Esempio n. 1
0
    def on_single_player(self):
        Objects.get_server(self.levelName)
        server = Objects.get_controller()

        utils.play_sound("Enter.wav")
        game = Scene(server.map, server)
        game.add(ImageLayer(
                 os.path.join("images", "backgrounds", "notebook-paper.png")), z=BACKGROUND_Z)


        director.push(game)
        menu_player.stop()
        self.game_started = True
Esempio n. 2
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 def new_game(self):
     constants.MULTIPLAYER = True
     utils.play_sound("Enter.wav")
     Objects.get_server(self.levelName).start_server()