def __init__(self, client, connection): super(MessageReceiver, self).__init__() #self.thread = Thread(target=self.run) self.daemon = True self.client = client self.connection = connection self.msgParser = MessageParser()
def run(self): MsgParser = MessageParser() while True: data = (self.connection.recv(8192)).decode() if data: MsgParser.parse(data) pass
def run(self): # Initiate the connection to the server self.connection.connect((self.host, self.server_port)) self.receiver = MessageReceiver(self, self.connection) self.MessagePars = MessageParser() while True: input_ = raw_input().split(' ') if len(input_) != 0: if (input_[0] == "login"): self.send_payload({ 'request': 'login', 'content': input_[1] }) elif (input_[0] == "logout"): self.send_payload({ 'request': 'logout', }) elif (input_[0] == "msg"): self.send_payload({'request': 'msg', 'content': input_[1]}) elif (input_[0] == "names"): self.send_payload({'request': 'names'}) elif (input_[0] == "help"): self.send_payload({'request': 'help'}) else: print "Error, type 'help'"
def run(self): # connect master to get worker's id self.sock.connect((Config.MASTER_IP, Config.MASTER_PORT)) worker_id = MessageParser().decode_recv(self.sock) print('Game recv worker id', worker_id) self.sock.shutdown(2) self.sock.close() # try to connect worker self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) while True: try: self.sock.connect(('localhost', Config.WORKER_BASE_PORT+worker_id)) break except Exception as e: print(e) time.sleep(1) self.msg_parser.send_game_model_info(self.sock, self.game.get_game_model_info()) state, reward, done, next_state = self.game.reset() while True: self.msg_parser.send_sample(self.sock, [state, reward, done, next_state]) if not done: action = self.msg_parser.recv_action(self.sock) state, reward, done, next_state = self.game.step(action) else: state, reward, done, next_state = self.game.reset()
def run(self): # Initiate the connection to the server self.connection.connect((self.host, self.port)) self.connected = True self.msg_parser = MessageParser() self.msg_receiver = MessageReceiver(self, self.connection) self.msg_receiver.start() while self.connected: inp = raw_input("command <content>:\n").split() command = inp[0] if command not in legal_requests: print("please type a legal command") continue content = None if command == 'login' or command == 'msg': if len(inp) <= 1: print("please type <content>") continue content = " ".join(inp[1:]) data = { 'request': command, 'content': content} self.send_payload(json.dumps(data)) self.msg_receiver.join()
def __init__(self, name, praw_reddit, triggers, username): self.name = name self.praw_reddit = praw_reddit self.triggers = triggers self.username = username self.already_done = [] self.msg_parser = MessageParser(triggers)
def __init__(self, host, server_port): self.host = host self.server_port = server_port # Set up the socket connection to the server self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.message_parser = MessageParser() self.run()
def run(self): print("GameListenerThread starts running") while True: sock, addr = self.server.accept() print('Master accept connection', sock, addr) worker = self.master.add_worker() MessageParser().send(sock, worker.id) time.sleep(0.1)
def __init__(self, client, connection): """ This method is executed when creating a new MessageReceiver object """ threading.Thread.__init__(self, name=client) # Flag to run thread as a deamon self.daemon = True self.connection = connection self.parser = MessageParser()
def run(self): # TODO: Make MessageReceiver receive and handle payloads while True: message_raw = self.connection.recv(4096) # bit to hardcoded? if not message_raw: self.client.disconnect() print("MessageReceiver received command") # temp message_parser = MessageParser() response = message_parser.parse(message_raw) self.client.print_line(response)
def __init__(self, dispatcher): """ Juna's brain. Handles messages and tries to make a reply. """ self.dispatcher = dispatcher #Callbacks self.dispatcher += Event('rcv', self.learn) self.dispatcher += Event('speak_request', self.getMessageString) self.parser = MessageParser() self.postprocessor = Postprocessor() self.DEBUG = DEBUG
