, chat_data): """ Main slackbot code """ Bot.__init__(self, sc, chat_data) #print("inside Constructor() Method") self.slack_client = sc self.data = chat_data if chat_data['text'].startswith(AT_BOT_ID): self.command = chat_data['text'].split(AT_BOT_ID)[1].strip() elif chat_data['text'].startswith(AT_BOT_NAME): self.command = chat_data['text'].split(AT_BOT_NAME)[1].strip() else: self.command = chat_data['text'].split(AT_BOT_NAME)[1].strip() self.channel = chat_data['channel']
def __init__(self, map, x, y, sim): Bot.__init__(self, map, x, y, sim) # attribue le type au bot self.type = "C" # => bot herbivore self.train = False self.cellNum = 2 self.fruit_energy = 3 self.meat_energy = 20 # --------------------------------- # e => energy when absorbing ... self.e_fruit = 3 # energy donne en absorbant un fruit self.e_meat = 20 # energy donne en absorbant de la viande # --------------------------------- # c => cost in energy when ... self.c_move = 1 # cout de bouger self.c_rien = 1 # cout de rien faire # --------------------------------- # t => treshold (palier) for ... # palier avant lancer une reproduction self.t_repro = 300 self.t_need_to_eat_0 = 0 self.t_need_to_eat_1_nb_energy = 30 # besoin de manger mineur / c'est + pour accumuler de l'energie self.t_need_to_eat_1 = 300 # quand le bot a un need_to_eat de 1 quelle quantite d'energie sur pose est ce que le bot mange # (le but est d'eviter de trop defoncer les arbres) self.t_need_to_eat_1_nb_energy = 10 # vraiment besoin de manger self.t_need_to_eat_2 = 20 # nombre de fruits dans la zone acceptable # Le bot a beaucoup d'energie et cherche une zone avec beaucoup d'energie # pour y rester et avoir des arbres qui produisent en grandes quantite # A partir de cette quantite il est satisfait de sa zone et donc peux manger self.t_fruits_in_zone = 100
def __init__(self, slackconnection, botname): Bot.__init__(self, slackconnection, botname) self.icon_emoji = ':soccer:' self.players = [] self.load()
def __init__(self, ws): self.ws = ws Bot.__init__(self)
def __init__(self, driver, walmart_profile): Bot.__init__(self, driver) self.profile = walmart_profile self.driver = driver self.in_stock_element = (By.XPATH, '//span[text()="Add to cart"]')
def __init__(self): self.has_raised_street = False Bot.__init__(self)
def __init__(self): Bot.__init__(self)
def __init__(self, slackconnection, botname): Bot.__init__(self, slackconnection, botname) self.icon_emoji = ':triumph:'
def __init__(self, name, access_token, callback_url='', avatar_url=''): Bot.__init__(self, name, access_token, callback_url, avatar_url) self.new_group_id = self.create_group('Rugby Seniors 15/16') with open(sys.argv[1]) as f: self.senior_dict = self.get_seniors(f)
def __init__(self, ws): self.ws = ws self.__class__.connected += 1 Bot.__init__(self) self.atk_log = self.__class__.atk_log
def __init__(self, config={}, name="ScanBot"): config["timeframe"] = "14d" Bot.__init__(self, name, config)
def __init__(self): """ Initialise bot """ Bot.__init__(self, 'TICTACTOE') self.board = Board()
def __init__(self, canvas, namespace = None, vars = None): ### TODO - Need to do whole drawbot class Bot.__init__(self, canvas, namespace = namespace, vars = None) self._transformmode = CORNER self._canvas.origin = BOTTOM_LEFT
def __init__(self, command_prefixes = TO_DEFAULT_PREFIXES, channel_command_prefixes = CHAN_DEFAULT_PREFIXES, name = "CommandBot by HansL"): Bot.__init__(self, name) self.__prefixes = command_prefixes self.__channel_prefixes = channel_command_prefixes
def __init__(self): self.has_raised_street = False self.on_button = None Bot.__init__(self)
def __init__(self, slackconnection, botname): Bot.__init__(self, slackconnection, botname) self.icon_emoji = ':bar_chart:' self.reset() self.maybe_load()
def __init__(self, slackconnection, botname): Bot.__init__(self, slackconnection, botname) self.icon_emoji = ':eggplant:' self.memes = [] self.maybe_load()
def __init__(self, slack_client, data, command): Bot.__init__(self, slack_client, data) self.slack_client = slack_client self.command = command self.data = data self.channel = data['channel']
def __init__(self): Bot.__init__(self) random.seed()
def __init__(self): Bot.__init__(self) self.nickname = self.__class__.__name__ self.modules = [] print self.nickname
def __init__(self, canvas, namespace=None, vars=None): ### TODO - Need to do whole drawbot class Bot.__init__(self, canvas, namespace=namespace, vars=None) self._transformmode = CORNER self._canvas.origin = BOTTOM_LEFT
def __init__(self): Bot.__init__(self) self.nickname = self.__class__.__name__ self.modules = [ Logger(bot=self), AutoOp(bot=self), Github(bot=self) ]
def __init__(self, token, id): self.botid = id self.token = token Bot.__init__(self)
def __init__(self, slackconnection, botname): Bot.__init__(self, slackconnection, botname)
def __init__(self, username, host='127.0.0.1'): Bot.__init__(self, username, host) self.last_tweet_id = int(self.connection.get('__last_tweet_id__', 1))
def __init__(self, command_prefixes = CommandBot.DEFAULT_PREFIXES, name = "CommandBot by HansL"): Bot.__init__(self, name = name) self.__prefixes = command_prefixes
def __init__(self, access_token): Bot.__init__(self, access_token) self.balances = dict() self.emails = dict() self.receivers = dict()