def run(): print "--> mission Labors of War (1 of 3)" if not station.undock(): return False if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.openMissionDetail(): return False if not space.lockBig(): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False # in this mission we should destroy all three industrials while True: space.lockBig() space.dronesEngage() time.sleep(15) if space.findV(): break if not space.dronesReturn(): return False if not space.missionObjectiveComplete(): return False if not space.backToAgentStation(): return False print "<-- mission Labors of War (1 of 3)\n" return True
def run(): print "--> mission Customs lnterdictian (1 of 2)" if not station.undock(): return False pilot.autopilot() space.warpToMissionLocation() # this mission don't have a acceleration gate # and will pop up a dialog time.sleep(10) if space.findClose(): mouse.leftClick() if not space.enableAllLowSlot(): return False if not space.openMissionDetail(): return False time.sleep(10) if not space.lockBig(): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False if not space.pickMissionItem(): return False if not space.setMissionWaypoint(): return False pilot.autopilot() print "<-- mission Customs lnterdictian (1 of 2)\n" return True
def run(): print '--> mission Customs lnterdictian (2 of 2)' if not station.undock(): return False pilot.autopilot() if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.openMissionDetail(): return False if not space.lockBig(): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False if not space.pickMissionItem(): return False if space.setMissionWaypoint(): pilot.autopilot() else: mouse.leftClick() space.exitStartMap() space.backToAgentStation() print '<-- mission Customs lnterdictian (2 of 2)\n' return True
def run(): print '--> mission The Drug Bust' if not station.undock(): return False if not space.warpToMissionLocation(): return False if not space.enableAllLowSlot(): return False if not space.activateAccelerationGate(): return False if not space.openMissionDetail(): return False if not space.lockBig(): return False if not space.approach(): return False if not space.openAfterBurn(): return False if not space.launchDrones(): return False if not space.fireOne(): return False if not space.dronesEngage(): return False if not space.pickMissionItem(): return False if not space.missionObjectiveComplete(): return False if not space.dronesReturn(): return False if not space.backToAgentStation(): return False print '<-- mission The Drug Bust\n' return True