def __init__(self, host, server_port): "This method is run when creating a new Client object" # Set up the socket connection to the server self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.connection.settimeout(0.1) # TODO: Finish init process with necessary code self.host = host self.server_port = server_port self.MessageParser = MessageParser() self.disconnected = False self.run()
def __init__(self, host, server_port): """ This method is run when creating a new Client object """ # Set up the socket connection to the server self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.host = host self.server_port = server_port self.run() self.messageReciever = MessageReceiver(self, self.connection) self.messageParser = MessageParser() self.chatClient()
def __init__(self, host, server_port): """ This method is run when creating a new Client object """ self.host = host self.server_port = server_port self.logger = Logger(None) self.parser = MessageParser() # Set up the socket connection to the server self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.run()
class MessageParserTest(unittest.TestCase): __message_parser = MessageParser() def test_city1(self): self.__message_parser._find_city( "Как же я люблю сидеть в Санкт-Петербурге и думать про доллары". lower()) self.assertEqual(self.__message_parser._city_url_name, "sankt-peterburg", 'Should be "sankt-peterburg"') self.assertEqual(self.__message_parser._city_name, "Санкт-Петербург", 'Should be "Санкт-Петербург"') self.__message_parser._reset_values() def test_city2(self): self.__message_parser._find_city( "А вот приеду в Краснодаре и буду покупать евро".lower()) self.assertEqual(self.__message_parser._city_url_name, "krasnodar", 'Should be "krasnodar"') self.assertEqual(self.__message_parser._city_name, "Краснодар", 'Should be "Краснодар"') self.__message_parser._reset_values() def test_city_no_city(self): self.__message_parser._find_city( "ывлпофж фл ывд фыда лфыждв л".lower()) self.assertEqual(self.__message_parser._city_url_name, None, 'Should be None') self.assertEqual(self.__message_parser._city_name, None, 'Should be None') self.__message_parser._reset_values() def test_currency1(self): self.__message_parser._find_currency( "А вот во Владивостоке куплю себе CNY".lower()) self.assertEqual(self.__message_parser._currency_code, "cny", 'Should be "cny"') self.__message_parser._reset_values() def test_currency2(self): self.__message_parser._find_currency( "Приеду к брату в Томск - куплю себе йен".lower()) self.assertEqual(self.__message_parser._currency_code, "jpy", 'Should be "jpy"') self.__message_parser._reset_values() def test_currency_no_currency(self): self.__message_parser._find_currency( "ывлпофж фл ывд фыда лфыждв л".lower()) self.assertEqual(self.__message_parser._currency_code, None, 'Should be None') self.__message_parser._reset_values()
def __init__(self, kafka_topic, kafka_servers, kafka_group_id, logger, db): threading.Thread.__init__(self) self.consumer = Consumer({ 'bootstrap.servers': kafka_servers, 'group.id': kafka_group_id, 'default.topic.config': { 'auto.offset.reset': 'smallest' } }) self.topic = kafka_topic self.experiment_id = kafka_topic.split('-')[ 0] # Get experiment ID from topic name. self.log = logger self.parser = MessageParser(self.log) self.kafkaTimeout = 5 self.db = db
def __init__(self, host, server_port): """ This method is run when creating a new Client object """ self.host = host self.server_port = server_port # Set up the socket connection to the server self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # Set up messageparser self.message_parser = MessageParser() try: self.run() except KeyboardInterrupt: # Disconnect on keyboard interupt self.disconnect()
def __init__(self, host, server_port): """ This method is run when creating a new Client object """ # Set up the socket connection to the server self.connection = socket(AF_INET, SOCK_STREAM) self.host = host self.server_port = server_port self.message_reciever = MessageReceiver(self, self.connection) self.message_parser = MessageParser(self) self.received_answer = True self.is_logged_in = False self.run()
