from Gridcontainer import GridContainer from Grid import Grid from turtle import Turtle from rock import Rock from worm import Worm from random import randint from AstarAlgoritmo import aStar tela = pygame.display.set_mode([600,480]); tela.fill([203, 237, 216]) container = GridContainer() grid = Grid() tartaruga = Turtle(25,25,(92 + 262),(27+262),(255,255,255)) rock = Rock(25,25,(92 + 262),(27+262),(255,255,255)) worm = Worm(25,25,(92 + 262),(27+262),(255,255,255)) grid.CriandoMatriz(); sprite_group = pygame.sprite.Group() sprite_group.add(tartaruga) container.Desenhacontainer(tela) grid.DesenhaGrid(tela) tartaruga.setPosicaoInicial(8,8,grid.rectMap) worm.setWormPosicao(grid.matriz,grid.rectMap,tela) rock.setRockPosicao(grid.matriz,grid.rectMap,tela) sprite_group.draw(tela)