def __init__(self, points=(), left=0.0, right=1.0, start=0.0, end=1.0, id=u'', classes=(), lineidprefix=u'', lineclasses=()): """ @param points: A sequence of points to draw grid lines at @param left: The leftmost coordinate to begin drawing grid lines at @param right: The rightmost coordinate to stop drawing grid lines at @param start: The starting coordinate of the axis @param end: The ending coordinate of the axis @param id: The unique ID to be used in the SVG document @type id: string @param classes: Classnames to be used in the SVG document @type classes: string or sequence of strings @param lineidprefix: The prefix for each grid line's ID @type lineidprefix: string @param lineclasses: Classnames to be applied to each grid line @type lineclasses: string or sequence of strings """ Grid.__init__(self, points, start, end, id, classes, lineidprefix, lineclasses) self.left = left self.right = right
def __init__(self, data, param): Grid.__init__(self, data, param) self.param.m = self.param.partitionsHTree[1] self.param.maxHeightHTree = 2 logging.debug("Grid_pure: size: %d" % self.param.m)
def __init__(self, points=(), top=0.0, bottom=1.0, start=0.0, end=1.0, id=u'', classes=(), lineidprefix=u'', lineclasses=()): """ @param points: A sequence of points to draw grid lines at @param top: The top coordinate to begin drawing grid lines at @param bottom: The bottom coordinate to stop drawing grid lines at @param start: The starting coordinate of the axis @param end: The ending coordinate of the axis @param id: The unique ID to be used in the SVG document @type id: string @param classes: Classnames to be used in the SVG document @type classes: string or sequence of strings @param lineidprefix: The prefix for each grid line's ID @type lineidprefix: string @param lineclasses: Classnames to be applied to each grid line @type lineclasses: string or sequence of strings """ Grid.__init__(self, points, start, end, id, classes, lineidprefix, lineclasses) self.top = top self.bottom = bottom
def __init__(self, data, param): Grid.__init__(self, data, param) self.param.m = self.param.part_size self.param.maxHeightHTree = 2 logging.debug("Grid_standard: size: %d" % self.param.m)
def __init__(self, height, width, grid=None): Grid.__init__(self, height, width) if grid is not None: i = 1 for line in grid: j = 1 for item in line: self.set_element(i, j, item) j += 1 i += 1
def __init__(self, raw_grid): Grid.__init__(self, raw_grid) # Inherits Grid class self.number_of_iterations_yet = 0 self.gamma = 0.7 # gamma : discount factor self.errant_probability = 0.1 # two errant outcomes self.intended_probability = 0.8
def __init__(self, program, xmax, ymax): # Color options self.__black = 0 self.__white = 1 # Location self.location = [0, 0] IntCode.__init__(self, program) Direction.__init__(self) Grid.__init__(self, xmax=xmax, ymax=ymax, default=self.__black)
def __init__(self, shape): Grid.__init__(self, shape) Grid.Name = "Hexagonal" # Set up the rotated coordinate system # See http://www-acaps.cs.mcgill.ca/~clump/hexes.txt self.Coord = n.zeros((shape[0], shape[1], 2), int) for i in range(shape[0]): for j in range(shape[1]): self.Coord[i, j, :] = (i, j) for i in range(shape[0]): self.Coord[i, :, 1] += i / 2
def __init__(self, *args, **kwargs): Grid.__init__(self, *args, **kwargs) # style self._size_palette = { "cell": 60, "border": 10, "marker": 40, "ruler": 30 } self._color_palette = {"bg": "white", "obstacle": "black"} # other self._basic_image = None # will be saved the first time generated self._rulers_image = None # will be saved the first time generated self._ruler_font = ImageFont.truetype( "arial.ttf", int(self._size_palette["ruler"] * 0.9))
def __init__(self, **kwargs): pygame.init() self.screen_info = pygame.display.Info() self.screen_size = kwargs.get("screen_size", (0, 0)) self.resizable = kwargs.get("resizable", True) if self.resizable: self.screen = pygame.display.set_mode(self.screen_size, RESIZABLE) else: self.screen = pygame.display.set_mode(self.screen_size) self.rect = Rect((0, 0), self.screen.get_size()) self.layout = kwargs.get("layout", None) if self.layout == "grid": Grid.__init__(self) self.layout = Grid elif self.layout == "flow": Flow.__init__(self) self.layout = Flow elif self.layout == "place" or self.layout is None: Place.__init__(self) self.layout = Place self.fullscreen = kwargs.get("fullscreen", False) self.last_screen_size = self.rect.size
def __init__(self): Grid.__init__(self) self.node_name = 'MASCOT' rospy.init_node(self.node_name, anonymous=True) self.rate = rospy.Rate(1) # 1Hz self.auv_handler = AuvHandler(self.node_name, "MASCOT") rospy.Subscriber("/Vehicle/Out/Temperature_filtered", Temperature, self.TemperatureCB) rospy.Subscriber("/Vehicle/Out/Salinity_filtered", Salinity, self.SalinityCB) rospy.Subscriber("/Vehicle/Out/EstimatedState_filtered", EstimatedState, self.EstimatedStateCB) self.speed = 1.6 # m/s self.depth = 0.0 # meters self.last_state = "unavailable" self.rate.sleep() self.init = True self.currentTemperature = 0.0 self.currentSalinity = 0.0 self.vehicle_pos = [0, 0, 0] self.surfacing = False self.surfacing_time = 25 # surface time, [sec]
def __init__(self, parent, **kwargs): Widget.__init__(self, parent) Grid.__init__(self) self.rect = Rect(0, 0, kwargs.get("width", 0), kwargs.get("height", 0))
def __init__(self): "Inicializando variáveis." Grid.__init__(self)
def __init__(self, shape): Grid.__init__(self, shape) self.Name = "Cartesian"