def run(self): parser = MessageParser() # TODO: Make MessageReceiver receive and handle payloads print("Start messageReceiver") while True: rawRecvMessage = self.connection.recv(4096) if rawRecvMessage: recvMessage = rawRecvMessage.decode() payload = parser.parse(recvMessage) if payload['response'] == 'error': self.errorHandler(payload) elif payload['response'] == 'info': self.infoHandler(payload) elif payload['response'] == 'history': self.historyHandler(payload) elif payload['response'] == 'message': self.messageHandler(payload)
def __init__(self, host, server_port): """ This method is run when creating a new Client object """ self.loggedon = False # Set up the socket connection to the server try: self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) except socket.error as e: print "Failed to create socket. Error message:", e self.host = host self.server_port = server_port self.lastMessageRecieved = None self.parser = MessageParser() self.run() self.rcv = MessageReceiver(self, self.connection) self.rcv.start()
def __init__(self, host, server_port): """ This method is run when creating a new Client object """ # Set up the socket connection to the server self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.host = host self.server_port = server_port self.userLoggedIn = False self.messageReceiver = MessageReceiver( self, self.connection) # is a thread by itself. self.userInput = UserInput(self) # is a thread by itself. self.parser = MessageParser(self) self.run()
def __init__(self, host, server_port): """ This method is run when creating a new Client object """ # Set up the socket connection to the server self.connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # Init self.host = host self.server_port = server_port self.state = State.LOGIN; self.messageEncoder = MessageEncoder() self.messageParser = MessageParser() self.username = "" # Run client self.run()
def _writeMessageToSocket(self, data, rewrite=False, nextPart=0, destAddresses=None): def getWord(type): """ Used to create logging text only """ if type: return '(type: %s)' % type else: return '(type: UNKNOWN)' """ if type == 'SVC': return '(type: SVC)' elif type == 'AFTN': return '(type: AFTN)' elif type == 'RF': return '(type: RF)' elif type == 'RQ': return '(type: RQ)' elif type == 'RQM_OK': return '(type: RQM_OK)' elif type == 'RQM_UNK': return '(type: RQM_UNK)' elif type == 'RQF_OK': return '(type: RQF_OK)' elif type == 'RQF_UNK': return '(type: RQF_UNK)' else: return '(type: UNKNOWN)' """ mm = self.mm if len(data) >= 1: if not rewrite: self.logger.info("%d new bulletin will be sent" % len(data)) else: self.logger.info("%d new bulletin will be resent (ack not received / reconnexion)" % len(data)) for index in range(len(data)): if nextPart == 0: # We will have access to the first part of the message here (big or not) mp = MessageParser(data[index], mm, self.logger, True) mm.header, mm.type = mp.getHeader(), mp.getType() self.logger.debug("Header: %s, Type: %s" % (mm.header, mm.type)) if mm.header== None and mm.type==None: self.logger.info(data[index]) self.logger.error("Header %s is not in %s" % (mm.header, mm.routingTable)) if self.slow: time.sleep(10) os.unlink(self.dataFromFiles[0][1]) self.logger.info("%s has been erased", os.path.basename(self.dataFromFiles[0][1])) del self.dataFromFiles[0] mm.clearPartsToSend() continue elif mm.header == None and mm.type=='SVC': #FIXME: Is it possible to rewrite Service Message? # If so, the CSN must not change! mm.setFilingTime() mm.nextCSN() messageAFTN = MessageAFTN(self.logger, data[index], mm.stationID, mm.address, MessageAFTN.PRIORITIES[2], destAddresses or [mm.otherAddress], mm.CSN, mm.filingTime, mm.dateTime) #self.logger.debug('\n' + messageAFTN.message) #messageAFTN.setLogger(None) #mm.archiveObject(self.archivePath + mm.CSN, messageAFTN) elif mm.header == None and mm.type in ['RQ', 'RF']: # We will never have to sent such a message, it is only # there for tests purposes mm.setFilingTime() mm.nextCSN() messageAFTN = MessageAFTN(self.logger, data[index], mm.stationID, mm.address, MessageAFTN.PRIORITIES[2], destAddresses or [mm.otherAddress], mm.CSN, mm.filingTime, mm.dateTime) #self.logger.debug('\n' + messageAFTN.message) #messageAFTN.setLogger(None) #mm.archiveObject(self.archivePath + mm.CSN, messageAFTN) elif mm.header == None and mm.type in MessageParser.REPLY_TYPES: mm.setFilingTime() mm.nextCSN() messageAFTN = MessageAFTN(self.logger, data[index], mm.stationID, mm.address, MessageAFTN.PRIORITIES[3], destAddresses, mm.CSN, mm.filingTime, mm.dateTime) #self.logger.debug('\n' + messageAFTN.message) #messageAFTN.setLogger(None) #mm.archiveObject(self.archivePath + mm.CSN, messageAFTN) elif mm.type == 'PRI_DESTADD_TEXT': mm.destAddress = mp.destAddress if mm.destAddress: mm.priority = mp.priority mm.setFilingTime() mm.nextCSN() messageAFTN = MessageAFTN(self.logger, mp.text, mm.stationID, mm.address, mm.priority, mm.destAddress, mm.CSN, mm.filingTime, mm.dateTime) else: if mm.isFromDisk(): try: self.logger.warning("%s has been erased (no valid destination address)", os.path.basename(self.dataFromFiles[0][1])) os.unlink(self.dataFromFiles[0][1]) except OSError, e: (type, value, tb) = sys.exc_info() self.logger.error("Unable to unlink %s ! Type: %s, Value: %s" % (self.dataFromFiles[0][1], type, value)) del self.dataFromFiles[0] mm.clearPartsToSend() continue else: # True if mm.header is in the routing table with destination addresses #if mm.header == None: mm.header = 'SACN31 CWAO' if mm.setInfos(mm.header, rewrite): messageAFTN = MessageAFTN(self.logger, data[index], mm.stationID, mm.address, mm.priority, mm.destAddress, mm.CSN, mm.filingTime, mm.dateTime) else: if mm.isFromDisk(): try: self.logger.warning("%s has been erased", os.path.basename(self.dataFromFiles[0][1])) os.unlink(self.dataFromFiles[0][1]) except OSError, e: (type, value, tb) = sys.exc_info() self.logger.error("Unable to unlink %s ! Type: %s, Value: %s" % (self.dataFromFiles[0][1], type, value)) del self.dataFromFiles[0] mm.clearPartsToSend() continue # If it is the first time we sent this message, we archive it. #if not rewrite: self.logger.debug('Message as it will be sent:') self.logger.debug('\n' + messageAFTN.message) messageAFTN.setLogger(None) mm.archiveObject(self.archivePath + mm.CSN, messageAFTN) nbBytesToSend = len(messageAFTN.message) while nbBytesToSend > 0: nbBytesSent = self.socket.send(messageAFTN.message) # This sleep is machiavelic! It permits to see many potential problems #if self.subscriber: # time.sleep(5) messageAFTN.message = messageAFTN.message[nbBytesSent:] nbBytesToSend = len(messageAFTN.message) self.totBytes += nbBytesSent mm.setWaitingForAck(messageAFTN.getTransmitID()) mm.incrementSendingInfos() # Archive State mm.state.fill(mm) mm.archiveObject(AFTNPaths.STATE, mm.state) self.logger.debug("State has been archived") # Log the fact that the message has been sent if not rewrite: if mm.isFromDisk(): mm.filenameToSend = os.path.basename(self.dataFromFiles[0][1]) mm.filenameToErase = self.dataFromFiles[0][1] else: if mp.type == 'SVC': mm.filenameToSend = mp.getServiceName(mp.getServiceType()) elif mp.type in MessageParser.REPLY_TYPES: mm.filenameToSend = '' else: # We should never go here self.logger.error("Unknown message type has just been sent. See code!") self.logger.info("(%5d Bytes) Message %s %s (%s/%s) has been sent => delivered" % (self.totBytes, getWord(mm.type), mm.filenameToSend, mm.nextPart+1, mm.numberOfParts)) else: self.logger.info("(%5d Bytes) Message %s %s (%s/%s) has been resent => delivered" % (self.totBytes, getWord(mm.type), mm.filenameToSend, mm.nextPart+1, mm.numberOfParts)) # Reset byte count self.totBytes = 0 # If the last part of a message (big or not) has been sent, erase the file. # We do this even if we have not yet received the ack. At this point, we have already # archived all the parts with their CSN as filename. if mm.isLastPart(): if mm.isFromDisk() and not rewrite: try: os.unlink(self.dataFromFiles[0][1]) self.logger.debug("%s has been erased", os.path.basename(self.dataFromFiles[0][1])) except OSError, e: (type, value, tb) = sys.exc_info() self.logger.error("Unable to unlink %s ! Type: %s, Value: %s" % (self.dataFromFiles[0][1], type, value)) del self.dataFromFiles[0]
