Esempio n. 1
0
	def getAction(self, gameState):
		
		startTime = time.time()
		if self.factory.args["noDying"]:
			try:
				action = CaptureAgent.getAction(self, gameState)
			except:
				print "exception caught by noDying, choosing random action"
				print traceback.format_exc()
				action = random.choice(gameState.getLegalActions(self.index))
		else:
			action = CaptureAgent.getAction(self, gameState)
		endTime = time.time()
		
		# update moveHistory with this move
		self.moveHistory.push(action)
		if len(self.moveHistory.list) > 3:
			self.moveHistory.pop()

		print "Agent %d using %s returned action %s in %.3f seconds" % (self.index, self.role, action, endTime-startTime)
		self.factory.reportRuntime(endTime-startTime)
		return action