Esempio n. 1
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 def cursorVisibility(self, callbackId, visible, x = None, y = None, customCall = False, enableAiming = True):
     if visible:
         g_cursorDelegator.syncMousePosition(self, x, y, customCall)
     else:
         g_cursorDelegator.restoreMousePosition()
     if BigWorld.player() is not None and isPlayerAvatar():
         BigWorld.player().setForcedGuiControlMode(visible, False, enableAiming)
Esempio n. 2
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 def cursorVisibility(self, callbackId, visible, x = None, y = None, customCall = False, enableAiming = True):
     if visible:
         g_cursorDelegator.syncMousePosition(self, x, y, customCall)
     else:
         g_cursorDelegator.restoreMousePosition()
     if BigWorld.player() is not None and isPlayerAvatar():
         BigWorld.player().setForcedGuiControlMode(visible, False, enableAiming)
     return
Esempio n. 3
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 def cursorVisibility(self,
                      _,
                      visible,
                      x=None,
                      y=None,
                      customCall=False,
                      enableAiming=True):
     if visible:
         g_cursorDelegator.syncMousePosition(self, x, y, customCall)
     else:
         g_cursorDelegator.restoreMousePosition()
     avatar_getter.setForcedGuiControlMode(visible,
                                           stopVehicle=False,
                                           enableAiming=enableAiming)
Esempio n. 4
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 def cursorVisibility(self, _, visible, x = None, y = None, customCall = False, enableAiming = True):
     if visible:
         g_cursorDelegator.syncMousePosition(self, x, y, customCall)
     else:
         g_cursorDelegator.restoreMousePosition()
     avatar_getter.setForcedGuiControlMode(visible, stopVehicle=False, enableAiming=enableAiming)