def readFromSocket(self): replyAFTN = '' mm = self.mm buf = self.socket.recv(32768) if len(buf): self.logger.debug('Raw Buffer: %s' % repr(buf)) message, type = mm.parseReadBuffer(buf) # Only to find if it is an AFTN (SVC included) or Ack message while message: if type == 'AFTN': ############################################################################################## # An AFTN Message has been read on the socket. It can be a SVC Message or a # Standard Message. ############################################################################################## self.logger.debug("AFTN Message: %s" % repr(message)) mm.messageIn = MessageAFTN(self.logger) mm.messageIn.setMessage(message) if not mm.messageIn.messageToValues(): # Here we have a problem because our parser is unable to parse the message. We print the message, # get the next message if present and quit the method (no ack sent, no tid verification) self.logger.error("Method MessageAFTN.messageToValues() has not worked correctly (returned 0)") self.logger.error(mm.messageIn.textLines) message, type = mm.parseReadBuffer("") # Only to find if it is an AFTN (SVC included) or Ack message continue self.logger.debug(mm.messageIn.textLines) self.logger.debug('Message as it has been received:') self.logger.debug('\n' + mm.messageIn.message) status = mm.isItPart(mm.messageIn.textLines) # Not part of a big message, possibly a SVC message if status == 0: suffix = 'NOT_SVC_NOR_AFTN' mp = MessageParser(mm.messageIn.textLines) textType = mp.getType() if textType == "SVC": ############################################################################################## # A Service Message has been read on the socket. ############################################################################################## suffix = 'SVC' self.logger.info("SVC Message Received(%s): %s (%s)" % (mm.messageIn.getTransmitID(), str(mm.messageIn.getTextLines()), MessageParser.names.get(mp.serviceType, "The service type of this message is unknown. Contact NavCanada"))) #if mp.serviceType in [8, 9]: # self.logger.info("*********************** SERVICE MESSAGE *****************************") # self.logger.info(str(mm.messageIn.getTextLines())) # self.logger.info("********************* END SERVICE MESSAGE ***************************") elif textType == "AFTN": suffix = '' if mp.getHeader() in ['SI', 'SM']: # Only one message will be in messages messages = mm.completeHeader(mm.messageIn) elif mp.getHeader(): # Only one message will be in messages messages = ['\n'.join(mm.messageIn.textLines) + '\n'] else: # Create headers before ingesting messages = mm.addHeaderToMessage(mm.messageIn) # Ingest in met px for m in messages: mm.ingest(m) elif textType in ['RQ', 'RF']: suffix = textType # request for amis or metser from RequestReplyAFTN import RequestReplyAFTN import dateLib date = dateLib.getYYGGgg() if textType == 'RQ': # amis addOn = 'AACN02 ANIK %s\nATTN %s\n\n' % (date, mm.messageIn.originatorAddress) replyAFTN = 'RQM ' elif textType == 'RF': # metser addOn = 'AACN44 CWAO %s\nATTN %s\n\n' % (date, mm.messageIn.originatorAddress) replyAFTN = 'RQF ' self.logger.info('AFTN Request Received: Type = %s, Value = %s' % (textType, mp.request)) # We want to put the answer on amis or metser. try: rr = RequestReplyAFTN(mp.request, addOn, mp.sendOn, self.logger) except: (type, value, tb) = sys.exc_info() self.logger.error("In RequestReplyAFTN: Type = %s, Value = %s" % (type, value)) if rr.bulletin: self.logger.info('Reply is not empty, we will put bulletin in the queue of receiver %s and send an OK message' % rr.receiverName) # bulletin is not empty, put it in queue and create an "OK" message rr.putBulletinInQueue() replyAFTN += 'OK' else: self.logger.info('Request is empty, we will send an UNK message') # bulletin is empty, create an "UNK" message replyAFTN += 'UNK' elif textType in ['RQM_UNK', 'RQM_OK', 'RQF_UNK', 'RQM_OK']: # reply about a request. I think a request never originates from us, # so we should never receive such a reply. suffix = textType self.logger.info("Reply received is: %s" % textType) # We keep one copy of all received messages in a special AFTN directory file = open(self.writePath + mm.messageIn.getName() + suffix, 'w') for line in mm.messageIn.textLines: file.write(line + '\n') file.close() # General part of a big message elif status == 1: self.logger.debug("We are in section 'General part of a big message'") pass # Last part of a big message elif status == -1: file = open(self.writePath + mm.messageIn.getName(), 'w') for line in mm.receivedParts: file.write(line + '\n') file.close() # We must ingest the bulletin contained in the message in the px system lines = [line.strip() for line in mm.receivedParts] mp = MessageParser(lines) if mp.getHeader(): # Only one message will be in messages messages = ['\n'.join(lines) + '\n'] else: # Create headers before ingesting messages = mm.addHeaderToMessage(mm.messageIn, lines) # Ingest in met px for m in messages: mm.ingest(m) mm.receivedParts = [] # FIXME: The number of bytes include the ones associated to the protocol overhead, # maybe a simple substraction should do the job. self.logger.info("(%i Bytes) Message %s has been received" % (len(mm.messageIn.getTextString()), mm.messageIn.getName())) if mm.ackUsed: self._writeAckToSocket(mm.messageIn.getTransmitID()) mm.totAck += 1 #if mm.totAck == 5: # mm.ackUsed = False ############################################################################################## # Is the CSN Order correct? Maybe Service Message would have to be sent? ############################################################################################## tid = mm.messageIn.getTransmitID() if tid == mm.getWaitedTID(): self.logger.debug("The TID received (%s) is in correct order" % tid) elif mm.getWaitedTID() == None: self.logger.debug("Waited TID is None => the received TID (%s) is the first since the program start" % tid) else: self.logger.error("The TID received (%s) is not the one we were waiting for (%s)" % (tid, mm.getWaitedTID())) if int(mm.getWaitedTID()[3:]) - int(tid[3:]) == 1: self.logger.error("Difference is 1 => Probably my ack has been lost (or is late) and the other side has resend") # FIXME: A SVC Message should be sent here. Given the fact that we receive the same message # again, can we conclude that it is a retransmission (because our ack has not been received) # or an error in numbering message? diffCSN = int(tid[3:])- int(mm.getWaitedTID()[3:]) if diffCSN < 0: messageText = "SVC LR %s EXP %s" % (tid, mm.getWaitedTID()) # FIXME: This implementation is done with only a partial comprehension of how this # message should work. Should be completed later... elif diffCSN > 0: if diffCSN == 1: messageText = "SVC QTA MIS %s" % mm.getWaitedTID() else: lastCSN = "%04d" % (int(tid[3:]) - 1) messageText = "SVC QTA MIS %s-%s" % (mm.getWaitedTID(), lastCSN) if not mm.getWaitingForAck(): mm.partsToSend = [messageText] mm.completePartsToSend(mm.partsToSend) mm.setFromDisk(False) self._writeMessageToSocket([mm.partsToSend[0]], False, mm.nextPart) mm.setFromDisk(True) else: # We queue the message to send it after we receive the ack we wait for. self.logger.info("A service message (%s) will be queued" % messageText) mm.serviceQueue.append((messageText, [])) mm.calcWaitedTID(tid) ############################################################################################## # Do we have to send a reply to a request? ############################################################################################## if replyAFTN: if not mm.getWaitingForAck(): self.logger.debug("A reply (%s) to a request will be sent immediately" % replyAFTN) mm.partsToSend = [replyAFTN] mm.completePartsToSend(mm.partsToSend) mm.setFromDisk(False) self._writeMessageToSocket([mm.partsToSend[0]], False, mm.nextPart, [mm.messageIn.originatorAddress]) mm.setFromDisk(True) else: # We queue the message to send it after we receive the ack we wait for. self.logger.info("A reply (%s) to a request will be queued (because we are waiting for an ack)" % replyAFTN) mm.serviceQueue.append((replyAFTN, [mm.messageIn.originatorAddress])) elif type == 'ACK': ############################################################################################## # An Ack Message has been read on the socket. ############################################################################################## self.logger.debug("Ack Message: %s" % repr(message)) strippedMessage = message[2:9] mm.setLastAckReceived(strippedMessage) if mm.getLastAckReceived() == mm.getWaitingForAck(): mm.setWaitingForAck(None) mm.resetSendingInfos() mm.updatePartsToSend() self.logger.info("Ack received is the ack we wait for: %s" % strippedMessage) else: # FIXME: When deconnexion occurs, it is possible that we received an ack for a previously sent message??? self.logger.error("Ack received (%s) is not the ack we wait for: %s" % (strippedMessage, mm.getWaitingForAck())) if mm.getWaitingForAck() == None: pass elif int(mm.getWaitingForAck()[3:]) - int(strippedMessage[3:]) == 1: self.logger.error("Difference is 1 => Probably my original message + the one I resend have been hacked (Timing problem)") # Archive State mm.state.fill(mm) mm.archiveObject(AFTNPaths.STATE, mm.state) self.logger.debug("State has been archived") message, type = mm.parseReadBuffer("") # Only to find if it is an AFTN (SVC included) or Ack message if not message and type: self.logger.debug("Message (type=%s) uncomplete. It's ok. We will try to complete it in the next pass." % type) else: # If we are here, it normally means the other side has hung up(not sure in this case, because I use # select. Maybe it simply not block and return 0 bytes? Maybe it's correct to do nothing and act # only when the POLLHUP state is captured? # FIXME: POLLHUP is never present, I don't know why? self.logger.error("Zero byte have been read on the socket (Means the other side has HUNG UP?)") raise Exception("Zero byte have been read on the socket (Means the other side has HUNG UP?)")
def receive_message(self, message, connection): parser = MessageParser() print parser.parse(message)
class TextAnalyzer: """ A text Analyzer """ parser = MessageParser() def extractTopics(self, text_list, threshold=0.5): """ Return a list of Words which seems to be the current topic """ if not text_list: return [] #Make pseudo sentences from the text_list pCandidates = [] for message in text_list: pSentence = self.parser.parseSentence(message) if not pSentence: return [] #pick out only the Candidates from the pseudo words candidates = [x for x in pSentence if x['main_type'] in [u'名詞']] #print 'candidates:%s' % candidates #pCandidates is a list of pseudo words which are candidates of the topic if candidates: pCandidates.extend(candidates) #print 'pCandidates:%s' % pCandidates #Next we make a dictionary of occurences of this particular candidates #Convert the pseudo words to real words true_candidates = Sentence() true_candidates.pseudo2real(pCandidates) #print 'true_candidates:%s' % true_candidates.words #make a dictionary {word_id:occurence} sample_words = {} for w in true_candidates: if sample_words.has_key(int(w.id)): sample_words[int(w.id)] += 1 else: sample_words[int(w.id)] = 1 if len(sample_words) < 1: return [] #print 'sample_words:%s' % sample_words #We make the actual occurences from the database base_words = {} for word_id in sample_words.keys(): base_words[word_id] = Word.get(word_id).occurence sample_count = 0 for k, v in sample_words.iteritems(): sample_count += v base_count = 0 for k, v in base_words.iteritems(): base_count += v scores = {} for w in sample_words.keys(): scores[w] = self.score(float(sample_words[w]), float(sample_count), float(base_words[w]), float(base_count)) items = [(v, k) for k, v in scores.items()] items.sort() items.reverse() # so largest is first candidate_keywords = [x[1] for x in items if x[0] > threshold] #Fallback - if no topics are found, we choose a random noun # Yucky, but makes Juna more talkative. if (not candidate_keywords) and (candidates): choice = [candidates[int(random.random() * len(candidates))]] s = Sentence() s.pseudo2real(choice) candidate_keywords = [s[0].id] return candidate_keywords def score(self, sample_occurence, sample_count, base_occurence, base_count): """Scoring for relavance """ if base_count == sample_count: return None #print 'score_vars::s_occ:%d s_count:%d b_occ:%d b_count:%d' % (sample_occurence, sample_count, base_occurence, base_count) return math.tanh( sample_occurence / sample_count * 200) - 5 * math.tanh( (base_occurence - sample_occurence) / (base_count - sample_count) * 200)
def __init__(self, options, run_on_localhost=False): # DO NOT EDIT ANYTHING BELOW THIS LINE IN __init__ # ----------------------------------------------------------------------------- # Use this selector object for the assignment. self.sel = selectors.DefaultSelector() # Use this MessageParser object for assignment 2 self.parser = MessageParser() # CRCServer accepts an "options" variable on construction, which is used to pass in # several important values from the test configuration file. This includes the # server's name, the port the server socket should listen on, and a human-readable # description of the server (info) self.servername = options.servername self.port = options.port self.info = options.info # The next three variables store information about what machine this server should # attempt to connect to on initialization. Except for the very first CRCServer in a # network, all CRCServers connect to a pre-existing server on initialization. This # pre-existing server will be the new server's point of access into the wider network # The hostname of the server to connect to on startup (e.g. theshire.nz) self.connect_to_host = options.connect_to_host # The IP address of the server to connect to on startup. # IMPORTANT: You MUST use self.connect_to_host_addr when creating a TCP socket to # connect to this machine. This value is set dynamically based on whether # we are testing on localhost, or running in the wild on real servers self.connect_to_host_addr = options.connect_to_host # The port to connect to on the host server self.connect_to_port = options.connect_to_port # If this server is configured to run on localhost, then self.connect_to_host_addr # will be overwritten with the loopback address self.run_on_localhost = run_on_localhost if self.run_on_localhost: self.connect_to_host_addr = '127.0.0.1' # Store the servers who are directly connected to this server # The list should contain the names of the servers self.adjacent_servers = [] # Store all information about servers in this variable # The key should be the servername, and the variable a ServerData object self.servers_lookuptable = {} # Store the users who are directly connected to this server # The list should contain the nick of the users self.adjacent_users = [] # Store all information about users in this variable # The key should be the user's nick, and the variable a UserData object self.users_lookuptable = {} # Options to help with debugging and logging self.log_file = options.log_file self.logger = None self.init_logging() # THIS WILL BE SET TO TRUE BY CRCTestManager.py WHEN IT IS TIME TO TERMINATE THIS PROCESS # DO NOT CHANGE THIS VALUE IN YOUR CODE self.request_terminate = False # This dictionary contains mappings from commands to command handlers. # Upon receiving a command X, the appropriate command handler can be called with: self.message_handlers[X](...args) self.message_handlers = { # Connection Registration message handlers "USER": self.handle_user_message, "SERVER": self.handle_server_message, "QUIT": self.handle_quit_message, } # This dictionary maps human-readable reply/error messages to their numerical representations. # The numerical representation must be sent to clients, not the human-readable version. # The full format for each reply/error message is included next to each command as a comment self.reply_codes = { "RPL_WELCOME": 1, # :server_name ### :Welcome to the Internet Relay Network <nick>!<user>@<host> "ERR_NOSUCHNICK": 401, # :server_name ### <nick> :No such nick "ERR_NICKCOLLISION": 436, # :server_name ### <nick> :Nickname collision KILL from <user>@<host> "ERR_NEEDMOREPARAMS": 461, # :server_name ### <command> :Not enough parameters }
def receive_message(self, message): parser = MessageParser() parsed_message = parser.parse(message) print(parsed_message, '\n> ', end='')
def run(self): self.MessageParser = MessageParser() while True: payload = self.connection.recv(45096) self.MessageParser.parse(payload)
def receive_message(self, message): parser = MessageParser() messageType = parser.parse(message) print messageType